Foon → Ludum Dare Explorer → LD37 → Feedback comment stats → SamH

SamH

Feedback comments for LD37

← LD35

SamH's games and stats for all events →

TimestampSince previousGameSamH's comment
Dec 17 12:04:00 Tim in Time Very nice entry, it’s impressive that you got the time to do (almost) three worlds, some fighting, a boss battle, a meta ending, an ending screen effect… great use of your time. And I liked the humour, especially Los Diablos.
Dec 17 12:12:00 8m 00s Graveyard Cleaning Shift A good prototype I’d say; the pixel art is nice, but the mechanics become slightly boring after level 5 :) If I understand correctly, a new wave appears when there are 4 monsters left; so you’re never really overwhelmed. Maybe this could be tweaked a bit. <br/> <br/>Something you could add with very minimal effort is a sound effect upon shooting and another one upon hitting an enemy.
Dec 17 12:21:00 9m 00s An ordinary room? The best PICO-8 entry I’ve tested so far! The pixel art is cute, the controls and interactions feel polished, but of course it’s the 4th wall / meta humour that makes it enjoyable. My kind of stuff :)
Dec 17 12:48:00 27m 00s Pico Factory Lol $10078 :-) http://i.imgur.com/qfuWBdf.png <br/> <br/>Good mechanics, nice pixel art, and of course like everyone else I yelled at the tile selection controls! But it’s pretty addictive, a great entry.
Dec 17 14:22:00 1h 34m keturi I managed to make a screenshot of the runtime error, if it can help: http://i.imgur.com/ItdtPpV.png
Dec 17 15:27:00 1h 05m Living Room Choo Choo This is very, very well executed; the sprites, UI, mouse controls etc. are of excellent quality and feel smooth. However the game could get more balancing: it’s slow and hard at first (when you have no tracks and no money) then becomes boring (when you control the whole room and dozens of stations, but still need to click manually on each station). <br/> <br/>What I would enjoy seeing is a real autopilot for the trains, then I could just sit back and watch them :)