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orion_black

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TimestampSince previousGameorion_black's comment
Aug 25 23:12:00 Hue and Cry The ending was expected(given the theme), but still kind of works. Aside from difficulty(level design), I would suggest to try to sync animation and movement speed it almost seems like the character is surfing through.
Aug 26 00:12:00 1h 00m Neverending Forest of Beasts Congrats on finishing your first entry.
Aug 26 01:16:00 1h 04m Monster Tactics Aside from animations taking a lot of time monsters only having one attack(and one special) turns the combat into a rather tedious affaire. I mean for the most part you are clicking on your chosen target(a kind of a trivial decision most of the time) just waiting for you special that in many cases result in simply attacking the same target or other no-brainer decision.
Aug 26 01:58:00 42m 00s Dungeon Decks Don't worry, as mentioned, it's more on the easy side of things and, more importantly, could be turned into an interesting game. <br/> <br/>A way to turn the camera around would be appreciated(specially with the two monsters thing) and also to skip heroes' actions.
Aug 26 02:09:00 11m 00s Stop the Princess! A bit too random for my taste, but nevertheless an interesting idea.
Aug 26 02:39:00 30m 00s R-ADIUS I had some troubles running the desktop version(not an openal thing), anyways I really liked your take on the theme. I would really like to see a more fleshed out version.
Aug 27 01:10:00 22h 31m Kawaii Rainbow Happy Time!!!!!!!! Tiles and background hue changing was a nice touch.
Aug 27 01:36:00 26m 00s ALIEN RESCUE As many have said, an interesting idea. Also, naming it bomba atómica made me suspicious XD.
Aug 27 02:14:00 38m 00s Goomba Simulator 2015 nice hehe XD
Aug 27 02:32:00 18m 00s No Country for Troll Men It'd be interesting if you had to manage different stats(aside from hunger and health) and the humans put a bit more resistance.