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Feedback comments for LD34
Drauthius's games and stats for all events →
| Timestamp | Since previous | Game | Drauthius's comment |
|---|---|---|---|
| Dec 15 03:50:00 | Spirit Serenade | Super hard for me, which makes it hard for me to appreciate the full extent of the creativity gone into the game. | |
| Dec 15 04:22:00 | 32m 00s | Decay Dynamics | IMMA DESTROY ALL MY FRIENDS IN DUELS!! :D Awesome art style with balanced and cool music accompanying it. Loved the voices! |
| Dec 15 04:28:00 | 6m 00s | The Mystery of the 2 Buttons | I like clever puzzle games, and there certainly are some cleverness which has been squeezed out of the two button concept. Sometimes verging on frustrating though. |
| Dec 15 04:42:00 | 14m 00s | Kudzu: I Can Grow Forever... | Although the style feels... "simple" doesn't feel like the right word; it's sort of pure and minimalistic, and very much charming. The music and sound effects makes me smile with joy :) |
| Dec 15 04:43:00 | 1m 00s | Lands of TSR Lore | 404 :( |
| Dec 15 04:57:00 | 14m 00s | Spellblast | The art is awesome! The music and mix of the art styles however makes me confused, and throws me into fits of giggling at best. One has to bear in mind that my spelling is terrible. "lains"? "ians"? ... ?? |
| Dec 15 05:18:00 | 21m 00s | Attack In The Mushroom Kingdom | Had no trouble downloading or actually playing the game. |
| Dec 15 10:13:00 | 4h 55m | Get Off, Cat! | Uuuh, kitty! |
| Dec 15 10:28:00 | 15m 00s | Solstand | Wow. Very beautiful game with a great mood. Was quite hard but very interesting. Some problems I ran into was that I managed to get an empty sign and that the fishing boat didn't want to go back out onto the perilous sea. |
| Dec 15 10:35:00 | 7m 00s | Nunsaram | Beautiful game. I could only play the web version, and there I couldn't quite see anything with regards to the theme. I'm not sure what picking up (or consuming) those sculptures and snowmen did either. I started heading up, and found that no one was there; just an empty expanse of snow. |
| Dec 15 10:44:00 | 9m 00s | Tiny Tyrant | Heh, very interesting. Would have been good if failing a sequence a number of times showed it again, since it's easy to forget them sometimes. |
| Dec 15 11:28:00 | 44m 00s | Sort the Court! | Oh man. It was very hard to put this game down. A lot of depth and funny text. The people didn't seem to have a lot of memory though; I could let chester feast on them one day, and then get a cup of tea the next, and things would be cool. |
| Dec 15 11:37:00 | 9m 00s | Enliven | Really cute game. The thud when landing was annoying though. |
| Dec 15 12:01:00 | 24m 00s | Cosmo Hopper | Amazing looking. Didn't seem to have an ending though? |
| Dec 15 12:08:00 | 7m 00s | Strawberry Trafficking | A lot of things going on, but could use some more visual/auditory feedback for some stuff. |
| Dec 15 14:14:00 | 2h 06m | DoNotFeed | Very cute and very hard! I managed to get a highscore of 43, which I think is good at least. |
| Dec 15 14:32:00 | 18m 00s | Untangled | That was... not what I was expecting. The mini-game is well made, and the godmother as well. The other parts didn't flow so well. |
| Dec 15 14:43:00 | 11m 00s | RoboCombo | Cute stuff. Pressing before the blocks fully arrive causes the sound to play, but the move to not register. Would have been nice if the robot was a tied a bit more to the players input. |
| Dec 15 19:16:00 | 4h 33m | Longbeard | Very well made with nice mechanics. |
| Dec 15 19:21:00 | 5m 00s | SvardBjorn | Another amazing entry. Using the special attacks (spear & ultimate) seemed to be prioritised over using the shield, which made it a hard to block every time. What's your high score? |
| Dec 15 19:43:00 | 22m 00s | Dystopian Orphan | And enjoy I did! The art was very nice, and I liked the sound. |
