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Feedback comments for LD35
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| Timestamp | Since previous | Game | CliffracerX's comment |
|---|---|---|---|
| Apr 19 04:00:00 | Party at the Knightclub | Simple but funny, and something I would certainly enjoy seeing expanded post-jam. Some of the 'puzzles' were a little less obvious than they should be (or maybe I'm just a blundering idiot), but other than that, pretty fun. <br/> <br/>Great use of the theme, nice music, and pretty decent graphics. <br/> <br/>(Sidenote: It's awesome to be in the same LD as the Superpowers team for once!) | |
| Apr 21 03:51:00 | 47h 51m | Staff of Life | Funny, short, and well-polished. I beat the game first try, with a grand total of two health left. If you expand it, consider adding a health regen mechanic of some kind! <br/> <br/>My only complaint was the fact that it could get a little...distracting, after finishing a wave, with so many passive creatures on-screen at once. Nearly died like that. |
| Apr 21 04:03:00 | 12m 00s | Paper Dreams | Short but interesting, and a good use of the theme. Nice work! <br/> <br/>I should add that I would've given you a 5/5 on audio if you'd made it available, even if you were using royalty free stuff. Good choice in music! |
| Apr 28 19:54:00 | 183h 51m | h3ss | This is probably the most innovative and amazing idea for a puzzle game I've ever seen - but I can't comprehend hyperbolic 3-space, so I couldn't even beat the first level. :P <br/> <br/>Make a post-jam version and keep working on this, but expect a lot of people arriving and groaning about how hard hyperbolic space is to understand. |
| Apr 28 20:36:00 | 42m 00s | Wood for the Trees | This is a gem, despite how short it was. The graphics are beautiful, the puzzles are interesting, and the use of the theme was innovative and unique. <br/> <br/>Would love to see a much-expanded post-jam version released on Steam or something - I bet it would be popular! |
| Apr 28 20:42:00 | 6m 00s | Space Shifter | The defining things here were the graphics and the names/types of enemies - Spacetopus?! <br/> <br/>The controls and ways of damaging enemies were not obvious, and I mostly seemed to die over and over again. Still, slingshotting around black holes is pretty cool, and the graphics reminded me of Super Mario Galaxy somewhat. <br/> <br/>You might want to make the controls and gameplay a little more obvious in a post-jam release, should you decide to expand on it. |
| Apr 28 22:53:00 | 2h 11m | The Creatures of Pflaumotopia | Ridiculous and funny, if a tad grindy at times. This was like a weird MMO version of Spore - I love it! <br/> <br/>Keep working on it, for certain. |
| Apr 28 22:57:00 | 4m 00s | ShapeCraft | I'm god-awful at bullet hells, but this seems fun enough anyway. The auto-equipping aspect didn't seem to be working. |
| Apr 29 01:33:00 | 2h 36m | Fylgjur | Funny and fairly easy to get into the swing of once you understand the mechanics. <br/> <br/>Gets a bit grindy and could stand to have a few more kinds of enemies and/or a bigger map. |
| Apr 29 18:21:00 | 16h 48m | Corrupted AI | Interesting puzzles, good use of the theme, and wonderfully old-school graphics. Wish it was longer! <br/> <br/>I have to admit, I was on edge the entire time, fearing a jumpscare or the likes. I also couldn't help but be reminded of Undertale's "speech sounds" when the AI was talking, which certainly didn't help me feel less on-edge. |
| Apr 29 19:31:00 | 1h 10m | Bloodbearer | Not sure how this works with the theme, but fun none-the-less. The graphics were pretty nice, though the audio could've used a bit of work. Overall not too bad. |
| Apr 30 18:19:00 | 22h 48m | Flexible Story Teller | Certainly something different from previous entries! Slightly fancier graphics may be a good idea, in addition to some sound - feedback is always good. <br/> <br/>Wish there were more branches to explore! |
| Apr 30 18:57:00 | 38m 00s | A walk to the top | One of my favorite entries from this jam - super funny, and easy to understand! Would certainly love to see a post-jam version with more levels and gameplay mechanics - this is great! |
| Apr 30 19:01:00 | 4m 00s | Pain Geometry | The audio is hilarious and the graphics style has potential, though the gameplay feels a bit bare-bones right now. Nice work, all the same. |
| May 1 17:39:00 | 22h 38m | Edge Shift - Blackhole | Difficult but somewhat interesting. The look of the black hole is pretty dang cool, though. |
| May 1 17:48:00 | 9m 00s | Nano Wars | Aside from the difficult controls, this seems pretty neat. <br/> <br/>You may want to buff the ammo packs, as 3 per pack doesn't seem to be enough. |
| May 1 18:04:00 | 16m 00s | Work! | I couldn't say why, but this felt heavily inspired by Undertale. Maybe I'm just paranoid. <br/>Barring that though, interesting idea. Not really sure how "shapeshift" fits in here, unless it's supposed to be the Worker aging, or the facility expanding. |
| May 2 19:22:00 | 25h 18m | SUBJECT 26 | The dialogs were interesting and hinted at something bigger than what is seen in the game, and the mood was certainly gloomy. Interesting take on the theme. <br/> <br/>I sense there's multiple endings, and I missed however you get the good ending. |
| May 2 19:26:00 | 4m 00s | Evolution | A tad simple, and a bit hard to control, but an okay entry. The audio was funny, though! |
| May 5 20:19:00 | 72h 53m | Sergei's Virus | This is really funny and a brilliant idea. Only downside is feeling like a terrible programmer for not being able to make it past puzzle two. I've been doing this for years, dangit, I should be able to solve a simple while loop! :P |
| May 5 20:28:00 | 9m 00s | Way of the Shaman | The graphics were interesting and different, the gameplay was simple but decent, and the use of the theme was pretty simple but well-polished. <br/> <br/>Nicely done! |
| May 5 20:40:00 | 12m 00s | Pluto's Tears | Beautiful but dark. I don't think I can say anything else about it. |
| May 6 22:34:00 | 25h 54m | Biota | The mind-blowingly amazing parts of the Spore creature creator, made in 72 hours within the Unity engine. I don't think I need to say just how amazing that is. <br/>Nicely freakin' done, this may be the most impressive thing I've seen this particular LD. |