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CliffracerX

Feedback comments for LD35

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TimestampSince previousGameCliffracerX's comment
Apr 19 04:00:00 Party at the Knightclub Simple but funny, and something I would certainly enjoy seeing expanded post-jam. Some of the 'puzzles' were a little less obvious than they should be (or maybe I'm just a blundering idiot), but other than that, pretty fun. <br/> <br/>Great use of the theme, nice music, and pretty decent graphics. <br/> <br/>(Sidenote: It's awesome to be in the same LD as the Superpowers team for once!)
Apr 21 03:51:00 47h 51m Staff of Life Funny, short, and well-polished. I beat the game first try, with a grand total of two health left. If you expand it, consider adding a health regen mechanic of some kind! <br/> <br/>My only complaint was the fact that it could get a little...distracting, after finishing a wave, with so many passive creatures on-screen at once. Nearly died like that.
Apr 21 04:03:00 12m 00s Paper Dreams Short but interesting, and a good use of the theme. Nice work! <br/> <br/>I should add that I would've given you a 5/5 on audio if you'd made it available, even if you were using royalty free stuff. Good choice in music!
Apr 28 19:54:00 183h 51m h3ss This is probably the most innovative and amazing idea for a puzzle game I've ever seen - but I can't comprehend hyperbolic 3-space, so I couldn't even beat the first level. :P <br/> <br/>Make a post-jam version and keep working on this, but expect a lot of people arriving and groaning about how hard hyperbolic space is to understand.
Apr 28 20:36:00 42m 00s Wood for the Trees This is a gem, despite how short it was. The graphics are beautiful, the puzzles are interesting, and the use of the theme was innovative and unique. <br/> <br/>Would love to see a much-expanded post-jam version released on Steam or something - I bet it would be popular!
Apr 28 20:42:00 6m 00s Space Shifter The defining things here were the graphics and the names/types of enemies - Spacetopus?! <br/> <br/>The controls and ways of damaging enemies were not obvious, and I mostly seemed to die over and over again. Still, slingshotting around black holes is pretty cool, and the graphics reminded me of Super Mario Galaxy somewhat. <br/> <br/>You might want to make the controls and gameplay a little more obvious in a post-jam release, should you decide to expand on it.
Apr 28 22:53:00 2h 11m The Creatures of Pflaumotopia Ridiculous and funny, if a tad grindy at times. This was like a weird MMO version of Spore - I love it! <br/> <br/>Keep working on it, for certain.
Apr 28 22:57:00 4m 00s ShapeCraft I'm god-awful at bullet hells, but this seems fun enough anyway. The auto-equipping aspect didn't seem to be working.
Apr 29 01:33:00 2h 36m Fylgjur Funny and fairly easy to get into the swing of once you understand the mechanics. <br/> <br/>Gets a bit grindy and could stand to have a few more kinds of enemies and/or a bigger map.
Apr 29 18:21:00 16h 48m Corrupted AI Interesting puzzles, good use of the theme, and wonderfully old-school graphics. Wish it was longer! <br/> <br/>I have to admit, I was on edge the entire time, fearing a jumpscare or the likes. I also couldn't help but be reminded of Undertale's "speech sounds" when the AI was talking, which certainly didn't help me feel less on-edge.
Apr 29 19:31:00 1h 10m Bloodbearer Not sure how this works with the theme, but fun none-the-less. The graphics were pretty nice, though the audio could've used a bit of work. Overall not too bad.
Apr 30 18:19:00 22h 48m Flexible Story Teller Certainly something different from previous entries! Slightly fancier graphics may be a good idea, in addition to some sound - feedback is always good. <br/> <br/>Wish there were more branches to explore!
Apr 30 18:57:00 38m 00s A walk to the top One of my favorite entries from this jam - super funny, and easy to understand! Would certainly love to see a post-jam version with more levels and gameplay mechanics - this is great!
Apr 30 19:01:00 4m 00s Pain Geometry The audio is hilarious and the graphics style has potential, though the gameplay feels a bit bare-bones right now. Nice work, all the same.
May 1 17:39:00 22h 38m Edge Shift - Blackhole Difficult but somewhat interesting. The look of the black hole is pretty dang cool, though.
May 1 17:48:00 9m 00s Nano Wars Aside from the difficult controls, this seems pretty neat. <br/> <br/>You may want to buff the ammo packs, as 3 per pack doesn't seem to be enough.
May 1 18:04:00 16m 00s Work! I couldn't say why, but this felt heavily inspired by Undertale. Maybe I'm just paranoid. <br/>Barring that though, interesting idea. Not really sure how "shapeshift" fits in here, unless it's supposed to be the Worker aging, or the facility expanding.
May 2 19:22:00 25h 18m SUBJECT 26 The dialogs were interesting and hinted at something bigger than what is seen in the game, and the mood was certainly gloomy. Interesting take on the theme. <br/> <br/>I sense there's multiple endings, and I missed however you get the good ending.
May 2 19:26:00 4m 00s Evolution A tad simple, and a bit hard to control, but an okay entry. The audio was funny, though!
May 5 20:19:00 72h 53m Sergei's Virus This is really funny and a brilliant idea. Only downside is feeling like a terrible programmer for not being able to make it past puzzle two. I've been doing this for years, dangit, I should be able to solve a simple while loop! :P
May 5 20:28:00 9m 00s Way of the Shaman The graphics were interesting and different, the gameplay was simple but decent, and the use of the theme was pretty simple but well-polished. <br/> <br/>Nicely done!
May 5 20:40:00 12m 00s Pluto's Tears Beautiful but dark. I don't think I can say anything else about it.
May 6 22:34:00 25h 54m Biota The mind-blowingly amazing parts of the Spore creature creator, made in 72 hours within the Unity engine. I don't think I need to say just how amazing that is. <br/>Nicely freakin' done, this may be the most impressive thing I've seen this particular LD.