| Dec 15 19:54:00 | 11m 00s | Pizza Panic | I liked the movement and the graphics, felt very Italian. :) That audio though, made me quite confused. |
| Dec 15 20:09:00 | 15m 00s | Octov | Nice and interesting entry. Was quite a lot of things happening at the same time, making it hard to focus and respond appropriately in a timely fashion, but the game (or Octov) was very forgiving, able to take a beating and heal up. |
| Dec 15 20:29:00 | 20m 00s | EXPURGET | Fun graphics. Music really sets the mood without being intrusive. |
| Dec 15 20:30:00 | 1m 00s | Last Chance To Green | Very good entry! I didn't quite understand many of the faces the computer's doing though. 'n' |
| Dec 15 20:33:00 | 3m 00s | Long Long: A snake lies in the Past | Looking good, likes the feeling of the game. It was a little hard to control though. felt like it would not take the next command fast enough after another. |
| Dec 15 20:40:00 | 7m 00s | Waffle Hunters | The inability to turn back actually made the game more exciting. I wouldn't mind if there was maybe some other functionality (doubletapping buttons or combinations?) to perform some "waffle power" or similar what-not, but with only these two controls the game could have been made easily longer, if there were some fun obstacles or pesky enemies :D |
| Dec 15 20:42:00 | 2m 00s | Below the belt | I like the idea, i really had hard controlling both ships so i usually just dove with both at the same time. <br/>But it could really use some music and sounds. |
| Dec 15 20:49:00 | 7m 00s | Beard Fighter | A fun spamfest cased in bearded awesome. |
| Dec 15 20:51:00 | 2m 00s | ORB LORDS | Really nice game, i liked the shifting between right and left side. <br/>There were some parts of the map where you could shoot the ball trough the wall and to oblivion though. |
| Dec 15 20:59:00 | 8m 00s | Dragonic | Beautiful and very interesting take on the theme. |
| Dec 15 21:22:00 | 23m 00s | Cutesadoopsi | I don't mind going away to do things other than gaming while there is some kind of automatic progression, but... my wee dude seems perpetually stuck to the left side :( |
| Dec 16 13:46:00 | 16h 24m | Carol and the Beanstalk | I thoroughly enjoyed completing this game. It felt very much doable while it was simultaneously kinda difficult. The random collision-detection did make it harder, but it also ensured that I didn't simply jump around willy nilly. Overall rather nice! |
| Dec 21 17:42:00 | 123h 56m | Grow a Beard! | Hahaha,what a great game, I really like it! :D |
| Dec 21 17:53:00 | 11m 00s | Grow a Game | Great game guys, different, in a good way. well done!^^ |
| Dec 21 20:13:00 | 2h 20m | Garbage Run | I really like it, the idea and design and graphics. Was a bit hard to reach all the pieces of garbage, and the recycle stations were a bit too far apart. Would have been nice if something more happened the longer the game progressed, like faster speed or something. |
| Dec 21 20:23:00 | 10m 00s | The Super Bros (that are not Brothers!) | Good take on the theme. The input problems killed it for me though. One brother would sometimes not jump when the other jumped, especially when jumping and moving pretty fast, and they would stop moving towards the direction they were previously moving when jumping, which took a while to get used to. Overall, I think a bit different levels would have been interesting (only tried the first two though, because I accidentally pressed R instead of the arrow at the finish line). |
| Dec 21 20:33:00 | 10m 00s | Tamagotchi Hell | Had a lot of performance issues; a few slowdowns and the music started stuttering after a while. The game was not very engaging. It missed a lot of "juice"; sound effects and visual queues when something happens or something was pressed. Made it feel quite stale and unrewarding. |
