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BoaHeck_ArtGent

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TimestampSince previousGameBoaHeck_ArtGent's comment
Aug 25 02:39:00 Meeuw What a fun game. I even managed to climb the cliff at the left and get a view over what I had destroyed. Wasn't sure what the point of the stick things was though. Definitely made sure to destroy as much as possible. Would be cool too see this but you can fly too. <br/> <br/>I'm just glad this exists and isn't called "Seagull Simulator"
Aug 25 02:53:00 14m 00s Me Wow short but sweet. The perfect jam voting experience. The art, animation and overall mood of this piece was wonderful. <br/> <br/>I really enjoyed the ending and the animation that was for that.
Aug 25 13:20:00 10h 27m noodle ramen :O nu ra nu nu n-nu men rah nu <br/> <br/>Super good :)
Aug 25 13:39:00 19m 00s Hope I hope you work on this post compo, I really want to find out the rest of the story.
Aug 25 14:20:00 41m 00s I AM THE SUN It's extremely artistic and seems to have a lot of thought put into it for 3 days. I watched your progress on twitter and downloaded this as soon as possible after the jam.
Aug 25 16:54:00 2h 34m B(L)OB Good job, the pixel art style was well done and the gameplay mechanics were interesting. I would love to see a version of this worked on a bit more.
Aug 25 18:42:00 1h 48m Don't get caught in focus The idea is good but the tutorial is a bit confusing and flashed bye too fast for me. The art was well done for it's style. I also wish you had more time to look at the sighting bits, I felt like I might have been missing jokes. Maybe pause the game when you are spotted then have a continue button I see you didn't allow ratings on audio so I presume it wasn't something you made but nonetheless it was well chosen and fitted in to the mood of the game wonderfully. <br/> <br/>Overall a good job. Keep on jamming.
Aug 25 19:05:00 23m 00s You Have Been Found Guilty A great take on the theme, the graphics were amazing the story was good and the audio gave a good sense of urgency. <br/> <br/>However. The first time I played I started attacking people but after atacking about 5 people I started just running through and bet it without another death. Then the second time I killed everyone with little difficulty. I feel something as simple as say walls that you have to jump over and something that you can only go under might force you into more combat situations and create spaces where there is more difficulty in the combat. <br/> <br/>Overall it was a solid and interesting jam game which lacked something gameplay wise. Well done on making an enjoyable experience.
Aug 25 19:11:00 6m 00s Pac Hunters An interesting idea well presented. I found the AI a little wonky at times though.
Sep 7 15:02:00 307h 51m Ugly Turtle Lot's of fun but I couldn't tell when I died. Overall a very cool game well done, I would love a version for my phone.
Sep 7 15:11:00 9m 00s The Monster Way An interesting little game. Really interesting mechanics. Unfortunately the gameplay was a bit slow for me and the writing just slightly boring but good overall.
Sep 7 15:15:00 4m 00s Monster Creator Cool and interesting idea. Good job.
Sep 13 20:04:00 148h 49m i Have a Choise Iiiinteresting... <br/> <br/>Really loved the art audio and mood but the themes the game deals with aren't actually dealt with. I really want to love this game, I love the ridiculousness of it all but I feel some of it could have been different and been more disturbing. <br/> <br/>Anyway I really liked it after some thought.
Sep 13 20:10:00 6m 00s Derpzilla A wonderful little game well done!
Sep 13 20:14:00 4m 00s Tourette's Cop Easily one of the best games I've played this LD. Well done on a really great entry.
Sep 14 20:39:00 24h 25m Adula Lovely short experience, and simple but effective take on the theme.
Sep 14 20:45:00 6m 00s Micromancer One of my favorites so far.
Sep 14 20:55:00 10m 00s Some Knights Left Perfect game. Exactly what I was looking for with this theme well done.
Sep 14 21:02:00 7m 00s A battle for the graveyard Interesting take on the theme well done. I jus wish I had someone to test with also maybe a slight colour difference between the two sides enemies could go a long way towards readability in a 2 player situation.