Foon → Ludum Dare Explorer → LD33 → Feedback comment stats → Waterman7
Feedback comments for LD33
Waterman7's games and stats for all events →
| Timestamp | Since previous | Game | Waterman7's comment |
|---|---|---|---|
| Aug 25 17:31:00 | haPe | love it! | |
| Aug 26 19:10:00 | 25h 39m | Cave Sweet Cave | I really liked the music and overall feel of the game, good job! <br/>There are some nice gameplay ideas in this, I would have loved to see them explored in some more challenging levels. |
| Aug 27 14:42:00 | 19h 32m | A cup of tea with my Aunti MICROPHONE REQUIRED | That was fun. :) <br/>Sadly, I couldn't make it to the end (supposing there is one), because I got stuck in front of a wall at some point. <br/>Great mood though, good job! |
| Aug 27 14:47:00 | 5m 00s | M.M.O.C.E | Crashes after a few seconds. :( |
| Aug 27 14:57:00 | 10m 00s | The 74% scientifically inaccurate cheese fabrication process | My cheese got stuck on the board, so I couldn't get it to rest in the mould. Would have loved to see the ending :( <br/>Apart from that, great job! |
| Aug 27 15:48:00 | 51m 00s | Going For A Walk | very good! |
| Aug 29 19:03:00 | 51h 15m | Disco Arachno | Cool concept. I would have liked to have some additinional incentive to move around except dodging the currents. Maybe score-pickups or something. Apart from that, it was quite fun. Good job! :) |
| Aug 29 19:08:00 | 5m 00s | Invading Space | I had trouble hitting those tiny and fast Invaders with the mouse. Maybe a different control scheme would help it. Since it's only three invaders anyway, you could easily bind each of them to its own key. <br/>Apart from that, it's a nice concept. Good job! |
| Aug 29 19:22:00 | 14m 00s | They Came in the Night | Really interesting concept, I enjoyed it very much! Also loved the mood set by the abstract graphics and music. Well done! <br/>I didn't finish it though, having to wait for a whole minute for each word got tedious pretty quickly. :/ |
| Aug 29 19:37:00 | 15m 00s | Office Hours | Well, that was surprisingly satisfying. I didn't quite get how the rage-mode worked but it was fun nontheless. <br/>Loved the music and visual feedback. Great contrast between "boring"- and "rage"-mode. Good job! <br/>Also, that bullet behaviour is amazing :D |
| Aug 29 19:50:00 | 13m 00s | Monsters always finish last | Great mood and personality even though it's only blocks. Really enjoyed it! <br/> <br/>PS: Thanks for commenting on my game! To answer your question: Yes, it's solvable ;) |
| Aug 30 16:32:00 | 20h 42m | Dissident | Surprisingly, I was not a monster. <br/>Cool concept, I like the idea of basically two different games in the same framework. Too bad there wasn't more of a challenge to either of them. <br/>A nice entry nonetheless! |
| Aug 30 16:36:00 | 4m 00s | Minotaur | Cool concept. Loved chasing those little people around. Too bad I couldn't do anything to them (I think?) |
| Aug 31 10:06:00 | 17h 30m | Bear fury | Love the bear sprite and animation. Brilliant mixture between mad and derpy. <br/>Nice to be able to destroy everything, even trees. Could be a bit more challenging though. |
| Aug 31 10:15:00 | 9m 00s | Sick Sheeps | This game taught me to appreciate how important wolves are for our ecosystem. Good job! |
| Aug 31 10:45:00 | 30m 00s | MOTHERTONGUE | This was great fun! Definitely my favourite entry so far. Flinging around humans with your tongue never gets old... <br/>Sounds got a bit annoying after a while and the Game Maker standard particle effects were somewhat out of place imo, but apart from that I very much enjoyed it. Good job! |
| Aug 31 18:38:00 | 7h 53m | Soup | Great visuals, I'd love to see how you did those... |
| Sep 7 21:22:00 | 170h 44m | Buddies for Baldwin | This made my day. Love it! :) |