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Feedback comments for LD37
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| Timestamp | Since previous | Game | sneeuwpopsneeuw's comment |
|---|---|---|---|
| Dec 13 13:56:00 | This room leads to happiness | The game has a nice feeling, nicely done. | |
| Dec 13 14:01:00 | 5m 00s | Hello I am Orb | nice idea only the controls make it unplayable for me, |
| Dec 13 19:07:00 | 5h 06m | The Fluffy Factory | wow that moment when you realise that games can tell a story and change the world. |
| Dec 13 19:12:00 | 5m 00s | Planetary Tycoon | nice game but not my type of game sorry. The overall mood of the game was good tho. |
| Dec 13 19:26:00 | 14m 00s | Poorot | nice game/ only the controls feeled a bit odd so now and than, also the design of the levels could be a bit better. It is pretty hard to directly understand what the game is asking you if you don't know the mechanics like the switch. |
| Dec 13 19:48:00 | 22m 00s | Just One More Room | Nice game, here are some tips for the programmers, <br/> <br/>1: All colliders feel like they are way to big. <br/>2: the crafting menu does not open apparently (probably some sort of bug). <br/>3: movement felt a bit off, i guess your movement is handelt like so: playerTransform.Translate(Input.getAsis("Horizontal"),0,Input.getAsis("vertical")); <br/>this is good but feels off. <br/>if you hold down up you move 1 unit same for every other direction. <br/>but if you hold down for example Up and Right you move 1 unit up and 1 unit right <br/>A^2 + B^2 = C^2 = 1 + 1 = C^2 = c = sqrt(2) = 1.41... <br/>1 unit /= 1.41 units this way you move 40% faster if you move diagonally. this should not be the case <br/>4: use Input.getAxsisRaw next time. |
| Dec 13 19:52:00 | 4m 00s | Together | nice idea, could use some art but it works and is nice to play so its probably more something for net time. |
| Dec 13 20:09:00 | 17m 00s | Can into space | Directly gave me the feeling of planetary annihilation. nice job to programmer who probably didn't slept :) |
| Dec 13 20:15:00 | 6m 00s | Portal Hotel | nice feel, I only didn't understand what that gun did. |