Foon → Ludum Dare Explorer → LD35 → Feedback comment stats → Tsevion

Tsevion

Feedback comments for LD35

Tsevion's games and stats for all events →

TimestampSince previousGameTsevion's comment
Apr 19 04:49:00 Cuddle Fish A fun little game, great length, and quite amusing to play. Great audio.
Apr 19 05:18:00 29m 00s Torus Clever. The perspective and light made it difficult to remember what was what, so the fact the labyrinth was constantly shifting was not obvious. <br/> <br/>I gotta ask, is the name Torus related to the movie Cube?
Apr 19 06:30:00 1h 12m Flow Really neat mechanic, and a different take on the theme. I played through all 20 levels, and enjoyed it quite a bit.
Apr 19 06:39:00 9m 00s Spooky, Scary Shapes Fantastic Mood, good audio, and your use of lighting to hide the maze changes (well, kind of), was neat.
Apr 19 06:51:00 12m 00s The Kuraikoa Great soundtrack. Impressive work for 48 hours. Could've used some more feedback on what the various forms do.
Apr 19 07:23:00 32m 00s Matchlock Alchemy A confusing set of rules, but once you wrap your head around them, it's really interesting and deep. The rule interactions do make it a little hard to predict what will happen though.
Apr 20 06:17:00 22h 54m Dr. Deckenstein: An Adventure in Severed Parts Amazing... some totally imbalanced card combos, but hey, that's what games like this are for. Using the tapeworm to minimize my deck I got it so I could play Extra Life every other turn or so, forever. Unlimited Stamina... So I ramped it up to 55ish, and then when I won a fight and got a junk card and tried to boost stamina, it just locked up, showing a single encounter card and no dialog. I had skipped the dragon once to farm more, that may play into it. <br/> <br/>Tapeworm is super OP though... both it and Extra Life should be set aside from your deck when played so they can only be played once per combat... otherwise you can pretty much always cycle tapeworm faster than enemies can give you wounds.
Apr 20 06:23:00 6m 00s Figure Shift Not super complicated, but a simple idea with good execution. Gets very twitchy at higher levels though, if there's a way to predict the switches I couldn't quite figure it out, and the timing of them leaves you scrambling a bit. Fun though, gets that old tetris feeling.
Apr 20 07:03:00 40m 00s Theseus Fantastic. Really interesting puzzle design. I did feel kinda bad leaving some squares behind though :/
Apr 23 02:52:00 67h 49m Shift the shape Heh, it's funny, you and I went with very similar concepts, it's interesting to see what you did differently. Good job.
Apr 23 03:04:00 12m 00s Oops! My Dear is a Deer I don't know how great it is a as a game, but it is hilarious, and has solid art.
Apr 23 03:11:00 7m 00s Squishy Neat idea with some interesting and clean visuals. Could have used some better depth cues though, it took several tries to hit some of the boxes.
May 3 03:27:00 240h 16m Mouth shape, pitch shift An interesting concept. I had a lot of trouble with it though, but that's because I'm pretty tone-deaf. Once things get within a half-step, I stop hearing any discernable difference.
May 3 03:34:00 7m 00s ShapeDodger Fun idea, but a steep difficulty curve.
May 3 04:01:00 27m 00s Robot Escape Solid game. Really impressive for one weekend. The controls definitely could've used some tweaking, directional changing was confusing, and the tools could've been context sensitive, constantly switching them didn't really add to gameplay, as there was always a clear right choice. <br/> <br/>Charming old-school graphics though, and an appropriate soundtrack, and a decent feeling power curve. It's a fine little game.
May 3 04:10:00 9m 00s Wolf -> Man An interesting concept. The controls were a bit wonky for me, every so often I'd end up moving diagonally despite only hitting a single direction.
May 3 04:17:00 7m 00s Quadra Really slick. Good feel, good graphics, catchy music, and addictive gameplay. Also a bit brain-breaking.