Foon → Ludum Dare Explorer → LD35 → Feedback comment stats → Kep
Feedback comments for LD35
Kep's games and stats for all events →
| Timestamp | Since previous | Game | Kep's comment |
|---|---|---|---|
| Apr 23 15:39:00 | The 3 Rules of 2-Color Shapeshiftin' in a Microworld on a Flickering Torus | Delightfully surreal. Innovation 5/5! Well done. <br/>(A bit hard on the eyes. Maybe that could be improved by reducing the contrast in the background.) | |
| Apr 23 15:58:00 | 19m 00s | Robot Snake | Great concept! Innovation 5/5, would play more levels. <br/>You found a way to a snake variant that is intellectually engaging, impressive. |
| Apr 23 16:12:00 | 14m 00s | SImple Shift | I really like the concept and the mechanics, but I didn't get very far. |
| Apr 23 16:25:00 | 13m 00s | Shape Escape | Neat concept, but it's too hard for me. <br/>I found that I wanted the ball to just jump when transforming into a bar. As in always start vertical, but keep the same velocity. |
| Apr 23 16:31:00 | 6m 00s | Squares and Circles | Fun and a bit trippy. <br/>Distinguishing the tiny similar shapes is difficult. A more drastic difference in shape and color would help. <br/>(fyi:Sometimes when I got hit I would vanish, then notice I was a single pixel moving inside the back hole) |
| Apr 23 18:07:00 | 1h 36m | Make A Bunny | I spent way too long playing this game... <br/>Thanks for making it. |
| Apr 23 18:11:00 | 4m 00s | Beyond Human | Nice work. I would play more levels. |
| Apr 23 20:46:00 | 2h 35m | play | Neat idea. Innovation 5/5! |
| Apr 23 20:51:00 | 5m 00s | vertex. | Neat. Get mouse/touch controls working and put it on mobile app stores. |
| Apr 23 21:27:00 | 36m 00s | Kuru Myst | Very well done! <br/>With a ton more levels, a few more mechanics, and some polish, it has some real promise. Best of luck. |
| Apr 23 22:36:00 | 1h 09m | Theseus | Great work! <br/>The level progression is well done and remains engaging throughout. Add more levels and do a full release. <br/>(The eyes and the music don't mix well for me. I was also worried about cutting off blocks where the eyes were, then found out it didn't matter.)) |
| Apr 28 15:52:00 | 113h 16m | Splitter Critters | Delightful, 5/5! <br/>Add a ton more levels and some more level mechanics then do a full release. |
| Apr 28 16:35:00 | 43m 00s | Ocean Rig 452 | Nice work. <br/>I would play more levels if you speed up block movement by 4x or so. |
| May 1 12:48:00 | 68h 13m | Shadow of the Red Hand | Innovation 5/5! <br/>I would like to see the player be able to shift into different forms to handle different challenges. <br/>You should keep working on it. Best of luck. |
| May 1 13:02:00 | 14m 00s | Shieft | Innovation 5/5! <br/>Add a ton more maps, some more mechanics, and maybe even a plot, then get this on Steam. Best of luck. |