| Dec 21 20:39:00 | 6m 00s | Concrete Jungle | Very interesting concept, but it was way too easy. I could crawl up the left side until almost reaching the top. The people, cars and birds give the impression that a lot of time has passed, but I just feel that they are an annoyance. Would have been OK just to say that it was a super plant growing very fast, and keep the world moving at a regular pace. |
| Dec 21 20:50:00 | 11m 00s | Garden Grow | Pretty nice game. Would have liked a bit more consistency in the art (the characters are 8-bit-ish while the flowers and birds and clouds are not). |
| Dec 21 21:07:00 | 17m 00s | GURU | Man. My battle with Schwarzenegger got bugged. None of us gained followers. Very interesting concept though. |
| Dec 21 21:24:00 | 17m 00s | Agent Hooker | Wow! Really liked the game. Was challenging and humorous. |
| Dec 21 21:28:00 | 4m 00s | Lifenodes. | Beautiful. |
| Dec 21 21:33:00 | 5m 00s | From the Deep | Cool entry. Not sure what I picked up, and it was a bit "leading" (only one possible way to go), but good job. |
| Dec 21 21:39:00 | 6m 00s | Growees | Beautiful game, with nice background and sound. |
| Dec 22 00:19:00 | 2h 40m | Ending | This might be one of the better uses of two buttons I've seen so far. As much as I like the music, it feels sort of out of place. |
| Dec 22 00:26:00 | 7m 00s | World Grower - Growth of the civilization | Interesting concept, we went for something similar. I like the city builder thing, and it was nice being able to upgrade existing structures. Not a lot of conflict or challenge in the game though, it was pretty much just sitting and waiting for money for the next upgrade or building. |
| Dec 22 00:35:00 | 9m 00s | Sentient Sewage | Nice entry. I like the different challenge levels. I does get noticeably harder. :) |
| Dec 22 00:43:00 | 8m 00s | Need For Seed: Undergrowth | Was a bit confusing at first, maybe something could have been made to indicate what the player is controlling. |
| Dec 22 10:02:00 | 9h 19m | FLOW | Very interesting and minimalistic design. Was a bit hard to hear in which direction the sound was coming from sometimes. I like that there are different endings to explore, and the grainy effect. |
| Dec 22 10:06:00 | 4m 00s | 99 Steps | Interesting game with more depth than I initially thought. |
| Dec 22 10:19:00 | 13m 00s | Reap | Very nice concept. The world was very big but pretty empty. I found some map pieces but didn't know what to do with them, maybe bring them all together? |
| Dec 22 10:27:00 | 8m 00s | Double Kick Heroes | Wee! Very nice and fun entry. |
| Dec 22 10:33:00 | 6m 00s | The Climbers | I could just spam the space or enter key to make them climb, maybe that's intentional? |
| Dec 22 10:37:00 | 4m 00s | Yggshroom | Would have been nice if the mushroom kept growing off screen, and the game got harder as time passed. I found the game to be too easy. |
| Dec 22 10:44:00 | 7m 00s | Give and Take | Interesting concept. I like it a lot, but no idea what's going on. I figured out that different tiles can become other tiles, but not why, nor what the people needed or wanted. |
| Dec 22 10:51:00 | 7m 00s | Mobsferatu | Exceptional entry. Very nice graphics and fun gameplay. Good job! :) |
| Dec 22 11:03:00 | 12m 00s | Growth Industries | C+, suits me to a T. Very interesting concept, and it was quite fun as well. I do enjoy board games, and it really feels like one. |
| Dec 22 11:15:00 | 12m 00s | Wings of the World Tree | It's was quite fun and nice. I liked seeing the bats flying behind me, and really liked how they spawned. Well done. |
| Dec 22 11:23:00 | 8m 00s | American Excess | That was a great entry. It felt like the collision was a bit off (or unforgiving), which made it harder and made me get stuck a few times, but very fun to play and hear the announcer. |
| Dec 22 11:32:00 | 9m 00s | Don't Mess With Totems | Nice entry. Very cute and funny. The Windows download is missing a .zip extension, and had two .exe files in it. |
