Foon → Ludum Dare Explorer → LD35 → Feedback comment stats → SamH
Feedback comments for LD35
SamH's games and stats for all events →
| Timestamp | Since previous | Game | SamH's comment |
|---|---|---|---|
| Apr 20 09:53:00 | KAIJU VS | It’s fun to try again and again to see all combinations; the art is pretty good! Maybe instead of waiting for another challenger you could add a “random opponent” button? | |
| Apr 20 10:00:00 | 7m 00s | AntiVaxx | The art and music are great. The controls are a bit frustrating, though, I didn’t really know whether I was collecting red cells because of my skills or because of my luck :) |
| Apr 20 10:47:00 | 47m 00s | Tremor | Maybe a bit too simple? I didn’t really understand whether there was a difference between obstacles or if the shape shifting was part of the gameplay or just an art decision. <br/> <br/>Apart from that, the mood is nice and the main character has style! |
| Apr 20 12:43:00 | 1h 56m | Blub | So, cute graphics, but using the same button for movement and attacks is a bit confusing. Is there a way to regain life? <br/> <br/>Note: my version of Löve doesn’t use 1/2/3 for mouse buttons but l/r/m so I had to change the source code in order to play. Also, nice French accent in the SFX! |
| Apr 20 22:41:00 | 9h 58m | SPEEDSHIFTERS | I’m a Super Meat Boy speedrunner and I really liked this. Thanks. Please polish it and release it! |
| Apr 21 02:20:00 | 3h 39m | Rayshifting | Hi dude! Found your entry totally randomly. The idea is interesting and the effects look very demo-ish. Are there only cubes to solve or do you get other shapes later on? |
| Apr 21 20:46:00 | 18h 26m | Morphing Maria | Excellent level design, congrats! The puzzles are challenging enough, not too long, and the mechanics are easily learned. A nice little gem. |
| Apr 21 20:51:00 | 5m 00s | Druid | Pretty interesting mechanics, congrats. Was Shadow of the Beast an inspiration? The background colours definitely made me wonder. |
| Apr 21 23:19:00 | 2h 28m | Mountain | An appeasing game, with an original mechanic. Well done. (any chance of a Linux version by the way?) |
| Apr 22 11:55:00 | 12h 36m | OnPoint | Good level design! Wishing there were more, but the last level is already pretty challenging. Also, thanks for taking the time to implement a “continue” option in the menu. |