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Feedback comments for LD34
Dietrich Epp's games and stats for all events →
| Timestamp | Since previous | Game | Dietrich Epp's comment |
|---|---|---|---|
| Dec 22 08:20:00 | Wellspring Wanderer | Great mood and music, but gameplay is frustrating. | |
| Dec 22 08:28:00 | 8m 00s | Lane King | The strategy I choose doesn't seem to matter. It seems like all I have to do is spam enough units at the enemy. Nice concept, though. |
| Dec 22 08:36:00 | 8m 00s | zx | Levels were unique and interesting, but it seemed to be mostly memorization. Got to level 10 but gave up. |
| Dec 22 08:45:00 | 9m 00s | Nepeta Cataria | Fun, but tell people what your controls are! I tried pressing like every button on the keyboard, and I clicked all over the screen, and I skimmed the text up here (looks like I missed it... but it should be in big letters, or it should be in the game) |
| Dec 22 08:50:00 | 5m 00s | Survive the Moco | Can't last more that a couple seconds :-( |
| Dec 26 08:49:00 | 95h 59m | Deck the Halls with Nightmares | Interesting concept. Might help to print out the die rolls "visually", so you could make the explanations shorter. |
| Dec 26 08:55:00 | 6m 00s | Golden Rush | Pretty, but the controls are your real enemy in the game. |
| Dec 26 08:57:00 | 2m 00s | Super-Bubba-Awesome-Space | Suddenly mission success? Not sure why, it jumped from like 4 to 54 asteroids at once. |
| Dec 26 09:02:00 | 5m 00s | Kudzu: I Can Grow Forever... | 15119 points on my third try, very solid concept, actually fun to play, definitely one of my favorite so far. |
| Dec 26 09:06:00 | 4m 00s | Arnie Vs Aliens | Hah, nice! I didn't figure out what to do right away, I had to restart so I could access the help. |
| Dec 26 20:22:00 | 11h 16m | PogoGuy | Fantastic concept. However, I there were a series of jumps past the second spike that I just couldn't reliably get past. I got past them maybe four times, but I'd always end up crashing or falling back, which is really frustrating. This could have been fixed with only some minor level design changes, or the addition of checkpoints. But again, this is a solid concept, and it's fun enough that I kept trying for a solid twenty minutes or so. One of my favorites. |
| Dec 26 20:34:00 | 12m 00s | BloatBlaster | There's a lot of polish here, and it's fun, but the gameplay is a bit frustrating and the camera is hard to work with. I can't shoot the aliens until they die because I have to wait until they get smaller first, but it took me a while to figure that out. It looks like it's the big aliens that split? But from the instructions, it seems like it's how fast you shoot. It would make a big difference if the aliens communicated more information about their status. For example, it would be nice to be able to tell at a glance exactly how many shots an alien could take before splitting. One of the more fun games I've played this round. |
| Dec 26 20:40:00 | 6m 00s | SNAP! | It's a really cool concept, and the style is really spot on. There are a couple things that would make a huge difference. The first one is explanation: at first, I have no idea what I'm doing or what these buttons do, and I don't even know that there are two buttons to press until it says "game over". The second one is the platformer physics. I would get stuck on a ladder that I'm trying to dismount, desperatly trying to reach a button that is only a couple feet away, and then I'd end up jumping over the button and I'd have to climb back up to try again. Anyway, this game is one of my favorites this round. |
| Dec 26 20:43:00 | 3m 00s | Hope | Nice music and graphics. Controls are a bit too sensitive. It would be nice if things started out slower, and got faster later on, that way I would have a chance to get used to things. |
| Dec 26 20:49:00 | 6m 00s | Story Into Jungle | Nice! Game was a bit hard. One thing I definitely think is backwards is the "walk slowly" button. It should be the opposite: a "run fast button". I had a bit of a hard time getting past the bridge, I think that part might have some bugs in it, and early on the panda stopped running and started waving its head left and right. Is that supposed to happen? It only happened the first time I played. Anyway, solid concept and fun art. |
| Dec 26 20:53:00 | 4m 00s | Mystic Sapling | Interesting concept, but I can't figure out quite what to do. "Souls of order" and "souls of chaos", but all I see are red and blue, and I'm not sure which is which, and I can't tell any difference between pushing them up and pushing them down. |
| Dec 26 21:00:00 | 7m 00s | Linear Crossing VR | Simple and fun, although it can feel a little too simple. |
| Dec 26 22:37:00 | 1h 37m | Pong Breaker | Backtrace for segmentation fault: <br/> <br/>#0 0x00007ffff771bfca in TTF_SizeUNICODE () <br/> from /usr/lib/x86_64-linux-gnu/libSDL_ttf-2.0.so.0 <br/>#1 0x00007ffff771c3e4 in TTF_RenderUNICODE_Solid () <br/> from /usr/lib/x86_64-linux-gnu/libSDL_ttf-2.0.so.0 <br/>#2 0x00007ffff771c80a in TTF_RenderText_Solid () <br/> from /usr/lib/x86_64-linux-gnu/libSDL_ttf-2.0.so.0 <br/>#3 0x00000000004012d4 in main () at pong.c:130 |
| Dec 27 19:01:00 | 20h 24m | Alien Number Attack | Nice game, the difficulty curve is just right, and that's hard to do. The music is a bit grating, though. |
| Dec 27 19:53:00 | 52m 00s | Bryan | Nice start. Not sure what it has to do with the theme. Ended up with two copies of Bryan in his bedroom. Feedback when you hit the enemies would be nice. |
| Dec 27 20:08:00 | 15m 00s | Polytree | It's fun, but it's a bit hard. I love the graphics. |
| Dec 27 20:13:00 | 5m 00s | Sad Submission | Can't figure this one out. It took me a while to figure out to go left, and then I couldn't figure out what to do with the sword, and I'm not sure what the boots do. |
| Dec 27 20:23:00 | 10m 00s | Pointless Text Based Quest | Can't quite figure out how to beat this. You might be interested in Inform: http://inform7.com/ |
| Dec 27 20:25:00 | 2m 00s | Rainbow Maker! | The Windows (64 bit) version looks like it immediately quits when you run it. No messages or anything. |
| Dec 31 20:35:00 | 96h 10m | Dungeon of Choice | Very nice, one of my favorites. Gets a bit silly when things start going fast. |
| Dec 31 20:46:00 | 11m 00s | RocketBoy | The link title is incorrect: This is not "WebGL", it is Unity Player, which is different. For this reason it won't run on my browser. |
| Dec 31 22:07:00 | 1h 21m | Kawaiiju | Fun concept. I loved how you got unleashed. A fair bit glitchy, though, and the start is slow. |
| Dec 31 22:11:00 | 4m 00s | Space Meteor Runner | Fun, but it's hard to judge distances. |
| Dec 31 22:12:00 | 1m 00s | Little Seeds of Evil | Unfortunately, the game triggers UAC, sorry. Looks fun. |