Foon → Ludum Dare Explorer → LD35 → Feedback comment stats → LandoSystems
Feedback comments for LD35
LandoSystems's games and stats for all events →
| Timestamp | Since previous | Game | LandoSystems's comment |
|---|---|---|---|
| Apr 19 03:33:00 | Rayshifting | Very nice use of shaders! <br/>All of my initial shapes were boxes, would have been interesting to find the distorted shape in the grid. | |
| Apr 19 03:40:00 | 7m 00s | Squircle | Awesome game. Loved the humor. I am sad I didn't get to see the squircle and triangle love child. <br/> <br/>Great job! |
| Apr 19 03:53:00 | 13m 00s | Hide and Squeak | Great sounds, fun little game. Difficulty ramped up pretty quickly. Only managed 11 kills in ~200 seconds. Nice work! |
| Apr 19 03:54:00 | 1m 00s | Chocolate box factory | Took me a bit to figure out it was just swapping between squares and the original shape, after that it was challenging enough. Great job! |
| Apr 19 03:58:00 | 4m 00s | Down the Drain | "Some text I won't forget to change" cracked me right up. Fun game, cute art style and good puzzles. Wish there were more puzzles and some sounds! Beat it in 2:16 |
| Apr 19 04:01:00 | 3m 00s | The Long Night | Interesting take on the theme. I also had trouble seeing what I was doing when the manipulated image was outside of the bounds. Also the controls seemed really touchy, I would try to adjust a little bit and it would change a lot, I was in the Flash version. <br/> <br/>Great job! |
| Apr 19 04:04:00 | 3m 00s | motion: a | Very fun game, wasn't sure what was going on at first but it got cool real fast. Quite inventive and mesmerizing. Great work! |
| Apr 19 04:08:00 | 4m 00s | Swarm Blast | Very fun game! Colorful, satisfying, frantic, and clever. Forcing the player to stay close to the shapes, but not *too* close is a nice mechanic. My highest score was around 15k. Great work |
| Apr 19 04:08:00 | 0s | Souleater | I also wasn't sure which other shapes I could change into. One other suggestion would be to have the dialog boxes have some alpha, I wasn't able to see where I was walking when people were talking to me. |
| Apr 19 04:27:00 | 19m 00s | Who Let The Chicks Out? | Nice game. Cute take on the shape shifting theme, some of the jumping was tricky but I got the hang of it after a while. Good work! |
| Apr 19 04:35:00 | 8m 00s | Tiny Blob vs Ultra Spikeball | Amazing game! Gfx, sound, music are all pretty spot on. Starts to get really hard with the moving purple spikey balls. |
| Apr 19 04:55:00 | 20m 00s | ShapeDriller Company | Nice work, I like the art style quite a bit. It was pretty tough. Good work! |
| Apr 19 05:06:00 | 11m 00s | Shape Quest | Fun game. The four triangles level was tricky. It felt like the pentagons would sometimes spawn on top of me and kill me :( Would have helped to slide along walls. |
| Apr 19 05:42:00 | 36m 00s | Elements guide me | Good take on the theme. Controls were a bit tricky, but it was fun! Nice work! |
| Apr 19 05:49:00 | 7m 00s | Wake Up Shaple | This is a great game, I really enjoyed it! Good puzzles that gain more depth and character from the story bits and the eye art. Nice work! |
| Apr 19 05:57:00 | 8m 00s | Shapeless Island | Very cool game idea, nice implementation, good art style. It was unique and fun, great work! |
| Apr 19 06:00:00 | 3m 00s | Shape has to shift | Ran crazy fast for me, but still fun! Great work! |
| Apr 19 06:05:00 | 5m 00s | Morphing Maria | Great game, very lovely graphics with clever puzzles and fun gameplay. Excellent work! |
| Apr 19 13:02:00 | 6h 57m | Silver Bullet | Very cool take on the theme. I like that you don't ever say which is which. |
| Apr 19 13:07:00 | 5m 00s | Squiggles | Great mood. The graphics and the squid physics are great! |
| Apr 19 16:37:00 | 3h 30m | Shape Factory | Great Game. I love how you created a simulation of my job of bashing my head into the table, But With Shapes Added in! Good concept. Good game. |
| Apr 19 16:50:00 | 13m 00s | H2Olympics | Game works great! It does appear there is no reason to ever be the ice cube, which made the game a perfect level of difficulty for me. 3 would be just too many states. It would have felt like the battletoads hover bike level, where all I do is lose horribly. Fun! |
