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chocobyte

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TimestampSince previousGamechocobyte's comment
Apr 19 09:30:00 Operation SHIFT Excellent game. Love the details like destroyable bushes. At first, I did not where to go, especially since enemies are respawning and you don't know exactly, whether you already had been in a room. But ammo respawns, too, which I liked ;)
Apr 19 10:01:00 31m 00s SPEEDSHIFTERS It's a nice little game, also very good music! To be honest I quitted fast because it was too hard to do for me. It would be more fair to shift the camera in the characters moving direction to help the player seeing things. I fell way too often :D
Apr 19 12:46:00 2h 45m Two Jobs I like it, great retro-feel!
Apr 21 20:52:00 56h 06m Geo Fighter By running it via console I get the following error message: <br/> <br/>Exception in thread "main" java.lang.ExceptionInInitializerError <br/> at geo.main.Preloads.loadPreloads(Preloads.java:46) <br/> at geo.main.Main.preInit(Main.java:29) <br/> at geo.main.Main.start(Main.java:16) <br/> at geo.main.Main.main(Main.java:54) <br/>Caused by: java.lang.IllegalStateException: Compilation error for shader [shaders/simple.vert] <br/>Vertex shader failed to compile with the following errors: <br/>ERROR: 0:1: error(#421) Keyword or operator "out" usage incorrect. GLSL version number 130 is required. <br/>ERROR: error(#273) 1 compilation errors. No code generated <br/> <br/> <br/> at cardinal.g1d.graphics.Shader.checkCompileStatus(Shader.java:115) <br/> at cardinal.g1d.graphics.Shader.compileShader(Shader.java:90) <br/> at cardinal.g1d.graphics.Shader.&lt;init&gt;(Shader.java:56) <br/> at geo.entities.graphics.SimpleShader.&lt;init&gt;(SimpleShader.java:19) <br/> at geo.entities.graphics.SimpleShader.&lt;clinit&gt;(SimpleShader.java:10) <br/> ... 4 more
Apr 29 20:30:00 191h 38m Shift Very interesting concept. The movement was a bit unprecise especially at the platformer level and at one time I got stuck between platforms and could not escape.
Apr 29 20:43:00 13m 00s A Suttle Haze Great atmosphere, well done!