Foon → Ludum Dare Explorer → LD34 → Feedback comment stats → Almax27
Feedback comments for LD34
Almax27's games and stats for all events →
| Timestamp | Since previous | Game | Almax27's comment |
|---|---|---|---|
| Dec 19 13:59:00 | Evolution, bitch! | Odd but interested, and I can see potential, unfortunately it really needs polishing. Completely agree with Coomzy, would have been good to focus on a single level. | |
| Dec 19 14:00:00 | 1m 00s | POOM POOM TCHI | Love the art, controls felt a little awkward, but great concept and well executed! |
| Dec 19 14:09:00 | 9m 00s | Gravity Glide | Great game! Some fantastic subtle hints on the direction of gravity (top/bottom bars and floating particles). Controls where a little confusing at first but once I understood the mechanics it was awesome :D |
| Dec 19 17:09:00 | 3h 00m | Hear My Power Growing | Experienced massive performance issues about 30 seconds into the game, practically ground to a halt. Windows 10, internet explorer, i7. |
| Dec 19 17:16:00 | 7m 00s | Raining Stars | Cute little game, liked the square bear and he music was pretty and fit the pacing well. |
| Dec 19 17:20:00 | 4m 00s | FLOW | Unique. |
| Dec 19 17:38:00 | 18m 00s | ScaleFlexes | Really great idea. I could see this working very well as a mobile game like Super Hexagon with half of screen scaling up and other half scaling down. I did however find the generated sizes far too random and in some cases completely impossible. Starting at a slower rate and increasing over time would have helped too, quite a few times I died after only 2-3 seconds because a large red was followed immediately by a small green which was very hard to see coming. This lead to the tactic of always being small unless you know red was coming to give you as much time to react as possible. <br/> <br/>Fun though. Very fun :D |
| Dec 19 18:04:00 | 26m 00s | Dead Man's Volley | I found the input a little too smoothed even in the windows version, would have preferred 1-1. Great mechanics though, deflecting is fun and watching the Shadowdancer bobbing along to the music is delightful :D <br/> <br/>Great work, looking forward to your next entry! |
| Dec 19 18:17:00 | 13m 00s | The Super Bros (that are not Brothers!) | Great concept the controls were very frustrating though, the characters stop moving when pressing second button while moving, making the input feel like it's working against you. |
| Dec 19 18:22:00 | 5m 00s | GuettoCraft | This was a pretty big scope for a game jam, nice work guys. |
| Dec 19 19:50:00 | 1h 28m | GURU | This is fecking genius. Hands down my favorite game so far! Great work. |
| Dec 19 20:01:00 | 11m 00s | You Make It To The Mansion... | Also didn't pass the guard. Nice idea and really great visuals but needs optimising. |
| Dec 20 22:25:00 | 26h 24m | Soup | Nice concept, and relaxing to play :D |
| Dec 20 22:33:00 | 8m 00s | The Climbers | Awesome idea, behavior of characters can be a little unpredictable but other a solid entry. Great work guys! |
| Dec 20 22:39:00 | 6m 00s | Shoot Or Don't Shoot | Wow, this was really innovative! Graphics were a little lack luster, but would love to see this idea taken further. |
| Dec 20 23:52:00 | 1h 13m | 2Door | Super polished, interesting mechanics and great audio! |
| Dec 22 17:13:00 | 41h 21m | Dystopian Orphan | Was relaxing at first but soon became an addictive challenge :P great work! |
| Dec 23 12:42:00 | 19h 29m | Double Kick Heroes | Score: 18124 <br/>That. Was absolutely. Amazeballs. |
| Dec 23 13:02:00 | 20m 00s | Slash Quest | Such cute, much polish. The controls took a little getting used to but they weren't awkward. Loved the aesthetic, the only fault I could find is with the AI pathing/facing direction glitching out if an obstacle was immediately between them and me. Otherwise fantastic work! |
| Dec 28 21:31:00 | 128h 29m | Homewards | Loved the mood in this entry, controls were well implemented and I enjoyed the level design and unlocking mechanics. Overall great job! |
| Dec 29 18:24:00 | 20h 53m | Human Invasion | Nice use of two button controls. Art was crisp. Great entry! |