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Feedback comments for LD34
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| Timestamp | Since previous | Game | ciaodavinci's comment |
|---|---|---|---|
| Dec 29 17:32:00 | Guardian | Great game. I was a bit confused at the beginning when I could not attack when I was carrying the baby, but it made sense after a short while. Felt the middle levels were the most challenging. Really enjoyed the narrative and the sacrifice mechanic! Would be great to integrate some sound, if you continue working on it. Nice job! | |
| Dec 29 17:46:00 | 14m 00s | Story Into Jungle | Nice job! I was using a trackpad and I found the controls really difficult. The panda was moving really fast and it was hard to land on platforms. Cool looking sprites! |
| Dec 29 22:33:00 | 4h 47m | Rampage | Hey nice job! Something about knocking people out in rapid succession that is pretty... satisfying. It's got that hotline miami vibe :) I agree that the sfx don't quite match the aesthetic that you have - also having a sfx when you get hit would be helpful. Maybe flashing your character or the screen red when you get hit as well to let you know when you are taking damage. |
| Dec 30 22:51:00 | 24h 18m | Grownan's Adventure | Nice art and sprites, especially Grownan and the helibros. Good job in using the two-button and growth themes. |
| Dec 31 03:37:00 | 4h 46m | Acrodog | I liked the animations of the dog! they were super cute. and the sparkles when you were in the spotlight! the music was also really nice. it took a little while to get a hang of the controls, i found often i accidentally held the button too long when i wanted a short tap, and he went flying! |
| Dec 31 19:04:00 | 15h 27m | Exponential Cris(m)is | This was so much fun! Great concept, and the design was intuitive. |
| Jan 2 17:31:00 | 46h 27m | Multitasking Madness | I enjoyed the franticness of it; however I did not last more than a few rounds if I concentrated on more than one game. Maybe starting off with just one game and progressively add the rest would create a better difficulty curve. Experienced control conflicts when the same key appeared for more than one mini-game. Nice design and lots of potential! |
| Jan 2 17:44:00 | 13m 00s | The Tail of Zlatanas | Couldn't get the .jar file to execute. Concept seemed nice though! |
| Jan 3 05:58:00 | 12h 14m | animal islands | Cute graphics and well-matching sounds. Really enjoyed how the soundscape gets added through time. I felt that the randomness of the tile placement left me with little control over the outcome and overall strategy of the game. Great take on the theme of the jam! |
| Jan 3 06:15:00 | 17m 00s | Bean up | Charming graphics and colours. Really nice to see that it was done in Pico-8. Impressive work for 3 hours of work! I enjoyed the controls as I felt I was guiding the stalk rather than steering it. Good job! |
| Jan 3 06:28:00 | 13m 00s | Yuusha Kishi | Nice art and music. Good job putting all the assets you collected together! Nice work for 8h of development! |
| Jan 3 15:53:00 | 9h 25m | Murphy's chaos garden | Really cool entry! I loved the patterns it created on the screen. A bit more guidance on which image represents what type of growth would be nice. Also, maybe giving better feedback on the state of the system would be more rewarding. I saw there is an "Ants: indicator, but it was always displaying 50, regardless of how I changed temperature or pollination. If you continue working on it, adding sound based on the number of a certain type of growth could create interesting soundscapes. Good job! |
| Jan 3 16:16:00 | 23m 00s | Owan | Fantastic entry! One of the best entries I have seen. The background art, characters and animations were really beautiful and enjoyable. The music and sound effects were also very fitting and set a nice reflective mood. I did not understand if there was any consequence in destroying the other characters in some levels. I liked the mechanic, but found it a bit too easy. Perhaps adding a bit of complexity to the levels would be cool. Great job overall! |
| Jan 3 22:55:00 | 6h 39m | Grow Your Love | This is one of my favourite ludum dare games that i've played! I love how well everything fits together, and it's just so heartwarming i can't explain!! |
| Jan 3 23:17:00 | 22m 00s | Witch of the Grove | This is super charming! My main obstacle was figuring out how to get new seeds, reading the description helped with that : ) |
| Jan 3 23:22:00 | 5m 00s | Lawn Grower | I had a crash just like others reporting.. this is ther error message I found: <br/> <br/>Platform assembly: C:\Users\peter_000\Desktop\LAWNGROWER_Build_win_64 2\LAWNGROWER_Build_win_64_Data\Managed\System.dll (this message is harmless) <br/>IndexOutOfRangeException: Array index is out of range. <br/> at GrassTile.UpdateGrowth () [0x00000] in <filename unknown>:0 <br/> <br/> at GrassTile.OnTriggerEnter (UnityEngine.Collider col) [0x00000] in <filename unknown>:0 <br/> <br/>(Filename: Line: -1) <br/> <br/>IndexOutOfRangeException: Array index is out of range. <br/> at GrassTile.UpdateGrowth () [0x00000] in <filename unknown>:0 <br/> <br/> at GrassTile.OnTriggerEnter (UnityEngine.Collider col) [0x00000] in <filename unknown>:0 <br/> <br/>(Filename: Line: -1) <br/> <br/>Crash!!! <br/>SymInit: Symbol-SearchPath: '.;C:\Users\peter_000\Desktop\LAWNGROWER_Build_win_64 2;C:\Users\peter_000\Desktop\LAWNGROWER_Build_win_64 2;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'peter_000' <br/>OS-Version: 10.0.10586 () 0x300-0x1 |
| Jan 3 23:57:00 | 35m 00s | Opcode-Powered Shuttle (working title) | It was a bit hard to figure out what different actions did, i flew off away from everything by accident o_o |
| Jan 4 00:07:00 | 10m 00s | One Day I'll Be A Flower | I kept losing before getting instructions on how to grow leaves, it also seems a little random when sunbeams come down and when they don't |
| Jan 4 17:42:00 | 17h 35m | ZX (3 in 1) | Cool stuff! I enjoyed the visual style and how you explored the 2 button theme in three different ways. |
| Jan 4 17:50:00 | 8m 00s | IVY | Great job - the simple visuals and sound feel great. One small issue: I was actually trying to use the "L" and "R" character keys at first... Maybe showing <- and -> in the instructions would make that clearer. |
| Jan 4 17:58:00 | 8m 00s | o / O | Great exploration of a mechanic! Great feel to the controls, seems like it is tuned very well. |