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Feedback comments for LD35
Joror's games and stats for all events →
| Timestamp | Since previous | Game | Joror's comment |
|---|---|---|---|
| Apr 20 15:36:00 | Biological Warfare | Ok that was pretty awesome! Loved the meta-balls look. Great gameplay. Made it to the third (green) level. <br/>Possible minuses: Ehmm, maybe the controls a bit too fluid? Overall very good. | |
| Apr 26 13:32:00 | 141h 56m | Claws shape | Cool mechanic - a different kind of pattern matching! Defeated them all! (though not all full-starred). <br/>Improvements: <br/>- Sounds when the other guy strikes. <br/>- Easier transforms? <br/>- Some other mechanic to keep track of. (blocking the opponent?) |
| Apr 26 13:35:00 | 3m 00s | Ikarauraga | A bit too harsh on the learning curve there... Not everyone is a bullet-hell-lover. :D Gotta introduce your enemies slowly. |
| Apr 26 13:39:00 | 4m 00s | Hack_Switch | Interesting platformer switcharoo mix - the opposed direction for the hack world is a bit disconcerting, but ok. :) Would make the difficulty curve a bit lower, even if the tutorial part was pretty ok. |
| Apr 26 13:50:00 | 11m 00s | The Skinmancer | Very nicely constructed gameplay & multi-level playing field. I like that it is forgiving and you have multiple avenues. (ferret jumping all the way) |
| Apr 26 14:00:00 | 10m 00s | The Great Leap | Interesting setting & game :) <br/>While not too difficult, the game have a few 'flow' hickups that can be remedied: a long reset time on failure and a first cross that takes forever to turn. |
| Apr 26 14:11:00 | 11m 00s | Difference | Nice little concept, had good fun running around. Might need a little bit of an 'end game' tho - I imagine I could survive forever. :) |
| Apr 26 14:23:00 | 12m 00s | Ludumdare #35 | Cool little game, the demon was pretty hard, could not get him down in the end. :D End-game battle was cool tho. <br/>Might want to increase the nr of items & basic enemies. |
| Apr 26 14:29:00 | 6m 00s | The Amazing Adventures of Rat Man | Interesting little game - I got stuck a few times, but the sound effects & music were pretty good. :) |
| Apr 26 14:45:00 | 16m 00s | Familiar's Shape | Cool mechanics & concept! Music was pretty bleepy & happy. Different snouts for different animals is a cute way to visualize the shifting too. :) <br/>An intro to introduce the various on-screen elements would have been cool, but those things are of the last bits to do. ;) <br/> <br/>Perhaps you can place the the wizards attack queue and monster queue in the center, so people can see that they are related. <br/>In these types of game I also prefer to see all the numbers (HP left, damage of strikes & effect) so I can make informed decisions. Certainly in LD games, we don't have much time to 'feel out' the actions. :) <br/> <br/>All-in-all, a nifty game. |
| Apr 26 15:04:00 | 19m 00s | Exhuman | Nice mood & visuals! :) <br/>Controls are a bit fuzzy, especially the ranged aiming (had aim lower to hit things). Fights are cool, but a bit grindy. <br/>Bugwise: got stuck inside a test-tube in the second level :D |
| Apr 30 18:49:00 | 99h 45m | Sheep Shift | Great take on the theme, and nice straightforward gameplay. :) Played quite a bit! <br/>What I missed was a more obvious effect of the bark - it seemed to no directly do much. A score (x out of y sheep) somewhere or even just at the end of a shape would also be cool to have. |
| Apr 30 18:58:00 | 9m 00s | Lonely Mountain - A shape shifting tv series | Action Sleeper Hit, yeahhh - and the actors love me. <br/> <br/>Great piece of writing & trying to balance different needs! :) |
| May 1 19:38:00 | 24h 40m | IRRADIATOR | Freaky radiating animals! :D <br/>Interesting mechanic - the difficulty per level seems to be a bit haphazard maybe. An extra way to interact would have been cool. (temporary shield orsuch?) |
| May 1 19:44:00 | 6m 00s | The Castle | Cool atmosphere! Could have really used a bit o creepy music tho. :) <br/>Controls were a bit slippery (damn platform sliding). Creative texture usage. |
| May 1 19:47:00 | 3m 00s | Evolution | Fun game with interesting switcheroo mechanic! |
| May 1 19:50:00 | 3m 00s | Happy Shape Shifter | Nice mechanic that is counter-intuitive! Really had to rewire myself a bit to make it work. :) |
| May 1 19:58:00 | 8m 00s | Scrapshaper | Note: Required OpenAL to be installed to work (https://www.openal.org/downloads/) <br/> <br/>Got a cool post-apocalyptic russian vibe somehow :D Nice shooter - some extra effects & enemies would be nice to spruce it up a bit. |
| May 1 20:04:00 | 6m 00s | The Critter Within | Well executed and balanced shapeshifter platformer! :) <br/>Each shape felt different enough, and the learning curve was good. <br/>(did not finish because I am a crappy platformer player ;)) |
| May 1 20:37:00 | 33m 00s | Fast Dungeon | Very cool visuals, gameplay a tad straightforward - would have liked for the game 'continue' to actually set you back to the start of the current level. <br/>A bigger 'strike' would have been cool to vary with (charge A?) |
| May 1 20:48:00 | 11m 00s | Prince Charmless | Awesome! Really cool platforming mechanic, combined with a very silly and funny transforming mirror game. Quite a complete package. <br/>Only minus would be that the fail-system is a tad harsh. But I'm also not a very good platform gamer. ;) |