Foon → Ludum Dare Explorer → LD34 → Feedback comment stats → zedutchgandalf
Feedback comments for LD34
zedutchgandalf's games and stats for all events →
| Timestamp | Since previous | Game | zedutchgandalf's comment |
|---|---|---|---|
| Dec 16 12:34:00 | Growth Needs Balance | My highscore is 4349. Neat little game! A simple yet very fun concept. Performance isn't the best in Firefox 42, though... <br/>Fixing big bugs (or platform-specific bugs) isn't against the rules, but it is recommended to disclose it in the description or something if you do, and to also still include the original version as a download :) | |
| Dec 16 12:47:00 | 13m 00s | Rolla Grolla Arena | This is a neat idea :) <br/>Very fun to play! <br/>Some kind of AI to play against would have been nice though. <br/>Also, the controls in the menu were reversed for me (Firefox 42, Web version embedded on this page). So I had to press right to mark as ready and left to cancel. In the game itself everything was as it should be. <br/>Also, the music gets quite samey after a while, some kind of option to turn it off / down would have been nice :) |
| Dec 16 12:50:00 | 3m 00s | Save the Oak | Neat little game! <br/>Just a heads up: this is not PC only, it's Windows only. Computers running Mac OS X and GNU/Linux are also, by definition, "Personal Computers" :) |
| Dec 16 12:55:00 | 5m 00s | Hello Darkness | Nice game! <br/>To me it does feel a bit slow. I personally would have liked it if the character moved a bit faster or if the corridors were a bit shorter :) <br/>Also, if I'm moving using only the mouse, why can't I place mines using the mouse as well? An extra option for placing mines (using e.g. right click) would have been cool. It's still a great game though! :) |
| Dec 16 12:59:00 | 4m 00s | Spellblast | This has some really nice art! <br/>Some letters are a bit hard to read though. <br/>But overall, this is a really solid game! I've enjoyed it :) |
| Dec 16 13:59:00 | 1h 00m | Hillary vs Donald - America's Greates Battle | This is very detailed and content-rich for a Ludum Dare entry :o great job! <br/>My only minor complaint would be that the music levels are quite low, I had to actually turn my physical speakers up a lot in order to even hear the music, the ingame controls and those of my OS weren't enough :P. |
| Dec 16 14:02:00 | 3m 00s | The Fighter Diet | Neat little game :) <br/>I found the controls a bit awkward at times (why S and D and not A and D?). But it's a nice take on both times and pretty enjoyable! :) |
| Dec 16 14:13:00 | 11m 00s | Growurm | This is a neat game :) <br/>The difficulty progression feels exactly right to me! <br/>It could have done with some Super Hexagon-style of music I think. But it's a great game nonetheless :) |
| Dec 16 14:17:00 | 4m 00s | A Growing Threat | Neat little game! :) <br/>The art feels a bit disconnected, there's like three completely different art style thrown together. I've read your description and I don't mind that you've used asset packs and such, but maybe you should try to make them feel a bit more connected. Right now, I find it's a bit distracting from the gameplay itself (which is great, by the way!) |
| Dec 16 14:21:00 | 4m 00s | Plant Lab | This is a really cool take on the theme, I love it! :D <br/>On Firefox 42 on Windows 8.1, there are scrollbars around the embedded game though, maybe you should make it a bit bigger in your entry settings (around 20px either side might do it?) |
| Dec 16 14:24:00 | 3m 00s | DeepHunt:Procedural gen. survival | This looks very nice. I love the attention to small details. The menu buttons do feel a bit out of place, however. But that's not really a big deal. Great game! :) |
| Dec 16 14:38:00 | 14m 00s | SpaceHex | Nice! This is really hard, yet very fun :) <br/>And it looks/feels incredible! Another great job, Daniël! |
| Dec 16 14:48:00 | 10m 00s | Clara Stirzaker and the Crypt of Time | Your art reminds me a lot of Derek Yu (which is a good thing! ;) ). I love that the character actually ages as well! <br/>The keyboard controls didn't work for me, but I managed just fine with clicking the screen (although I would have preferred to use the keyboard). Overall, it's a really solid entry! |
| Dec 16 14:52:00 | 4m 00s | Grow Up | This is a very fun game :) <br/>The difficulty progression feels just right. <br/>The controls sometimes feel a bit finicky, but that could also be because it's embedded here (I've noticed this with a lot of web games that are embedded on the LD page itself). |
| Dec 16 14:58:00 | 6m 00s | Build Town | This is a neat little game :) <br/>Just a small heads up: whenever I right clicked in the Web player, the context menu would show up. This gets really annoying real fast. I don't know if you can disable this in Unity, but I'd imagine you can (most other Unity web games don't have this - especially not when they use the right mouse button for something in the game) |
