Foon → Ludum Dare Explorer → LD33 → Feedback comment stats → FloatingGhost
Feedback comments for LD33
FloatingGhost's games and stats for all events →
| Timestamp | Since previous | Game | FloatingGhost's comment |
|---|---|---|---|
| Aug 24 13:44:00 | Monster Amongst Us | My little guy gets stuck and becomes unresponsive <br/> <br/>- Linux x86_64 | |
| Aug 24 13:48:00 | 4m 00s | Sefydlogiad | >A new figurine of your waifu. <br/>>Normies will attempt to make conversation with you. Ignore them. <br/>>They merely distract you. <br/> <br/>10/10 I like you |
| Aug 24 13:50:00 | 2m 00s | yummy, tasty humans | Nice graphics <3 |
| Aug 24 15:02:00 | 1h 12m | Ant Destroyer | Lovely art style <3 |
| Aug 24 15:07:00 | 5m 00s | Being a Video Game Monster! | The turning is a bit too fast, nice otherwise |
| Aug 24 15:12:00 | 5m 00s | Free Me, You Idiots! | can't run it <br/> <br/>$ ldd gbgames-ld33-bin <br/>libSDL2-2.0.so.1 => not found <br/> <br/>$ sudo apt-get install libsdl2-2.0-0 <br/>libsdl2-2.0-0 is already the newest version. |
| Aug 24 23:48:00 | 8h 36m | Meet the Monsta | That music <3 |
| Aug 24 23:52:00 | 4m 00s | Pirate RPG | Can't run <br/> <br/>java.lang.NegativeArraySizeException <br/> at org.classpath.icedtea.pulseaudio.PulseAudioClip.open(PulseAudioClip.java:449) <br/> at sfx.AudioPlayer.<init>(AudioPlayer.java:40) <br/> at sfx.AudioPlayer.<clinit>(AudioPlayer.java:11) <br/> at gamestatemanager.SplashState.init(SplashState.java:19) <br/> at gamestatemanager.GameState.<init>(GameState.java:13) <br/> at gamestatemanager.SplashState.<init>(SplashState.java:14) <br/> at gamestatemanager.GameStateManager.<init>(GameStateManager.java:20) <br/> at game.Game.start(Game.java:81) <br/> at game.Game.<init>(Game.java:75) <br/> at game.Game.launch(Game.java:188) <br/> at game.Game.main(Game.java:175) <br/> <br/>Linux x86_64 |
| Aug 24 23:56:00 | 4m 00s | Monsters | Can't run, crashes when I click play. <br/> <br/>Linux x86_64 |
| Aug 25 00:00:00 | 4m 00s | Childhood Monsters | Had to go install Java 8 <br/> <br/>Massive errors log <br/>http://pastebin.com/m4nGKiMS |
| Aug 25 00:18:00 | 18m 00s | Even In Your Ludum Dare | That's so cute <3 |
| Aug 25 00:35:00 | 17m 00s | Ghost Duck | WEHK WEHK WEHK |
| Aug 25 21:06:00 | 20h 31m | Death from above | FoV made me feel ill, but I'm prone to that. <br/> <br/>Otherwise solid. Great music |
| Aug 26 15:45:00 | 18h 39m | The Weird Monster Thing's Adventure! | Can't click play <br/> <br/>- Linux x86_64 |
| Aug 26 15:47:00 | 2m 00s | Adolf no Baito! | Wed Aug 26 16:46:09 BST 2015 ERROR:Only .xm, .mod, .aif, .wav and .ogg are currently supported. <br/>org.newdawn.slick.SlickException: Only .xm, .mod, .aif, .wav and .ogg are currently supported. <br/> at org.newdawn.slick.Sound.<init>(Sound.java:95) <br/> at com.pixelperfect.adolf.ChoicesState.update(ChoicesState.java:418) <br/> at org.newdawn.slick.state.StateBasedGame.update(StateBasedGame.java:266) <br/> at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:663) <br/> at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:411) <br/> at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:321) <br/> at com.pixelperfect.adolf.Main.main(Main.java:62) <br/>org.newdawn.slick.SlickException: Failed to load sound: <br/>Wed Aug 26 16:46:09 BST 2015 ERROR:null <br/>java.lang.NullPointerException <br/> at org.newdawn.slick.Graphics.drawImage(Graphics.java:1384) <br/> at org.newdawn.slick.Graphics.drawImage(Graphics.java:1433) <br/> at com.pixelperfect.adolf.ChoicesState.render(ChoicesState.java:324) <br/> at org.newdawn.slick.state.StateBasedGame.render(StateBasedGame.java:199) <br/> at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:688) <br/> at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:411) <br/> at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:321) <br/> at com.pixelperfect.adolf.Main.main(Main.java:62) <br/>Wed Aug 26 16:46:09 BST 2015 ERROR:Game.render() failure - check the game code. <br/>org.newdawn.slick.SlickException: Game.render() failure - check the game code. <br/> at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:691) <br/> at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:411) <br/> at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:321) <br/> at com.pixelperfect.adolf.Main.main(Main.java:62) <br/> <br/> <br/>- Linux x86_64 |
| Aug 26 15:57:00 | 10m 00s | Monster Destroyer of Cities | Linux x86 <br/> <br/>it made me face backwards and move continuously |
| Aug 27 17:30:00 | 25h 33m | Welcome to Cronenburg | did not play nice with ALSA - when the music worked it tanked my FPS <br/> <br/>otherwise nice |
| Aug 27 17:46:00 | 16m 00s | Blenderman | No data folder on linux it seems |
| Aug 29 23:03:00 | 53h 17m | Monster is Life | But what if ludum dare was not kill |