Foon → Ludum Dare Explorer → LD34 → Feedback comment stats → Thepattybeast
Feedback comments for LD34
Thepattybeast's games and stats for all events →
| Timestamp | Since previous | Game | Thepattybeast's comment |
|---|---|---|---|
| Dec 14 03:28:00 | BallBall Babbaballoo! | Like the game but am very bad at it. How many levels are there? I can't get past the start of level 4. | |
| Dec 14 04:05:00 | 37m 00s | Tamamystery | Very Very impressive at pretty much everything. |
| Dec 14 04:20:00 | 15m 00s | Puff Enuff? | I got to the seconds level then got hopelessly lost and gave up. The shadow/circle of light system was pretty annoying I think partially because the transition was too harsh. The movement system was an interesting challenge but would get pretty annoying wandering abround looking for the exit. Also chests > enemies when shooting. |
| Dec 14 04:38:00 | 18m 00s | Star Something | What is this and what inspired you to create it? |
| Dec 14 05:24:00 | 46m 00s | Celebration Of Jand | http://i.imgur.com/UKQAI55.gifv <br/>You should mention the you game requires "Visual C++ Redistributable for Visual Studio 2015". <br/>https://www.microsoft.com/en-us/download/details.aspx?id=48145 |
| Dec 14 15:04:00 | 9h 40m | Run Forest | Having to press enter to start or retry every time was annoying up or right would have been better. |
| Dec 14 15:34:00 | 30m 00s | Your City | Cool idea however there are some issues I have with the implementation: <br/>Tile selection is off <br/>How do i get food? <br/>No tile names, what does what? <br/>Hard to tell how exactly something is orientated <br/>Seriously how do I get food? <br/> <br/>You should add a better tutorial and name tiles. Also show how many resources a thing costs. |
| Dec 14 15:59:00 | 25m 00s | Meatlings | Scaling is broken on the desktop version http://i.imgur.com/ZmlqwmR.gifv <br/>Also the embedded version has scroll bars (on chrome) <br/> <br/>Other than that a great game. |
| Dec 15 22:45:00 | 30h 46m | Super Wall Jump | Thinking your on the wall, jumping, then dying: The Game <br/> <br/>Thanks to Robin for pointing out you can jump on the same wall otherwise I would never have made it passed 1000 points. Before that any progress I made seemed mostly random. |