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foxor

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TimestampSince previousGamefoxor's comment
Aug 24 04:48:00 Monsters Reversed Fun!
Aug 24 05:01:00 13m 00s Safari The ending was a bit uncomfortable.
Aug 24 05:06:00 5m 00s Poopie the Flying Monster A bit crude for my tastes
Aug 24 05:13:00 7m 00s Those Dirty Colonists I think the game would be fun if it just let me play. As soon as the resources start coming in, the game ends for some reason.
Aug 24 05:19:00 6m 00s Monsters Eating Om. Nom. Nom. Nom. Om
Aug 24 05:40:00 21m 00s The Wrath of Gandhi Apparently it was an arithmatic overflow in Civ 2 that turned Ghandi from a pacifist for a bloodthirsty murderer. <br/> <br/>Great entry, although I had to restart after I clustered my buildings too close the first time.
Aug 24 13:10:00 7h 30m Pixel Corruption Fun idea!
Aug 24 13:14:00 4m 00s You are a Zombie? Seems more like I'm a person than a monster.
Aug 24 13:24:00 10m 00s 100 Hunters Very fun! Reminds me of crimsonland. Sometimes the hunters wander off the map, and their spawn rate is a bit low.
Aug 24 13:31:00 7m 00s Hate How does the click to kill work? I clicked and nothing happened.
Aug 24 13:35:00 4m 00s The Monster in Man Cool! Patience is super important.
Aug 24 13:38:00 3m 00s Kerberos Fun! But the keys are split apart on my ergonomic keyboard.
Aug 27 13:31:00 71h 53m Teukka The Necromancer So fun!
Aug 27 13:55:00 24m 00s ECS in Python Seems like a start to a potentially useful project, but ATM it doesn't do enough to be worth the overhead. <br/> <br/>Next steps seem to be things like adding a serialization engine, visual editor, asset importer, graphics pipeline and all the various parts necessary to support the "drawing system". <br/> <br/>Python totally needs better game engines!
Aug 27 13:58:00 3m 00s 2004: Back in Iraq That quick time system is really hard.
Aug 27 14:05:00 7m 00s Ludzilla Animations are super problematic for any game where characters are in physical contact with each other or static geometry, and this game is no exception. <br/> <br/>It's too slow, but I expect if you sped it up, it would just become more obvious that the claw/building interaction is a bit broken.
Aug 27 14:09:00 4m 00s Spiritbound Fun, and super hard! I didn't realize I wasn't supposed to kill people at first...