Foon → Ludum Dare Explorer → LD37 → Feedback comment stats → NORRIMO
Feedback comments for LD37
NORRIMO's games and stats for all events →
| Timestamp | Since previous | Game | NORRIMO's comment |
|---|---|---|---|
| Dec 13 10:10:00 | Come On Up | I like the little badass brother and the humor. <br/>The mechanics are so simple but it works so good. <br/>I wish it to play it with climbing and hit sounds. :) | |
| Dec 13 10:37:00 | 27m 00s | Ludum Dynamics (TM) | Well that game represents a bad life. It feels so depressive to live in such a tiny room...and your food is a cube. <br/>I also love/hate the work on the computer. It is an interesting idea to compare the letters with the text. <br/>And the beach where I cannot more buy because I am poor through the work. <br/>Great experience. :) |
| Dec 13 10:52:00 | 15m 00s | Horror Rush Saga | Well that was an unexpected experience.:D <br/>At first I thought 'It's Saw and I know what will happend whith his hand.' and than came the adds. It was so strange and funny. <br/>And I like the Mr Freeman achivement. <br/>But in my opinion could have the character more pixels. More Details. It breaks a bit with the well painted background. |
| Dec 13 18:37:00 | 7h 45m | Non Euclidean Room | Simple and great game concept. <br/>I like the camera shader and at first the sounds reminds me of Lavender Town of Pokemon Red/Blue. Than I watched in youtube after this Pokemon sound but it was not like your sound. But the strange feeling what I got at the time I've played your game was the same as in the past in Lavener Town. :D |
| Dec 13 20:15:00 | 1h 38m | Abducted | It's great to see that you used your own engine. <br/>The zombies were to the end to many for me. Or the room was too small for these number of enemies. <br/>As I picked up the big box in the middle of the room I fought I can hide me in it because the camera clipped trough. xD Would be a nice feature to hide yourself for the zombies until you are out of their view. |
| Dec 18 18:34:00 | 118h 19m | Conștiență | I love the art style really much. <br/>And at first I thought 'how can I escape the room' and than came this sad story about her dad and the tragical ending. <br/>I like it! :) |
| Dec 18 18:53:00 | 19m 00s | Hexachrome | It was a really relaxing expierence for me. Thank you. :) <br/>I like the sounds and I love that feeling to be more and more tinier when the room grows to the next level. <br/> <br/>But I tested at the first try all the buttons and the Q and the Z button are buttons to move and with the M button can you grow the room. Was this your intension? :o |
| Dec 18 19:17:00 | 24m 00s | Fishing Rod 3000 | The humor with slapping penguins which steal your life are great. <br/>And the hook reminds me on that alien creature of Prometheus. :o <br/> <br/>By the way. I have changed my downloader on my game page and you can download it know from itch. :) |
| Dec 18 19:40:00 | 23m 00s | Coincidence | I made a X and finally this game. Yeah! :D <br/>Youre art style ist wonderfull. But I think the ambient occlusion level can be less. <br/>As I saw your galow I search after an other way to escape and than came this little bomb. <br/>And your game exit with your escape was a great idea. :) |
| Dec 18 20:19:00 | 39m 00s | Ilirium Orb | Well that was a nice old school feeling what you gave me. :) <br/>I think it can be a bit harder. My half room was qickly filled with these weppons. <br/>The sound was as great as the art style. Nice Work guys! <br/>I would play more of these tactical games. |
| Dec 18 20:36:00 | 17m 00s | Behind the Dream | Damn I died in the first try. <br/>But after I realized that I can jump was it easy. :D <br/>Nice short game. <br/>More types of attack animation would be cool. |
| Dec 19 12:36:00 | 16h 00m | Chamber Talk | Well that was a funny narrative. The plot twist with the second demon was wonderfull. Great work dudes. :D <br/>It took me 13 deaths to win your game. Was harder than a Dark Souls game. xD <br/>But sounds would be nice. |