| Apr 19 17:20:00 | 30m 00s | ShapeShifter | I had fun with this game. I spent more time on this game than most. The perception of the cubes and cylinders was well executed, as well as the winning animation. The walls of the level have a good look as well. Visually the game has a great feel. <br/> <br/>I also liked that it launched in the web browser. I can be impatient, and that let me get right to playing. <br/> <br/>The theme was spot on. All in all this was a good game. |
| Apr 19 19:52:00 | 2h 32m | Ape-Evo | Great job on the shape shifting theme. You nailed it with the theme of an evolving ape. The game play was fun and to the point. Also great pixel art. |
| Apr 20 01:15:00 | 5h 23m | We Made Rock Paper Scissors | Fun game. I'll need to find a friend to play it with now. |
| Apr 20 05:39:00 | 4h 24m | Arnold Stallion's Pump or Die | What a fun silly game! Wish it had controller support. Nice work! |
| Apr 21 01:21:00 | 19h 42m | Blockfall | Cool idea, the controls felt a little slippery for my taste, and at least once a new platform didn't appear until I was almost touching the top, but it was an enjoyable mechanic. Wish there was some sound! Good work overall! |
| Apr 21 01:23:00 | 2m 00s | Chameleon Clicker | Interesting idea, but it really felt more like guesswork and luck than skill. |
| Apr 21 01:26:00 | 3m 00s | Edge Shift - Blackhole | Nice visuals but I was pretty confused about the gameplay. Some more feedback on player actions would have been helpful. |
| Apr 21 01:35:00 | 9m 00s | Shifter | Cool idea with the theme, wish there was more. |
| Apr 21 01:36:00 | 1m 00s | Greenwood P.I. | What a goofy game! Super entertaining, great work! |
| Apr 21 01:46:00 | 10m 00s | Impulse | Great game, super simple but chill and straightforward. I enjoyed this more than I expected to, nice work! |
| Apr 21 01:51:00 | 5m 00s | LizardPope | Pretty goofy game. Controls were a little delayed but it looked nice. Good work! |
| Apr 21 01:54:00 | 3m 00s | ORIKAMI | Lovely game. Very nice visuals and audio. Great work! |
| Apr 21 02:03:00 | 9m 00s | Morphomancer | Nice little puzzle game, good demonstration of what the potions did through gameplay instead of only text. Good job! |
| Apr 21 05:16:00 | 3h 13m | SurviveThis | Took me a bit to figure out that the countdowns were for the recharge of the attacks. I didn't seem to see anything happen for the forth one (r) even though the counter reset. |
| Apr 21 05:23:00 | 7m 00s | ShiftMania | Nice idea. I got around once and it said I had negative time left. |
| Apr 21 05:32:00 | 9m 00s | CarrotCatcher | Gravity is no match for my turtle! I was able to run along any surface and also not fall by pressing against the surface from the bottom. Nice idea though, fun entry! |
| Apr 21 05:40:00 | 8m 00s | Trial 21 | Nice game! Controls were a little slow on the web build, but I was able to complete the game. I liked the detail in the animations of each shape. |
| Apr 21 13:00:00 | 7h 20m | UPSHIFT | Very cool and surprisingly difficult! (Maybe that's just my poor rhythm) |
| Apr 22 01:53:00 | 12h 53m | SHEEPSHIFT | Not baaaa d. I enjoyed this game. Ewe really managed to make something that has me on the fence of throwing a lamb party featuring this game. With all the gLOOMy games, or just spinning wheels in this challenge, this was a shear blast. |
| Apr 22 02:01:00 | 8m 00s | aucguy | Fun gameplay. Good art. |
| Apr 22 02:15:00 | 14m 00s | SheepShift | The sound effects were not baaaad. Ewe made a game that was a shear blast. The odd theme makes this game a bit of a black sheep. |
| Apr 22 02:32:00 | 17m 00s | Party at the Knightclub | Amazing art style and sound effects! I can see my body! Why does it tell me to get through the sewers? |
| Apr 28 01:51:00 | 143h 19m | Blubbymorph | Great job! I had a lot of fun with this one! |
| Apr 28 01:59:00 | 8m 00s | Flutterby | That was interesting.. I will say I had a hard time figuring out what was background and what was interactable. |
| Apr 28 03:35:00 | 1h 36m | Lycan | Very Metal! \m/ |
| Apr 28 03:40:00 | 5m 00s | Linear Motion | One of our top ideas was a shapeshifting board. Glad to see someone implemented it! |