Foon → Ludum Dare Explorer → LD33 → Feedback comment stats → divillysausages
Feedback comments for LD33
divillysausages's games and stats for all events →
| Timestamp | Since previous | Game | divillysausages's comment |
|---|---|---|---|
| Aug 27 22:02:00 | 40 and still a Zombie | Really nice graphics and music, though the mini-games were surprisingly difficult. Are you meant to be able to escape the lady on the dancefloor after she catches you? Great work! | |
| Aug 27 22:17:00 | 15m 00s | The Hunt | Great idea! Would be nicer to switch between views using the mouse wheel, as 1,2,3 are awkward to get to when using WASD. <br/>BTW, seems like your web link is bugged? The first time I got a page which I assume would be what a unity3d file looks like as text, while the second time crashed my browser |
| Aug 27 22:20:00 | 3m 00s | Swiftrunner's Wrath | Very hard game! By the time the minotaur swung the enemy was already away, or I was dead. Nice music though |
| Aug 27 22:34:00 | 14m 00s | Nessie's Buffet | Catching sharks and octopuses is pretty hard! They're going a bit too quick for comfort. <br/>Nice take on the game |
| Aug 27 22:44:00 | 10m 00s | Lovers on a Park Bench | Excellent music and a lovely mood overall! The only thing I can say against it is the time it took to actually get into the game (obligatory 30s ad, followed by unskippable warning) |
| Aug 27 23:00:00 | 16m 00s | Almost Heroic | Really well polished game! Well done! |
| Aug 27 23:10:00 | 10m 00s | Hop's Hope | Seems like a pretty polished game, but unfortunately it doesn't look like my computer's able to handle it properly :( |
| Aug 27 23:23:00 | 13m 00s | McTremson Bar | Really nice graphics and audio! Would love for it to be a bit quicker though |
| Aug 29 21:02:00 | 45h 39m | The Loved Ones | Nice take on the theme! Also, that's a pretty aggressive VO :D |
| Aug 29 21:23:00 | 21m 00s | Delicious Cortex | Very polished game, and great job on the level layouts! |
| Aug 29 21:28:00 | 5m 00s | PixelMonster | Took me a while to figure out what was going on, but this is a pretty good idea! The controls were a bit twitchy for me to be confident in moving around though. Congrats on your 3rd kid btw |
| Aug 29 21:34:00 | 6m 00s | Minion, I have to take a leak. | Super hard! First time, I was straight up against the big snake guy, the next he spawned on top of me :D <br/>Favourite part: setting up loads of fire whirlwinds then blasting into them to have a mega chain reaction |
| Aug 29 21:48:00 | 14m 00s | YouAreTheMonster | Reminds me of a horror film called Cube (https://en.wikipedia.org/wiki/Cube_(film)) :D <br/> <br/>How do I tell which room is the end room? I ended up in one with a green light on the floor, but no console to enter a key and all the doors were locked. I guess that was it? |
| Aug 29 21:53:00 | 5m 00s | Stomp City | Very short, and the collisions seemed to be off - I'd get stuck on the side of a building, or in mid-air? Trying to bounce from building to building without hitting the ground is pretty amusing |
| Aug 29 22:13:00 | 20m 00s | HUTAP - HUman TArget Practice | Amusingly, the machine gun makes it harder to get a streak going :D <br/>Nice physics going on, though it would be nice if the dolls moved more as at the minute, it lacks a challenge. Good job! |
| Aug 29 22:21:00 | 8m 00s | Dinosawr Roflstomp | Love the graphics! +1 for the score and the health meter, though not taking any damage does allow for gathering up about 100 little cavemen to stomp all at once... |
| Aug 29 22:40:00 | 19m 00s | Rob The Good Guys | Excellent game, really love the idea! You should add the ability to teleport in mid-air - could make for some nice combos, as well as some frantic last-minute saves when you mis-time a jump. Great work! |
| Aug 29 22:54:00 | 14m 00s | -=SPACE RAM=- | Gorgeous game, though I got caught in the gravity well of an enormous planet and couldn't move :( |
| Sep 1 21:58:00 | 71h 04m | Kraken Babies | This is actually a pretty fun game; very strategic - excellent work! |
| Sep 1 22:03:00 | 5m 00s | Madboss | The art and animation is lovely, but it really lacks an objective; something to aim for, or even some way to lose. Good work! |
| Sep 1 22:12:00 | 9m 00s | Colony 06 | The rate of fire in relation to the amount of enemies you face is insane :) Also, it made my computer sad, then the lights went out, then my computer cried :( |
| Sep 1 22:18:00 | 6m 00s | Poust | Really nice idea, though I kept dropping down because of that huge gap in the middle :) <br/>Not sure if it was my computer, but I found the controls to be lagging slightly, making timing difficult (I was playing the full screen version, as the in-line version would move the page every time I jumped) <br/>Great work! |