| Dec 22 13:52:00 | 2h 20m | SpaceHex | Very beautiful and nice game. Really like the hexes and the space theme. |
| Dec 22 20:55:00 | 7h 03m | Desperate Vessel | It would have been really nice with sounds in this game. Kind of bold innovation I think. Although it's frustrating when you loose your little cube when you try to navigate amongst the debris, I think I can also understand why you chose not to have the screen follow the player vessel... an interesting design challenge. Perhaps having the screen centred on the vessel could be doable if there were a bg following the view? ... |
| Dec 23 11:52:00 | 14h 57m | Let's Play Simulator 2016 | A nice take on the theme. :) Didn't really like the "bro-talk" (or whatever it's called). |
| Dec 23 12:12:00 | 20m 00s | Zunus | Great entry. |
| Dec 23 12:23:00 | 11m 00s | Full Metal Democracy | Another great entry. It was quite challenging as well, and beautiful like always. |
| Dec 23 12:34:00 | 11m 00s | Dead Man's Volley | The two buttons didn't really make a lot of difference; the second one didn't really do a lot, except fulfil the theme slightly. Beautiful graphics and music though. |
| Dec 23 12:44:00 | 10m 00s | Life... yet, Death! | Very nice concept with great audio and music. |
| Dec 23 12:51:00 | 7m 00s | Conga Master | Pretty sweet. Missed a bit of depth though. |
| Dec 23 12:56:00 | 5m 00s | Slum Runner | Solid idea, but not really for me. The dialogues weren't very captivating. |
| Dec 23 13:05:00 | 9m 00s | GROW | Nice concept. I had a very hard time understanding why I couldn't build some things, and which resource wasn't enough of. The graphics and the mood are amazing though. |
| Dec 23 13:13:00 | 8m 00s | Fight Back! | Nice game! I like how you change sides in the middle of the game. Would have been nice with an end though. |
| Dec 23 13:17:00 | 4m 00s | 2 Buttons 1 Cup | Cute art. |
| Dec 23 13:27:00 | 10m 00s | Grunnist | I really liked it. Had a lot of small things which made it interesting to play and look at. |
| Dec 23 13:33:00 | 6m 00s | Sushi Roll | Nice entry. Would have been nice with some more obstacles, but quite beautiful and fun nonetheless. |
| Dec 23 13:50:00 | 17m 00s | Kitty McBlubberton | Very cute! Kitty got big, but still hungry. |
| Dec 23 14:15:00 | 25m 00s | Personal Valley | Love the concept and graphics. I couldn't finish the post-compo version, because I couldn't find the fourth zap thingy (the one leading into the building). |
| Dec 23 14:24:00 | 9m 00s | Slash Quest | Very cute, great and fun entry! The bunnies though, man... the bunnies... |
| Dec 23 14:34:00 | 10m 00s | Carrot Stories | Very beautiful game, but not really sure what I was supposed to do. The story didn't really match what was going on in the game. I was the lone survivor and all baby rabbits got eaten by the fox. |
| Dec 23 15:30:00 | 56m 00s | S - Court | Wonderful graphics and a very nice entry. Quite fun to play as well. |
| Dec 23 15:34:00 | 4m 00s | Gjallarhorn | Would have liked if it was longer. :[ |
| Dec 23 16:57:00 | 1h 23m | Dungeon Wheel | Fun and beautiful game. Would have been good if it was less... random. I played for a while, but had to give up when I no longer could do any damage. Maybe you could sacrifice something (health or armour) to get a new wheel, or something. |
| Dec 23 17:12:00 | 15m 00s | Super Lefty Garden Fighty | Cool game. The difficulty took a bit too long to ramp up (just stood there in the beginning just waiting), but it's beautiful and fun. |
| Dec 23 17:18:00 | 6m 00s | Pete and the Beanstalk | I love penguins. Was very fun to play, and I liked the increased speed the further the game progressed. |
| Dec 23 22:12:00 | 4h 54m | Sickle & Sword | The shame was that the village stopped growing after a while, and the only decisions left were whether to raise a farmer or a warrior. I like how the story is told though. |
