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SecondDimension

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TimestampSince previousGameSecondDimension's comment
Aug 30 18:12:00 CAVEMAN HARRY Really nice, definitely captured that Jet Set Willy vibe. I liked the room called 'You're not missing anything' because that' exactly why I went down there
Aug 30 18:20:00 8m 00s Hammer Stone Neat game, I like the graphics (the little icon when you die is really cool). It's an interesting idea to change your jumps based on how much you're carrying, worth exploring more I think
Aug 31 19:02:00 24h 42m Agnes the Explörer I think the inventory and control method could use some improvement, it was a bit frustrating to select and use things. But there was a nice sense of exploration here, I liked that you have to discover things on your own. I enjoyed playing it
Aug 31 19:22:00 20m 00s Kirstine Bengtsson Wow that future rabbit was fast! I struggled a bit with the jumps due to the movement speed, although it was a lot easier when I started pressing jump and then moving once in the air. I'd say work on giving the character a little more weight. Also some feedback when you get hit would help as I didn't realise those dark rocks where hurting until i noticed my health had all gone. Don't mean to be negative though, it looks good and has a really nice individual art style
Sep 3 20:13:00 72h 51m Cronus' Tomb I loved the music puzzle and the overall atmosphere, it has a really professional feel to it. The combat and animation was tight, although a little difficult with the controls (proably my only negative about the whole games). Audio visual stuff all high quality
Sep 3 20:15:00 2m 00s Rampage of Technology Movement & jumping was a bit tricky, but good work on getting in the different mechanics (changing, swinging etc). The graphics and colour palette were nice, and intro was really cool
Sep 3 23:55:00 3h 40m Cryptoglyphics This was great fun, like a different variation of hangman. Crowd-sourcing the glyphs was such a cool idea