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TijmenTio

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TimestampSince previousGameTijmenTio's comment
Aug 25 03:43:00 The Skullcatcher My girlfriend really likes the kittens! Your games keep getting better :)
Aug 25 20:57:00 17h 14m Meeuw Sick inverse kinematics
Aug 25 21:04:00 7m 00s inktvis Water interaction is super good!!!
Aug 25 21:12:00 8m 00s noodle ramen Cutest game on Ludum Dare 33 period <br/>Physics is super sick, The whole thing looks great and I particularly love the sound effects. <br/>RIP ramen :(
Aug 25 21:32:00 20m 00s Werewolf Quest I was more handsome as a wolf... <br/>Liked the mechanics. The health being a Moon Life thing was cool, that made sense. Thought that the bosses were nice little action puzzles too! Also think that the level design is a bit easy and could've used some more depth to it and it also feel like you could have made more use of the fact that you're stronger when your moon bar is full. Maybe even better attacks when it's more full? I thought the idea was cool, but I never had a moment in which I felt more/less powerfull due to the state of my moon bar... <br/>Anyways nice work
Aug 25 21:40:00 8m 00s Monster Academy Looks super good and loved the audio! Plus a really original take on the theme, had a lot of fun :)
Aug 25 22:04:00 24m 00s underworld siege Pretty solid game, especially for pico8, but the gameplay was a bit too straight forward to me. Although that might be my own incompetence..
Aug 26 14:00:00 15h 56m Death of a Lich The puzzle mechanics are great, especially the long jump adds quite a lot! I figured out using long jumps when jumpin down a level to reach certain enemies on the head way late haha.
Aug 26 14:20:00 20m 00s Escape From Twump Tower Hey Will, your game looks fantastic and I didn't expect any less from you! However, I glitched a bit too often through floors and blocks making the gameplay a bit messy. There isn't really any reason to pick up all the coins (just a little end score thing when you finished the game would already help) and the timer didn't do much too I think? Why is it there? I was a bit confused by the amount of controls too, I know that sounds silly but let me explain. You use the arrow keys and Z and X and you can walk, jump, pick-up and throw stuff. Why did you choose to use 6 buttons for just 4 actions? I mean, you could've set jump on up arrow key and pick-up on down arrow key. Now throwing with down maybe would be a bit weird, maybe one other key then :p Anyways I only found out about picking-up/throwing after a few minutes because I read the controls here on the page to make sure. I didn't really felt intuitive to me. <br/>Okay so, that was a bit of critique, but I still think you did a realy good job :)
Aug 26 14:34:00 14m 00s Minimal Scaryface Generator Wowie interactive art :O It's beautiful &lt;3
Aug 26 14:43:00 9m 00s Sex monster .................................................................................................................................................................................
Aug 26 15:14:00 31m 00s Monster - Your Worst Is Our Best The gameplay is really overwhelming and hard to figure out. Also a bit too slow-paced (I get that you can set the pace yourself) because it took me so long to make a good connection, eventually actually not getting a good connection... Had a 100% one time though, but most of my sollutions only had less than 50% <br/>Other than that the graphics are of absolutely outstanding quality, super fun take on the theme and the audio is really nice as well :)
Aug 26 15:29:00 15m 00s I am Death and Fire Could use some more visual effects! Btw you should always adjust to screen size, it's too large for my poor lil computer :(
Aug 26 21:56:00 6h 27m Chompy Nice little game. Very polished, except for the audio (the sounds are annoying to me :S) and there isn't really anything that really stands out. Maybe the old retro tv screen shader, that's pretty cool.
Aug 27 15:43:00 17h 47m Monstre de Coiffure 588 points! This is really really good, in the 9 ludum dares I have participated in I have rarely seen something so original and well executed. <br/>Best theme adaption if you ask me.
Aug 30 12:38:00 68h 55m Carewolf Killed nobody psshhh. <br/>Fun, it's a bit slow and there isn't much happening in the background and stuff. Would change that. Btw Carewolf is a really funny take on the theme dude :P You should've made a theme song. He's a wolf, yet he cares ♫
Aug 30 15:39:00 3h 01m Sucker Punch So many particles! It became it bit chaotic at some point..
Aug 31 12:28:00 20h 49m Nombeast Jr. Hey Daan thanks dat we je game mochten spelen tijdens IndieKings. "Super grote scope man voor zo'n game jam game!" &gt; Emiel Kampen (Die met dat gekke staartje)
Aug 31 12:43:00 15m 00s Match Hallo ik ben Emiel Kampen van IndieKings en ik zit hier met Tijmen Tio. We vonden het begin interessant; de bom droppen was leuk. Daarna ging het bergafwaarts; we hadden niet meer zoveel te doen. Emiel mist motivatie als monster. Wat is het doel van de game? Waarom brand ik een bos af? Geef mij feedback over mijn performance in het spel. Tijmen: De impact van jou als speler voelde niet relevant (zeker tijdens het wind besturingsgedeelte).
Aug 31 15:40:00 2h 57m Dude, Stop Obviously funny, I didn't get all of them tho. Found out that pressing &lt;X&gt; let's me fail anyways. Maybe because I'm not supposed to skip? So it mentions the fault in me cheating the game? That would be pretty cool haha.
Aug 31 16:05:00 25m 00s Blenderman GG 10/10 Music is super awesome, love the typeface yo
Sep 1 14:11:00 22h 06m Intergalactic Love Machine This is great! Especially the humor, art and awesome music. Only thing I disliked was that I had to do everything all over again when I retried. And I did that a lot because I wanted to see all the conversations :) But as a result the replayability is really bad.. Otherwise totally loved it!
Sep 8 17:33:00 171h 22m Bloodworm Great colors, gfx, cute sound effects and pretty fun base mechanics make this a really good game :) Really reminds me a lot of Snakebird, do you know it? Otherwise you should def try it out! Contentwise it's a bit short I suppose. That's my main critique. Especially because the game is relatively easy and straight forward. Maybe a good puzzle or interesting (boss)fight would've changed that? I also want to mention that, although unsignificant, the camera panning seemed very fitting to me. I noticed it at some point and thought that it's really good as it both lerps and advances in the direction you last pressed (I think). <br/>Anyways, good work!