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Feedback comments for LD33
Arcadonauts's games and stats for all events →
| Timestamp | Since previous | Game | Arcadonauts's comment |
|---|---|---|---|
| Aug 24 01:47:00 | Bug life | This feels like a really solid tutorial for a good game. Now that the compo is over, you should consider expanding it to a full game. | |
| Aug 24 01:54:00 | 7m 00s | Agent | Not really my scene, but thoughtfully produced and aesthetically consistent. |
| Aug 24 02:14:00 | 20m 00s | Masyu | This is a great song! Not being able to undo makes game-play frustrating. Also, I couldn't figure out how to restart without refreshing the page. The mechanic sure was interesting though. |
| Aug 24 02:21:00 | 7m 00s | Airhorn Monster | "Party Monster" is a pretty clever take on the theme! |
| Aug 24 02:26:00 | 5m 00s | Shadow | The game feel is excellent, it's a shame it's not finished. |
| Aug 24 02:32:00 | 6m 00s | Monster Chomper | Would not open. "A Java Exception has occurred." |
| Aug 24 02:39:00 | 7m 00s | Monster Positioning System | Really clever idea, but the UI could use some attention. Making the monster hit-boxes a bit bigger would have helped a whole lot. <br/> <br/>This could make a good mobile game. |
| Aug 24 03:11:00 | 32m 00s | Village Terrorizer | This looked good (though the sunlight was a little too much for me). I love the idea of this game supporting multiple play styles, but I feel like the scoring system undercut that (there's no wrong way to play it, but if you don't play it the right way, you won't get points... what?). <br/> <br/>This is really great, and my feedback is really just minor nitpicks. I can't believe this is only 48 hours of work! |
| Aug 24 03:18:00 | 7m 00s | Adula | Man... this looks amazing. It's a shame it's so short. |
| Aug 24 03:27:00 | 9m 00s | GOBBO HERDER | Fantastic idea, but it wasn't very responsive for me. |
| Aug 24 03:31:00 | 4m 00s | Bloodworm | I came over to play this game after I noticed you commented on mine (thanks!), but it won't open. I double click the .exe, and give it permission to run, and nothing happens. |
| Aug 25 01:02:00 | 21h 31m | Greetings, Human | Really interesting idea. The timer ticking down while I sort through my notes really kept engaged. The music added a lot to the mood, and the backstory felt very real to me. <br/> <br/>I would have liked for there to be something more to the interactions (aside from hello/goodbye). Also, I was a little surprised to discover that gender is a universal constant. |
| Aug 25 01:06:00 | 4m 00s | Seven.Eat.Nine. | This is so clever. If you just slowed it down enough for me to keep up... |
| Aug 25 07:36:00 | 6h 30m | Brutally Insane Ripped Six Pack Abs With One Weird Trick Discovered by a Proletarian | I clicked on this because the name made me laugh. This is an odd little game, and I mean that it the best possible way. |
| Aug 27 03:48:00 | 44h 12m | Get Home | I love the original mechanic. It'd be interesting to see this expanded into larger game with more (perhaps collectible) shadow powers. |
| Aug 29 05:47:00 | 49h 59m | Who Shot First | This is a great idea and a really good use of the theme. The first time I killed innocents (while I was still trying to figure out gameplay), I really felt like crap. Nice job! <br/> <br/>I wish the zoom in on death was skippable. <br/> <br/>I accidentally killed an 82 year pop singer. <br/> <br/>This may be my favorite idea so far. |
| Aug 29 06:06:00 | 19m 00s | Shadow Nightmare | I'm not really sure I understand what's going on, but it sure is mechanically interesting. |