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MechanicalLife

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TimestampSince previousGameMechanicalLife's comment
Apr 19 01:09:00 Elemental Shift Nice Tim :) it's quite difficult, I think my best score was 2725.
Apr 21 15:13:00 62h 04m Lumiania Awesome :) the whole thing is very nicely put together! <br/>The only thing I found was that I couldn't rocket trough blocks if I was right up against them.
Apr 21 15:19:00 6m 00s Make your Queen happy Really cute :) Managed trough 16 rounds, pretty proud :) <br/>I have to say tough it gets hard fast.
Apr 21 15:26:00 7m 00s V for Virus The music is what really sells it I think! Really cool :) <br/>Had some problem with the menu at first, it controllable with the mouse but you can't use the mouse buttons to confirm your choice :/
Apr 21 15:36:00 10m 00s Star This was really cool, it was interesting enough before I found out about the star shape and then I really had a reason to keep playing! Really well done, music and sound added a lot :) <br/> <br/>also the end boss star was neat, nice that it has some closer to it :)
Apr 21 16:08:00 32m 00s Zen and the Art of Transhumanism I must have spent like 30min on this one :) very well polished, amazing stuff! <br/> <br/>It gets it's point across very well :) nothing much to complain about^^
Apr 21 16:15:00 7m 00s Heart of the Forest Well ignoring the lack of sound and the slightly wonky game-feel :) I really liked the character design and overall art ;) It all had a nice drawn look to it, a bit more Hi-res then most games on Ludum I think :) Keep up the good work!
Apr 21 16:27:00 12m 00s Project: D.A.S.H Dubble Kill-Dub-Dubble Kill! a lot of that going on :) <br/>I liked to responsive controls and the GUI a nice touch I have to say :) I have a few criticisms tough, <br/>First there where (projectiles/Bugged enemies) that used the same sprite as the blue enemies but they where un-killable, a bit confusing. <br/>Second, the ground tiles where way too noisy, got distracting sometimes :) <br/>Overall a nice entire, I enjoyed my time with it! <br/>cheers, keep up the good work!
Apr 21 16:40:00 13m 00s Ratsimili The are it brilliant, I had some problems progressing kept getting caught:( also the theme tie is a bit weak, I see the disguise thing, but it was rare I manage to get one :) either way nice entire :)
Apr 21 16:45:00 5m 00s Need for Shift love the building music! <br/>it very difficult and even more so since you have to play tough the tutorial every time. <br/>the explosion when you die doesn't really fit the ascetics xD but I loved it nonetheless:)
Apr 21 16:53:00 8m 00s Reshaper Really cool, it had a lot of level to chew trough! <br/>simple and lovely :)
Apr 21 16:59:00 6m 00s Scrapmetalship Very slow paced, to the point where I got a bit bored :/ It seems like finding parts is very rare. the art look very cool and the scale of the map is really grand:) the music also really hit the nail on the head for me!
Apr 21 17:09:00 10m 00s Amoebattles Haha, I spent a lot of time as Kobe unfortunately xD the game is quite addictive! my best shape was "Glip Glop" not sure if that good or not but I'm proud of my accomplishment :) <br/>keep up the good work!
Apr 21 17:14:00 5m 00s Tsocwol Tour Operator Haha, really cool! <br/>like the whole conceit, makes for some good humor :)
Apr 21 17:18:00 4m 00s Super Awesome #1 Friend Shift Like some of the others said, the basic stuff of a good game is here. just needs a goal and some manageable obstacles:)
Apr 23 16:28:00 47h 10m ShiftCube enjoyed it, the shop was a nice touch and definitely made me stick around longer then i would have. That said some of the upgrade where a bit confusing and seemed less interesting some of the others. Great entry non the less :)
Apr 23 17:04:00 36m 00s Kuru Myst Okay, So this was very well put together and felt very complete. the music responding to the players movement was quite trippy and interesting :) I have a few criticism, First i found that the first puzzle involving the bouncers that allowed you to change spin direction to be a bit of a difficulty spike. I also found myself deliberately talking damage to solve the final puzzle with the yellow blocks and the two cannons because it was a bit too hard for me. might only be me being slow but hey. I also found I didn't have a good idea of when a yellow block I destroyed would come back, it felt a bit random and wasn't conveyed super well. <br/>Ignoring my nitpicking i really enjoyed the game and manged to finish it having fun all the way trough! Sad that there weren't any real puzzles involving the final shape, but i guess there's only so much one can do in 72 hours. <br/>Great job keep up the good work! <br/>-sorry for the wall of text xD
Apr 23 17:17:00 13m 00s Connected-Souls Really nice for a first game :) <br/>some point of improvement- <br/>The controls can feel a bit unresponsive especially when switching from boy to bird, also losing all momentum is at first a bit of a surprise. <br/> <br/>the animation on the character is nice but i feel the art is not consistent and that something that can be work on next time around :) <br/> <br/>i also had a bit on an issue with the music in the main menu overlapping in strange ways, might only be me tough. <br/> <br/>overall very solid runner, good job keep up the good work!
Apr 23 17:23:00 6m 00s .shifter It,s quite nice :) the actual shape-shifing looks really cool. <br/>Would be great with some sound added :) <br/>The only real issue i had was with the camera, you had to get to the edge before it started to follow along which meant it was hard to see what was going on up ahead. <br/>good entry!
Apr 23 17:46:00 23m 00s Card De-Wolf There is something really cool here but I think it needs a bit more going on :) Nice job!
Apr 23 17:50:00 4m 00s Gondwana's journey Simple but incredibly well executed! This game sounds and feels delightful :)
Apr 23 18:01:00 11m 00s Figment Very nice! <br/>I love the doormats showing where doors are in both dimensions. The art is also very consistent and polished. <br/>Nice touch having the box guy close his eyes when you where to far away from him for him to follow along. <br/> <br/>That said the movement felt a bit unresponsive or perhaps just a bit too heavy, making minute changes slow to preform getting me stuck in doorways and dropping objects I was pushing. <br/>Nonetheless really cool entry, high praise!
Apr 23 18:04:00 3m 00s Galactic Wars A bit hard but still nicely put together :)