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Feedback comments for LD35
Dining Philosopher's games and stats for all events →
| Timestamp | Since previous | Game | Dining Philosopher's comment |
|---|---|---|---|
| Apr 21 18:10:00 | Morphing Maria | Haha, Plumber Pete, I had to think for a moment what the reference was ;-) Loved the graphics, especially the bear with the little moving crown. Sound effect of the bear had some crackling, otherwise sounds were fine. | |
| May 3 21:49:00 | 291h 39m | reshapybius | Looks slick, nice puzzle mechanic! <br/>My only suggestion would be to give an overview of what each block does, now the player has to find out by just trying a few moves and then resetting. <br/> <br/>Nice to see you used frozenfractal's jfxr :D |
| May 3 22:03:00 | 14m 00s | Delta Cubed | I agree with the previous comments. <br/>Also, at some point it really should say "circle". <br/>You could indicate how many levels there are to give the player more of an incentive. The sound was pretty good, but I don't see it in the rating categories; did you get it from somewhere? |
| May 3 22:07:00 | 4m 00s | Cactus Ray | Nice game! It took me some time to figure out what I could do with the two different shapes, but I managed to complete all 5 levels. Congrats on your first LD game! :D |
| May 3 22:11:00 | 4m 00s | Shifting Paths | Cool idea to use a cellular automaton to create the paths! The stable region makes the game too easy though, and perhaps a longer generation interval would be better. |
| May 3 22:15:00 | 4m 00s | Magical Cyclone | 2600 points, pretty hard imho... I agree with others that shooting should really be done by holding a button rather than tapping it. |
| May 3 22:26:00 | 11m 00s | ShapeshiftTris | Wow, it was quite hard to retrain my brain. Sometimes even frustrating. ;) I often wished I could see the next set of stones, to be able to plan ahead. Nice job! |
| May 3 22:39:00 | 13m 00s | Fast Dungeon | As many people mentioned before: very nice graphics, but the controls are a bit off. Also the level design needs some more attention. But overall, good job! |
| May 3 23:17:00 | 38m 00s | Totem | Awesome, reminded me a bit of A Precious Arrow! <br/>Didn't find all the weaknesses/abilities, but beat the game anyway. |
| May 4 07:53:00 | 8h 36m | Ascent of Light | Nice game! <br/>I didn't see the timer and score at first, so I was quite surprised that the game stopped. A restart button would be nice. :) I think the game is hard and fun enough without the timer. After some tries I got a glimpse of the triangular alien, but then my time was up. ;) Cute graphics and music! |
| May 9 22:05:00 | 134h 12m | MouseBunRoo | Nice game! I had fun playing, but I also got stuck (at 101 points). Cute graphics, but perhaps next time you could choose a color palette and a line thickness. |
| May 9 22:21:00 | 16m 00s | MultiShape | Nice job, a multi-player game for Ludum Dare! It reminds me of agar.io. Pressing space seems to result in a random shape, sometimes the same shape. |
| May 10 20:51:00 | 22h 30m | windowframe | Wow, congratulations with this great game, amazing! |
| May 15 13:57:00 | 113h 06m | The Maitre D | Congratulations, very nice game! It seems we had a similar idea, but your execution is much better. :) Well done! |