| Dec 23 22:34:00 | 22m 00s | SUPER SCIENCE CORP | Those were some scary bugs. Very nicely done. The collision detection was a bit too forgiving. Some bugs hit me but it didn't count. I also liked being able to push around things with the broom. Can't really say that it was a two button controlled game though. |
| Dec 23 22:41:00 | 7m 00s | BOOST | Perhaps you could explain a bit more in the introduction of the game how it's supposed to be played. I had a hard time maintaining speed, and couldn't get past the third level. |
| Dec 23 22:59:00 | 18m 00s | Major Tom | Nice entry. Would have liked a bit more difficulty on the later levels (perhaps less time before a timeout, or more time to transmit data). Right now it was pretty much the same on all levels. |
| Dec 23 23:10:00 | 11m 00s | Witch of the Grove | Nice game! Love the graphics. It was a bit hard with all the different things happening at the same time. Would have been nice with a short ramp-up of seeds and attacks being added and things happening. Some things, like having to have a powered attack to get a seed, seem a bit misplaced and just add more complexity. Simply put, just a bit too many controls, especially right off the bat. It's a fun game nonetheless, with a lot of depth. |
| Dec 23 23:23:00 | 13m 00s | 2 button metroidvania | That finish line was hard to reach. I can't really say I enjoyed playing the game with two buttons. Most of the time the wrong thing would happen, which I understand is my own fault, but it was quite annoying. Still, it was a worthy challenge and quite rewarding once I managed to get the hang of it a bit. The sound when the bullets hit the wall was a bit too sharp. |
| Dec 23 23:39:00 | 16m 00s | Button Betting | Hehe, very interesting and fun to play. It's got a lot of depth to it, more than I initially though. |
| Dec 23 23:48:00 | 9m 00s | Mt Etubo | It seems like I had about the same chance pushing someone away from the volcano as I had to push them in. A bit hard to control and have an impact, but an interesting concept which was quite fun to play. I think it fits both themes, with the growing of the volcanoes wrath (even though the monster baby wasn't too obvious). |
| Dec 24 00:08:00 | 20m 00s | Fluffy Horde | I keel dem boonies! Very nice entry. The story sequence was the best! Really nice voices and manuscript. Didn't expect the bunnies when heading into the game. They grew into quite a horde when left unchecked. |
| Dec 24 00:14:00 | 6m 00s | Astro Cat Saga | I had a strange problem where two background music tracks were playing at the same time, or maybe I just imagined stuff. Anyway, the (two) controls are a bit clunky. You have to hold the control down for a while for it to repeat, which detracts from the flow of the game and any quick reflexes to save the kitty from the bombs. Would have been nice if the kitty grew a bit when eating the food. |
| Dec 24 00:21:00 | 7m 00s | Flip Flop Adventures | Gorgeous graphics and intro. The background images seems to be cut off a bit here and there, and the background cuts off completely after a while. Would have been nice if the player would receive a score based on the number of diamonds picked up and the distance travelled. Right now you can't even tell how many diamonds you took because the screen is blurred when the game is over. |
| Dec 24 00:25:00 | 4m 00s | Bitrun | Got rekt, indeed. The power-ups were nice. |
| Dec 25 21:20:00 | 44h 55m | Barber Chop | Quite a nice entry. The refresh was really necessary, and afterward the beats fit very well to the music. Good graphics and very theme-appropriate. Would have liked a bit more interaction with the different elements, like if you missed a beat it would cut the beard (and swapping out the left arrow action), thus making it a competition for getting the longest beard. |