Foon → Ludum Dare Explorer → LD33 → Feedback comment stats → Vaiaphraim

Vaiaphraim

Feedback comments for LD33

LD36 →

Vaiaphraim's games and stats for all events →

TimestampSince previousGameVaiaphraim's comment
Aug 25 23:53:00 Stealth Yeti Damn, that game is hard - it took me a while to figure out the effects of sight and sound. I even managed to evade a bullet... twice. Maybe I did something wrong? :P
Aug 26 00:09:00 16m 00s Don't get caught! It's really fun to run through these worlds - it's just really hard to tell where the "exit" is. Congrats on the procedural map gen!
Aug 26 00:19:00 10m 00s Boss M.O.B. Puny adventurers had to die at the power of my Q and W! <br/> <br/>I'll be right back. Need to buy a new keyboard^^ (j/k)
Aug 26 00:30:00 11m 00s kid.isCaptured Funny enough, the third one was the easiest for me, after I finally learned the controls properly :P Cool game!
Aug 26 00:42:00 12m 00s Gleeok That's really one of the best twists of a boss fight. There are a lot of games of a similar direction, but this one got me immersed the most until now. <br/> <br/>That face, as he grabs the triforce piece... priceless :P
Aug 26 21:05:00 20h 23m life was beatiful Nice graphics - I just wish I could take a closer look at my population on demand, rather than zooming in and hoping that somebody would run past the camera :P <br/> <br/>My bottleneck was wood... I never saw trees regrow, so, eventually, even a single woodcutter would cut the last trunk, no grass, starving the rabbits, starving the foxes, and the humans, too... <br/> <br/>It's really fun to play, setting a few houses, and listening to the fox(?) noise :P
Aug 26 21:18:00 13m 00s Monophobic Menace Heh, seems like I'm not the only one, who created a text-based game :P Yours goes into a almost totally different direction, though - it would be nice, if there was some map, which would create "itself", while you are exploring... And I think I found a bug: the health counter happily increased after each "rest" action, even if I was at full HP already (12/10... 14/10..) Apart from that - nice work , just please remove the need to click that button in order to reveal the next room...
Aug 26 21:26:00 8m 00s The Basement The audio was great :P The gameplay... a bit repetitive. I enjoyed the physics a lot, but it was more or less the same all the way :( But all in all, a nice entry, I must say :)
Aug 26 21:51:00 25m 00s Jamess Adventure? The graphics style somewhat.. reminds me of Super Smash Bros. <br/>The game started out really easy, but the difficulty picks up, as there's more light (where you can't destroy the source...) <br/> <br/>Well done!
Aug 27 19:43:00 21h 52m RPG Director Attack of the Mutant Zombies for the win! :P <br/> <br/>Really cool game, I just wish there was a bit more content. Keep it up!
Aug 27 19:51:00 8m 00s Alien Inversion Heh, awesome twist on that genre. It's cool enough that you have to evade the evil "player" - but I would really have LOVED to shoot back. &gt;:D
Aug 27 20:07:00 16m 00s Carcass Moon I searched the entire area, but I only found one grave :( I think I managed to spawn a few zombies, but they always got stuck at some barricade... Not sure what I'm doing wrong...
Aug 27 20:29:00 22m 00s I am Malware After playing the tutorial, it told me that it usually ends where it started... yeah... I "beat" the tutorial, and level 1 - but level 2 never finished, no matter which of the rooms I entered, and how many walls I jumped against :( <br/>Yeah, an "exit" sign would be helpful. Nice graphics and sounds, by the way :)
Aug 28 13:04:00 16h 35m Regnum Dracones It's a cool idea, really, but the map is a bit... hard to navigate. The terrain is the same overall, so there are no points you could remember, etc. A minimap would help a lot here, indeed. I think there should also be defensive measures to protect what you have created, maybe NPC minions, or a turret?
Aug 28 13:27:00 23m 00s Hydrated I wonder, why the original hydra didn't use that tactic to allow people beheading it - once a puny hero with cauterize tactics arrives, it could easily eat that one - and that hero couldn't even share that the tactic worked. <br/> <br/>A simple concept, but really fun to play a green 200something tentacle ball, wreaking havoc over that city ^_^
Aug 28 13:43:00 16m 00s You are the Monster! Great soundtrack - just the loop didn't quite connect. I really wished it was seamless, because the tune is great :) <br/>The military is really easy to defeat, the helicopters are always visible and I really had to stop myself from crushing them, only to see that they didn't have an attack animation... <br/>Destroying the buildings is awesome in a way, but it just takes forever - and the next level is like "oh, yeah, one more line of the same". I really love the tanks "hiding" between the buildings, but again, they are no real threat, as they deal even less damage than the helis. <br/> <br/>All in all, I'd say that it's a bit unpolished, but is a good entry after all - especially for 17 hours only.
Aug 28 21:26:00 7h 43m Dragon Quest Wow, these controls... Really hard to get used to them. About the game itself... it's really easy to grind your skills against a single soldier, or maybe 2 civilians at the same time, but even then - if you venture out for rubies, you're really likely to get surrounded and trapped. I think a minimap would be great, too, so that you know where you yet have to search. <br/>All in all, I think that it's an awesome concept, and with a bit of polish the game could get even more enjoyable!
Aug 28 21:30:00 4m 00s Gast Busters I only get a black screen, when clicking the link (Win7, 64bit)...it would be cool, if you could look into it, I'd really like to try the game!
Aug 30 20:36:00 47h 06m Road To Hell Hey guys! <br/>Road to Hell is really cool (the theme.. *monster* truck, right? ^^) <br/>The audio loop is a bit short, but does its job, I think. <br/>The obstacles on the course are funny somehow - These buildings standing on the road, and the menacing rocks from the sides... It must be a hell of a ride :P <br/>Also a big plus: Blowing up the police AI!
Aug 30 21:05:00 29m 00s Tower Offense The chandelier graphics are cool ^^ Also, nice touch with the reverse-rules thing. It just needs a bit more polish (and levels) to be really decent :)