thebrickanator 2015-08-24 05:19
it functional and is fun but unfortunately it is just not finished enough and I assume this is because of the time limitations. I would have loved to see what you could have achieved with more time :)
Foon → Ludum Dare Explorer → LD33 → The Monster in Man
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 69 | ||
| Innovation | 405 | 3.09 | ||
| Fun | 599 | 2.82 | ||
| Theme | 663 | 3.06 | ||
| Mood | 698 | 2.61 | ||
| Graphics | 702 | 2.59 | ||
| Overall | 706 | 2.86 |
it functional and is fun but unfortunately it is just not finished enough and I assume this is because of the time limitations. I would have loved to see what you could have achieved with more time :)
It's a shame there's no audio, because this could be moody as hell.
I really like the concept, and there's flow to the gameplay. Having upgrades is nice.
The minimalistic graphics is okay. It subtracts from the emotional effect, but if you chose to move this forward, you could play this as "the inherent anonymity of war" or something.
Anyways, great job.
PS: Runs on Mac. (Should be true for all Unity games, but sadly isn't, from what I've tried in the compo so far.)
Cool! Patience is super important.
Really interesting theme I like the father-daughter relationship
Fun! Ending is extremely sad...
I like what you did.
The destructible buildings are cool
i think my child hates me now.. :) good job for only 14 hours.
Nice touch, i love the wait for the bomb to drop. Story get you in the mood. Would love some graphics and some music in the next version. Would play such version even more!
Really well made, one of the most enjoyable games I've played so far. I like the delay in the shell, making it harder. Wish there was more to it :)
Thanks everyone!
@filiph I know, I wish I had time to add audio it would have really pushed the feeling of war in the game. I'll just have to do it for the next version!
@chromebookbob Thanks! It was actually just something I thought of near the end to help it better tie in to theme. I really wish I could have spent more time on it with voice acting, though.
@raducumiczzz Haha thanks! Just wait, there'll be more of this!
Surprisingly engaging given the art. I really felt bad when I killed civilians. Innovation 5/5. Well done!
Given the state the game is in it's pretty fun and a very original idea.
Sometimes soldiers get stuck on people and won't move for several seconds.
Sad you did not have much time. Still nice for only 14h
Nice and simple game mechanic, and the beginning of a cool idea. Unfortunately, lacking a bit in terms of polish which hits the fun and a mood factor a bit. Good for being made 14 hours!
Nice entry: It would be cool to see how many and which upgrades did I buy. because now i can see onl;y the amount of money i've spent. In GUI.
Really well done for such a short time frame. Great job :)
Very nice idea and commited game. It's sad you couldn't work more the art and mood.
It reminds me the game "September 12th".
Nice work!
Well...
The only things I can only say that, except the graphics and sound, in the last level I can't kill the last of them. It seems he become immortal. And the only ways to kill the civilians and enemies is 2 ways: Or corner them and blast them all or be a super damn sniper and hit them in the "eye". We fire bomb, so they need to die against them, not to be pushed.
Overall, the game is regular. It needs to add graphics and sound assets and fixes stuff. But making a game in 14 hours is a great feast.
Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy.
This game made me feel bad about myself. It's surprising how powerful the message from the girl was. I don't think I would feel bad at all without that in the game.