Foon → Ludum Dare Explorer → LD36 → Feedback comment stats → Crimson713
Feedback comments for LD36
Crimson713's games and stats for all events →
| Timestamp | Since previous | Game | Crimson713's comment |
|---|---|---|---|
| Sep 4 14:49:00 | Archaeology Quest | Nice game! I like the fact that it's procedurally generated. The music fits it as well, and the "features" list is humorously written, always a plus. The gameplay is solid, some things could use a bit of explaining though (the fact that you can defeat enemies, for example, and how). Being able to skip turns with spacebar makes it a bit too easy, but that's up to preferences. The only thing I found a bit annoying is the lack of a restart button, especially since it's procedurally generated and there's room for replayability. Overall, nice work! | |
| Sep 4 15:00:00 | 11m 00s | Indiana Cube | Nice game! I see we had the same inspiration. :P <br/>The game might be short, but the graphics were really nice, I especially liked the animated backgrounds and the effect like the steam from the pipes. The Ctrl button was a bit hard to use though, maybe change it to spacebar or something easier? Overall, nice work! |
| Sep 4 15:17:00 | 17m 00s | Explorer Eve | Nice game! The models, the stage design and the music fit together nicely. I like the "go back in time" mechanic when you die. I found the camera angle and the controls to be a bit weird, for example having to move the block with your mouse when the mouse already moves the camera. Overall, nice work! |
| Sep 4 15:30:00 | 13m 00s | Space attack | Nice game. The art is reminiscent of good old shooters, and the music fits that as well. I really liked the moving backgrounds. The enemies movements also feel like you're playing an old shooter, as well as the difficulty of the boss. The only thing I found a bit confusing is that the enemies' bullet are the same colour as your own. Overall, nice work! |
| Sep 4 15:44:00 | 14m 00s | Gemu Namae | Nice game! The art resembles old games from nes/arcades. Gameplay is pretty simple to understand, event though I didn't realise you could attack at first. Maybe add some retro music for the full experience? Overall, nice work! |
| Sep 4 15:50:00 | 6m 00s | Contraband Crate | Nice game! The art is nice and clean and the gameplay is solid. My only problem was that on my screen I couldn't see the whole box, the right edge was off-screen. Overall, nice work! |
| Sep 5 18:32:00 | 26h 42m | Bullet Reality | Nice game! <br/>I like the art, it's colourful and positive, and the music fits the same style as well. The shooter mechanics are also implemented nicely. One extra element I'd like to see is the addition of sound effect, or some visual indication that the player or enemies have been hit. Nice work overall! |
| Sep 5 18:42:00 | 10m 00s | Mummy craft | Nice game! <br/>The art is well done and immediately tells you that it's ancient Egypt. The sound effects add a nice touch. As for the gameplay, it's simple but it's implemented solidly and everything works fine. The only extra thing I'd want to see is something more in the explanation of how exactly the mummy making works. Nice job overall! |
| Sep 15 15:22:00 | 236h 40m | Key Adventure | Nice game! <br/>I really like how it reminded me of the legend of Zelda. Elements like the transitions between the screens and searching around the map for the keys are great nostalgia fuels. The art style is really nice and colorful. I'd love for it to have some retro music to fit it as well. I liked how it is a complete game, with a variety of enemies, even though you have no way to attack/interact with them. One small thing I didn't love is having a number represent your health, especially one that maxes to 100, it's a bit hard to keep track of. <br/>Great work! |
| Sep 15 15:56:00 | 34m 00s | Cronus' Tomb | Great game! <br/>The pixel art is very nice and the music is just amazing. Using it for the music puzzle was a great idea. The enemies are nicely designed as well. I liked the difficulty, but would prefer not to have to do the entire dungeon again just to retry Empusa. :P <br/>The only thing I found a bit weird was the camera which moved a bit strangely in the central room. <br/>Also, I don't know if I did something wrong, but after getting the gem from the south door and opening the north door I couldn't find something to do. Am I missing something? |