Foon → Ludum Dare Explorer → LD34 → Feedback comment stats → Kep
Feedback comments for LD34
Kep's games and stats for all events →
| Timestamp | Since previous | Game | Kep's comment |
|---|---|---|---|
| Dec 15 14:37:00 | SAAAM | Got all three endings! <br/>Awesome job, well done. <br/>(Much faster doors, please.) | |
| Dec 15 17:05:00 | 2h 28m | Psychra | Great graphics and mood. <br/>Without a goal I'm not sure it's a 'game', but I enjoyed it. <br/>(Quit button please. (Esc key?)) |
| Dec 15 20:04:00 | 2h 59m | Unicell Manager | I really love this concept and the inclusion of real science education, but I found the game frustrating. I also think it could be quickly improved with some adjustments. <br/> <br/>-If I am out of protein vacuoles AND out of protein, the game is over, please kill me. <br/>-If there are nutrients in the cell, I should always be able to reach them. <br/>-The cell always feels the same size. This would change if you shrink the organella a bit when the cell grows. <br/>-Nucleus health regeneration. The other things can be replaced, but damage to the nucleus is a permanent regret. <br/> <br/>You did great work and I wouldn't write so much if I didn't like it. Best of luck! |
| Dec 15 22:17:00 | 2h 13m | Concrete Jungle | Great idea and the timescale shown with the birds and people is brilliant. Innovation 5/5. <br/>I did hit a dead end on my first play, but managed to get to the top on try 2. <br/>It's short and sweet so far, but has good potential for expansion with more varied levels. Well done! |
| Dec 17 17:23:00 | 43h 06m | net_forget | Very well done cohesive design. Mood 5/5. <br/>I liked it, but it was very short. If you can figure out a way to randomly generate levels given a difficulty value, that would be great. <br/>Thanks for the game! |
| Dec 18 15:12:00 | 21h 49m | Nationbuilder | Balancing games is very difficult. I like the idea, but ran into issues. <br/>On my first try, I got stuck with negative money while loosing money. <br/>Second try I did better, but got to a point where I had enough to click on tiles as fast as a could without thinking. <br/>The game has potential with some work. Best of luck. |
| Dec 18 18:09:00 | 2h 57m | Shroomys quest for fuel | Technically impressive for a jam game. Well done! |
| Dec 21 16:34:00 | 70h 25m | Sanctuary Station | Fantastic work! I really felt compelled to save these little squared from suffocation. <br/>It has potential for expansion, perhaps with pods that have various functional benefits. <br/>Thanks for the game! |