| Dec 16 15:03:00 | 5m 00s | Now There's Blood On Your Hands | I just had a totally bonkers discussion with the police about the century-old merits of a manual corkscrew versus an automatic wine-opener. And I love it! This is very funny, albeit the intro is like twice as long as the game itself (it would have been nice if I could skip to the next piece of text by clicking or something, the default speed was way to low IMO) |
| Dec 16 15:12:00 | 9m 00s | Spongos : Family Adventure | Just a heads up: Dropbox does not permit cross-origin framing, so the version embedded on the Ludum Dare page doesn't work at all (it kind of suprises me that you didn't notice this yourself). <br/>When I try to download the game in order to play it, a warning pops up saying "Exported games won't work until you upload them. (When running on the file:/// protocol, browsers block many features from working for security reasons.)". <br/>You could upload your game to itch.io for free, and then embed that version here. That should work and it should stop that warning from appearing. <br/> <br/>About the actual game: After pressing "-" the first time, everything just went black and nothing else happened. Is that supposed to happen? <br/>Honestly, I find it very hard to find any kind of value in this, I'm sorry... |
| Dec 16 15:16:00 | 4m 00s | A Small Giant | None of the keys worked for me (Firefox 42, Windows 8.1). Neither spacebar to skip the text nor the arrow keys to run. <br/>I also can't see anything useful in the console about why they don't work. |
| Dec 16 15:23:00 | 7m 00s | Sparklepony | I couldn't play the game because I don't know which buttons actually confirms my selection (I get that there's random buttons to move left/right and that the button your ship's over is the button that's selected). I've tried all keys I could think of but none of them worked... <br/>Also, the text at the bottom is completely illegible for me. There's two sentences rendered over each other. I know one of them tells me which buttons move left and right but I've got no clue what the other sentence is. You can see what I mean here: http://i.imgur.com/9pge8rW.png <br/>I'll check back every once in a while to see if you've replied or fixed the issue. If you have, then I'll give the game another shot :) |
| Dec 16 15:25:00 | 2m 00s | UnBalanced Karma | Like others have said, the game doesn't work as it is now. Also, that's not a Web link, its a Windows download. |
| Dec 16 15:31:00 | 6m 00s | Astel's Journey | This is pretty fun, although it gets a bit samey rather quick. Also, the game stutters about every second. I'm assuming this has to do with loading in a new part of the world? <br/>The first screen (with the controls and such) doesn't scale with the resolution. In the default resolution Unity suggested me, the part with the actual controls was outside the screen, completely invisible to me (I know what was supposed to be there because of the "mainmenu.png" file in the sources. |
| Dec 16 15:37:00 | 6m 00s | BOOST | This is pretty cool! :D <br/>The graphics, music, and gameplay all complement each other very well and are really fun. Good job! |
| Dec 16 15:46:00 | 9m 00s | Sweep The World | It was hard to understand what was going on at first. Especially since it start on the music player screen (?) which is also all jumbled up for some reason. I'm also pretty sure some of the music I heard is copyrighted. <br/>It's an interesting concept, but it could really use a bit more work :) |
| Dec 16 15:52:00 | 6m 00s | The Incredible Blobert | This is pretty fun! <br/>It would be nice to have some kind of objective :) <br/>Also, the turning can be really slow sometimes, especially when going fast. <br/>But overall, this is a beautiful, fun game! :) |
| Dec 16 17:25:00 | 1h 33m | Velociraptor Cyborg Post Apokalypse! | This is very beautifully done! Some of the minigames seems a bit obscure. E.g. I never really knew when to throw the letters exactly. Some more visual feedback would have been nice. Also, in the hospital one, it wasn't immediately clear to me when to press the heartbeat key. I found out through trial and error, but it would have been nice if a short explanation was given before the game. It's still an excellent game overall though! Very content rich and just plain beautiful! |
| Dec 16 17:35:00 | 10m 00s | The Rap Game | This is a very neat idea! :) <br/>The text on the cards was a bit hard to read in the web version though. Even when fullscreen, it was really hard to read the text on the card your opponent played. |
| Dec 22 19:12:00 | 145h 37m | Cluster Junk: The Secret of Trash Island | This is a beautiful, fun, albeit a bit short game. <br/>I found the UI to be a bit too big at first, but I got used to it, although it still would have been nice to have a larger viewport on the world. A great game nonetheless! :) |