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Dining Philosopher's games and stats for all events →
| Timestamp | Since previous | Game | Dining Philosopher's comment |
|---|---|---|---|
| Sep 8 20:19:00 | Leonardo's Painting Machine | What a great game again, @Frozen Fractal! I really enjoyed playing it. :) So far I got half way. :D In the first level I got confused, because I thought that I also had to paint the middle with white paint, since there is an option to change color. <br/>Very polished entry, especially for a compo game. -A | |
| Sep 9 10:52:00 | 14h 33m | Ancient Drone | Nice game, great concept! What I didn't like was that I had to use space bar for jumping, I would have preferred W. Also, the jumping sometimes seemed delayed or ignored. Nice graphics. :) |
| Sep 9 11:33:00 | 41m 00s | Linear A | Nice entry! It looks very polished, and you picked nice music. It was quite fun to play, but I couldn't find all the words. ;) |
| Sep 9 14:05:00 | 2h 32m | Prometheus | Cute point-and-click-game. It works well, but it is a bit short. I like the use of the shadow & the light of the torch using Illuminated.js. The graphics could be more harmonized. |
| Sep 9 14:36:00 | 31m 00s | Glutenburg | Nice entry. I liked the cute graphics and the music is fine. :) <br/>The concept is quite original, however, as some others pointed out before me, the game is not that fun to play. After figuring out how it works (squeezing in between the legs of the table to get to the pie for example), there is not much to do other than collecting randomly spawning ink bottles in the bottom left and then going to the machines. Furthermore, it was a bit to hard to read the message of the customer, since the UI covered most of it. <br/> <br/>Still, good work! I can see you put a lot of effort in. :) |
| Sep 9 15:57:00 | 1h 21m | Where Is My Boat | Nice graphics, animation, lighting and effects! Indeed, not much of a game yet. ;) |
| Sep 9 16:09:00 | 12m 00s | Spear the sun | Nice game! The graphics are very nice and have a nice coherent style. <br/>It was a bit unclear at first how to shoot the arrows, but once I understood, I had fun playing with the unlimited amount of arrows. I liked that the used arrows stayed during the levels. The levels were indeed a bit too easy because of this unlimited amount of arrows though. ;) <br/>Oh, and I like the subtle background image of the web page. :) <br/>Great work! |
| Sep 11 10:04:00 | 41h 55m | Trials of Daedalus | Nice entry! The levels were fun, but the game is too unforgiving, some checkpoints would indeed be nice. I was quite interested how the game would end, but I didn't want to start over from the start once more, but then I found the post-compo version. :) The graphics are quite cute, but could be expanded. I liked the makeshift wings and the tutorial thought bubbles, which explain the game without using words. :D |