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Feedback comments for LD33
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| Timestamp | Since previous | Game | orion_black's comment |
|---|---|---|---|
| Aug 25 23:12:00 | Hue and Cry | The ending was expected(given the theme), but still kind of works. Aside from difficulty(level design), I would suggest to try to sync animation and movement speed it almost seems like the character is surfing through. | |
| Aug 26 00:12:00 | 1h 00m | Neverending Forest of Beasts | Congrats on finishing your first entry. |
| Aug 26 01:16:00 | 1h 04m | Monster Tactics | Aside from animations taking a lot of time monsters only having one attack(and one special) turns the combat into a rather tedious affaire. I mean for the most part you are clicking on your chosen target(a kind of a trivial decision most of the time) just waiting for you special that in many cases result in simply attacking the same target or other no-brainer decision. |
| Aug 26 01:58:00 | 42m 00s | Dungeon Decks | Don't worry, as mentioned, it's more on the easy side of things and, more importantly, could be turned into an interesting game. <br/> <br/>A way to turn the camera around would be appreciated(specially with the two monsters thing) and also to skip heroes' actions. |
| Aug 26 02:09:00 | 11m 00s | Stop the Princess! | A bit too random for my taste, but nevertheless an interesting idea. |
| Aug 26 02:39:00 | 30m 00s | R-ADIUS | I had some troubles running the desktop version(not an openal thing), anyways I really liked your take on the theme. I would really like to see a more fleshed out version. |
| Aug 27 01:10:00 | 22h 31m | Kawaii Rainbow Happy Time!!!!!!!! | Tiles and background hue changing was a nice touch. |
| Aug 27 01:36:00 | 26m 00s | ALIEN RESCUE | As many have said, an interesting idea. Also, naming it bomba atómica made me suspicious XD. |
| Aug 27 02:14:00 | 38m 00s | Goomba Simulator 2015 | nice hehe XD |
| Aug 27 02:32:00 | 18m 00s | No Country for Troll Men | It'd be interesting if you had to manage different stats(aside from hunger and health) and the humans put a bit more resistance. |