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Feedback comments for LD33
GeeItSomeLaldy's games and stats for all events →
| Timestamp | Since previous | Game | GeeItSomeLaldy's comment |
|---|---|---|---|
| Aug 24 07:48:00 | Lovers on a Park Bench | A thoroughly silly and irreverent game. I love it. | |
| Aug 24 07:50:00 | 2m 00s | Alieanum | Web version links to a download, couldn't play it in browser (Chrome or Firefox) |
| Aug 24 07:50:00 | 0s | Speed Planet Assault | Web links to a download, couldn't play it in browser |
| Aug 24 07:54:00 | 4m 00s | Invasion | No instructions. Your attacks don't seem to do anything against the enemy ships. |
| Aug 24 08:05:00 | 11m 00s | "Real" | Couple of things I liked about it: <br/> <br/> - The 'monsters' had pathfinding, and wouldn't just fall into pits (or rub themselves against walls). <br/> - The bright blue shadow made platforming much easier <br/> <br/>The main problem I had was that I couldn't click on the Yes/No dialogue options so I couldn't progress, but it's clear to see where the theme was going to take it. |
| Aug 24 08:09:00 | 4m 00s | The Endangered Death Falcon | Took a bit of getting used to the flight controls but was quite fun when you got the hang of it. <br/> <br/>Couldn't play for too long though, the music is just nasty D: |
| Aug 24 08:14:00 | 5m 00s | Beats of Nightmare | Interesting game, but the repetitiveness of the soundtrack, as well as non-obvious dead-ends combined with the camera speed made for a frustrating time. <br/> <br/>I think if the perspective was either directly behind, or directly above it would work a lot better, the almost fish-eye nature of the camera was very disorienting. |
| Aug 24 08:18:00 | 4m 00s | Release The Kraken | Difficult to control, but I guess that's what you were going for. <br/> <br/>Mouse control didn't seem to work in Firefox, had to run it in chrome. |
| Aug 24 08:32:00 | 14m 00s | Test | Most fun game of the compo! srsly |
| Aug 24 08:36:00 | 4m 00s | beastbook | Great concept, but a bit of a delay before showing 'lie detected' or before showing the next thing would have helped the flow a little. |
| Aug 24 08:45:00 | 9m 00s | Monster Night | The game seems to play itself. I have no idea what's going on. <br/> <br/>Looks pretty though. |
| Aug 24 08:51:00 | 6m 00s | Competition Inside Monsterous Inc | Good concept, just wish I could speed up the text a bit :) |
| Aug 24 08:55:00 | 4m 00s | Billi The Monster | Cantkillme.Cantkillme.Cantkillme.Cantkillme.Cantkillme. <br/> <br/>(seriously though, great game. just, that line was repeated waaay too much) |
| Aug 24 09:42:00 | 47m 00s | Minion Factorium | Difficulty ramps up a bit too much perhaps. Fun nonetheless. |
| Aug 24 10:18:00 | 36m 00s | Underwater Secrets | Great concept. <br/> <br/>Also, you missed a pun about anemones being your enemies. |
| Aug 24 10:28:00 | 10m 00s | Hue and Cry | Awesome. <br/> <br/>That stage in the middle, with the two guys and the bin was really difficult. Once I passed that the rest of the game was really easy. |
| Aug 24 10:46:00 | 18m 00s | The Cauldron of Humanity | Took a while for me to realise I could move and attack. Some more instructions would have been nice :) |
| Aug 24 10:48:00 | 2m 00s | Abnormal slime | Won't let me download unless I have a dropbox account |
| Aug 24 10:52:00 | 4m 00s | Shadow Walk | Those damn kids keep flicking the lights on and off! |
| Aug 24 10:56:00 | 4m 00s | Lady Bug | Awesome, but I agree with Mr Jorts that is suffers from a lack of repeatability. That some delay, or reaction time, from the guards (maybe indicated by a ! above their heads or something) would reduce some of the frustration without ruining the challenge |
| Aug 24 11:02:00 | 6m 00s | The Life of an RPG Monster | RIP indeed. <br/> <br/>Also, your embed code breaks out of the frame and, somehow, prevents you from going back in the browser. I had to go search for this game again in order to review it. |
| Aug 24 12:34:00 | 1h 32m | Dreamcatchers | Mouse look is far too sensitive. I'm either lookup up or down, never straight ahead. Needs a slider or something. |
| Aug 24 12:35:00 | 1m 00s | Damage Control | Great take on the theme |
| Aug 24 12:47:00 | 12m 00s | Dominion | Interesting idea, but the platforming is way too floaty with no air control, and I think the ecoplasm idea just hamstrings you unnecessarily. <br/> <br/>The possession mechanic has a lot of potential though. |
| Aug 24 12:58:00 | 11m 00s | Homeland | I liked it, even if the click boxes were *tiny*. |
| Aug 24 13:17:00 | 19m 00s | Vermy The Vomiting Zombie | No indication you had to use the arrow keys to fire (or, indeed any mention of using WASD to move). <br/> <br/>Eventually figured it out, but could do with some instructions. |
| Aug 24 13:29:00 | 12m 00s | Eye of the Basilisk | Once I figured out what was going on it was great. Could have done with more instruction though |
| Aug 24 13:31:00 | 2m 00s | You need a Hug | HUUUUUGS |
| Aug 24 19:55:00 | 6h 24m | Dungeon Master | Idea was good, lots of great potential, but you could easily get the hero stuck on an corner. <br/> <br/>Music was pretty bad too. |
| Aug 25 17:55:00 | 22h 00m | I'm a Monster Rawr! | Really cute. Took a while to figure out what I had to do though. <br/> <br/>Also, the music doesn't loop :) |
| Aug 25 18:09:00 | 14m 00s | Of Glorious Nation | 40 tanks, couldn't reconquer anything. button just did nothing. Interesting idea though. |
| Aug 26 18:24:00 | 24h 15m | Takodemon | QWOP with more keys. Just what I always wanted! <br/> <br/>D: |
| Aug 26 18:33:00 | 9m 00s | U no take Loot! | Excellent. |
| Aug 26 18:45:00 | 12m 00s | Lecture Me | Not entirely sure what I just played. But I drew funny faces a lot. |
| Aug 26 19:30:00 | 45m 00s | Quarantine | Really really adicting |
| Aug 26 19:44:00 | 14m 00s | I HATE HALLOWEEN | excellent! |