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Linver

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TimestampSince previousGameLinver's comment
Aug 29 03:10:00 MMO Dev Tycoon Conception looks interesting, but there are so mush variants of future development. <br/> <br/>MindExplosions from your idea, and it's great: <br/>Should we write a texts for NPC? Levels Sharing? Or arrange enemies? Really, task of placing balanced monsters and loot is not easy. <br/>Old players can leave game after closing all quests, but new players leave in unbavanced places?
Aug 29 04:42:00 1h 32m Long Story Short Very good agency via hero emotions. Animations of fire and smoke are great too. <br/>Kindling minigame is jenious.. but all version with big buttons was catchier. Progressbar maybe? <br/>If you will learn how to draw all grapfics by real grid of pixels with fixed size - your games becomes perfectly.
Sep 1 05:20:00 72h 38m Mighty Maruto and The Mighty Brutes Oh, if you played these games at old time, you should know about shortcommands like "r" for "run" and "l" for "turn left"... I spended a lot of time to learn all comands and to learn to write FAST \0_o/ <br/>Man, your game is really good with nostalgy, but you have so huge barrier to entry
Sep 1 05:34:00 14m 00s This never stops to aMAZE me Oh, nice. The moment, when you humble and break your mind to use these random shifting to reach your target - is great. Good Job man/
Sep 1 06:58:00 1h 24m No Man's Clay Mood is great, but you should add narrative hints to puzzle solving.. and A bit moar living background/ <br/>PS:\ you should use this direct link for ludum player, man: https://commondatastorage.googleapis.com/itchio/html/266760/index.html
Sep 1 08:21:00 1h 23m Buy The Moon Oh, you created a clicker too, man, GJ ^D <br/>I writed a bot to make a LOT of benjamins. But it takes a lot of time yet. <br/>I've a bug - when text line so big all buttons fall \0_o/ <br/>And I think you sould add some bonuses to moar dynamic :3
Sep 1 08:37:00 16m 00s Error 404: Floppy Disc Not Found At all - good idea with different speeds on terrain with doodging. But I think you should add some improvments for your game: <br/>[+] add dash on cooldown. It makes game moar dynamic. <br/>[+] add teleportation to base on getting a Disc - returning is SO BORING AS HELL <br/>[+] add a heal bonuses, dropping from enemies - now it's bad idea to kill these mans. <br/>GL&amp;HF
Sep 1 09:06:00 29m 00s A.L.T.R.A so joyous music and character.. then fountains of blood! xD <br/>If you really wanted to improve your game - I think you should change jump expirience, man (you can try this https://github.com/prime31/CharacterController2D) <br/>then you should add some dynamic to game. By living background and dashes maybe/ <br/>GL
Sep 1 10:10:00 1h 04m Dino Hipster Survival Brilliant lore idea about Dinos and asteroids ^D <br/>Nice texts (I read them All). Artstyle looks a bit strange with pixelart and vector together. <br/>Maybe you should add some bonuses and moar levels beetween easy(&lt;5) and hard levels(6+) <br/>Very Good Job
Sep 1 10:34:00 24m 00s SMASH BASH: Sukhov vs Zombies Fantastic soundrack. Fan and surprises included. <br/>But I expected to know what happened in the end, man! A bit of text, please :) <br/>Ps\Sound effects are loud a bit. <br/>And I think, you should add an animation of zombie spawning and hero idle -&gt; then game will be really brilliant. <br/>Good Job\ Болею за вас
Sep 1 10:40:00 6m 00s Complexity Beam :'( Game looks very interesting, but crashes on pressing "play" button. (I have Windows7 64bit) I tried different compatibility mods.. unlucky.
Sep 1 10:57:00 17m 00s The Last Machine Before the World Ends Yes, sounds are really makes a game. <br/>Сonveyor simulator feelings .D <br/> Boring a bit between levels.. I think if you reduce level timer limit it will be feels moar dynamic. Or just add something moving at background.
Sep 2 16:55:00 29h 58m Age of Garbage Oh, really good humor! <br/>At start, when you try to use arc trajectory - game is hard. Annoying hard. <br/>But after, when you calculated an colliders and throw garbage directly - gameplay is meditatively. Good gameplay metaphor, man! <br/>I think you should spawn moar bags sometimes. For moar dynamic.
Sep 2 17:13:00 18m 00s Pyramid Raider *crying* Why.. why respawns only at start? I closed a game after death D: Make smaller levels next time, man. <br/>Looks like telephone game about red ball from my childhood :D <br/>Horisontal speed a bit slow, for me. <br/>Underground effect is really cool. Maybe I will use this idea :p <br/>Try to make idle animation next time with up-down body movings. It really give a life for a game.
Sep 2 17:33:00 20m 00s Lost Earth GJ for the first time. <br/>But game is not good, you know. <br/>You can easy improve your game with some steps: <br/>[+] create big-long floor colliders separately from visible sprites. And your hero will not stumble. <br/>[+] you can use good https://github.com/prime31/CharacterController2D also <br/>[+] add killing collider under floor. I just fell into the abyss, man. <br/>[+] separate one big level to small levels. It's a bit easier then create a checkpoint system. Anyway, players just ragequite without these features <br/>[+] animations.
Sep 2 17:56:00 23m 00s Ancient Technology I know what deal ALL BUTTONS! MVUHAHAHAHA 0_о <br/>Exploring is good, but you should add goal, or secret messages. I realy wanted hints by pressing sounds.