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Feedback comments for LD34
Recursiveanomaly's games and stats for all events →
| Timestamp | Since previous | Game | Recursiveanomaly's comment |
|---|---|---|---|
| Dec 14 16:06:00 | Falling Aliens | Cool game - I like the tension between getting points and avoiding stuff. The destruction animation is funny. The collision detection seemed a little weird, like it was using a box though the aliens have a polygonal shape. Also I think the game could have been more interesting if not restricted to left / right controls, even though that was the theme. | |
| Dec 14 16:15:00 | 9m 00s | The Organization | I really like the premise of this game, but it seemed to suffer a lack of content. After I got past a couple choices, I got all the same stuff and it wasn't very well themed. I'm also not sure that the win / lose conditions are tweaked well? Even just clicking 'do the risky operation' ad nauseum it took a few minutes to lose due to scrutiny. A sound track might sell the mood, but it's mostly the choices. |
| Dec 14 16:29:00 | 14m 00s | Durples Christmas Adventure | Clever alignment with the theme! Once I got jumping I had a few instances where I didn't notice that I ran out of jumps. Also I can't grow or shrink when not on the ground seemed weird. I got a little confused that some wall dies weren't ok to touch and some were. I guess I really liked this, but the biggest complaint is that it feels like a memorization of what obstacle is coming up rather than reacting to things. |
| Dec 14 16:40:00 | 11m 00s | Forks and Porks | Seems pretty easy. Pig snorts get obnoxious pretty quickly. I did like that you had little audio bits for everything we're doing in the game. Threw an exception on exit. |
| Dec 14 16:45:00 | 5m 00s | ANTI-THUNDER | Maybe I don't get it 'cause I didn't play with someone else. The game seemed to hang every time after I got to a certain height. The mechanics are nicely on theme, though. |
| Dec 14 16:53:00 | 8m 00s | Stavros the DAVROS | Really cool concept, but I couldn't figure out how to control him. It's too bad because the rest of the graphics and audio and such were excellent. |
| Dec 14 17:10:00 | 17m 00s | Trump Buttons Incorporated | This is just very confusing to play. I like a good complicated simulation game as much as the next guy, but it was too hard to make sense of what was going on here. I did stick with it for a good few minutes, too! |
| Dec 14 17:16:00 | 6m 00s | Models! | This was great - really using the two-button controls to do something unique. I liked all the little humour bits as well. It's a bit tough to know how to win at first, but I think just playing it and letting what happens happen is the best way. |
| Dec 14 17:24:00 | 8m 00s | THE BRAKES!!! | Looks and sounds great; neat variation on the doodling game we've all played. I felt like the controls weren't responsive enough for the speed of play. I also ran into situations where my ship turned without my inputs and I didn't understand why; I get that it has to turn at the edges but it would also sometimes do it when hitting triangles I'd already made. |
| Dec 14 17:40:00 | 16m 00s | War-O-Matic | Like the concept. Seems like the enemy dudes were way stronger than what I have access to. Could have used an explanation of the resources available but I figured it out. |
| Dec 14 17:50:00 | 10m 00s | BaseExt | I really like the styling of this game and the base building aspect. The UI was a little rough as some of the tooltips didn't show all the time. Sweet game! |
| Dec 14 22:13:00 | 4h 23m | MONSTER KING | Seems like a competently executed platformer, but I couldn't find anything especially interesting about it. The down level was pretty trick 'cause I didn't realize until a few tries in there were ice spikes on the ground. |
| Dec 14 22:18:00 | 5m 00s | Growing Ice | I played another jam game with nearly identical controls (get bigger / smaller and navigate narrow gaps), but this had the breaking obstacles based on size. Love the look of this one but didn't get much out of the gameplay. |
| Dec 14 22:36:00 | 18m 00s | Sickle & Sword | Fantastic! The spare aesthetics are spot on, I loved the story moments. It's a little mechanically unclear where your resources are coming from, but that didn't bother me much. When 'The End' came, I was bummed that there wasn't more! |
| Dec 14 22:44:00 | 8m 00s | Panball | Liked it! The way that you fire your panda initially was unintuitive since you had to click on him and I thought you had to click anywhere. Great graphics! |
| Dec 14 22:49:00 | 5m 00s | Golden Rush | Couldn't play this because I didn't have the proper MSVCP dll. |
| Dec 15 01:19:00 | 2h 30m | The Rap Game | This was great. I didn't think it fit the theme much but it was an awesome game on its own merits. Card system seems like it'd be pretty expendable but still fun. I wonder if you might want a timer on making moves to keep a better pace. |