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shadow64

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TimestampSince previousGameshadow64's comment
Apr 23 01:19:00 Mass-X I enjoyed the mechanic a lot. I did run into the browser issue, but you were right: full screen helped. I look forward to seeing you expand this and adding more levels/story. It's a strong mechanic that I could see being used in a number of ways. Congrats and thanks for sharing!
Apr 23 01:33:00 14m 00s Minotaur I really liked this mechanic and the mood was solid. I really felt the mystery that you were trying to create and I didn't even read how to play and understood the controls and what to do almost intuitively. Nicely done! Thanks for sharing and congrats on getting it finished for us!
Apr 23 20:47:00 19h 14m Sun Wukong Overall it's very fun to play. It took me a while to figure out where to go, I think that there's a gap between telling the player that you use the platforms to get up and finding that wall bust move - since the platforms aren't used much to get to it, it's sort of misleading, but I figured it out eventually so not too rough. <br/> <br/>Again, overall great job and it's exciting to see all the work you did in the timelapse. Congrats on finishing and thanks for sharing!
Apr 23 21:01:00 14m 00s Ring Retorter A fun idea and a great concept. I enjoyed the music and the sprite art. The writing is solid, but for the sake of clarity, maybe try having really specific lines. <br/> <br/>In further testing, if you found that a retort could work for a few different insults, then maybe give that one partial credit, so that the player doesn't feel like they're just trying to figure out your thought process. <br/> <br/>Thanks for sharing and congrats on finishing! :)
Apr 24 02:11:00 5h 10m Deadly rain The game has a nice mood and it's definitely an unconventional weapon. I thought about doing something similar, so it's interesting to see where you went with it. The background tiles were really well done. <br/> <br/>I did feel like it was a little bit random and because of that I died more times just because of that than because of being able to predict anything. Sometimes I had to die, but obviously that would be fixed in future iterations. <br/> <br/>Good work! Thanks for sharing and congrats on completing! :)
Apr 24 20:32:00 18h 21m Legends of Kersalmon Thanks for commenting on my game! :) I love the idea of the fish and having different abilities based on the fish you have. The music gets a little repetitive, but obviously that can be tough. The level design could use some work - leaving the initial area takes a really long time and there's not much to do. <br/> <br/>Combat is good and again, the idea is great. Thanks for sharing and congrats on completing! Keep going with this!
Apr 24 21:05:00 33m 00s Crystalline Great work here, man. Really enjoyed this one and the puzzles were really well done. I wasn't able to finish yet, but I'll definitely be coming back for more. Congrats on finishing and dooooo more. The music creates an awesome mood, too. Very nicely done. Loops incredibly well.
Apr 25 02:02:00 4h 57m Cereal Killer Nice work on implementing upgrading turrets - some additional changes to their look (not just their block) would have been nice. I liked the music and it didn't feel repetitive. I like the idea of using milk as a weapon, but I can't really tell what the cannons are since they don't look like milk bottles or cartons. Right now they just look like colorful cannons. <br/> <br/>Overall nice job and thanks for sharing. And thank you for commenting and rating my game. I really appreciate it. Congrats on completing!
Apr 25 20:45:00 18h 43m The B Team Great job guys! I dig the art and the puzzles are tough! Controls are a little twitchy on controller, hard to swap menus. Overall a lot of fun! :)
Apr 26 00:30:00 3h 45m Crump Rush This was a great play. :) Had a good time. At first I was wondering why the mouse buttons were set up the way they were, but as I got going and realized the mistake I was making it picked up pace. Cool stuff. Very Meat Boy. :) <br/> <br/>Thanks for sharing and congrats on finishing!!
Apr 30 05:33:00 101h 03m One of them A really solid method of conveying narrative and a very well-made point. Thanks for sharing and congrats on finishing! :)
Apr 30 06:10:00 37m 00s Fathom Overall a great entry! The platforming is a little float-y for my taste, but it still gets the job done. I absolutely LOVE the art style, as it seems like everyone does. The weapon is definitely uncommon and pretty original, so I dig it! I enjoyed the music, and enjoyed myself! <br/> <br/>Great job! Thanks for sharing and congrats on finishing!
May 4 07:23:00 97h 13m P.O.F : The Power of Friendship Thanks for playing and rating my game! :) I like the concept of this, and the jumping is not bad. I was a little unclear on where I should go or what the collecting was about. It said 1000pts, but I wasn't sure what that meant. <br/> <br/>Love the fingers pointing as he walks. Way to give those compliments! And I really dug the music. <br/> <br/>Thanks for sharing and congrats on finishing!
May 4 07:30:00 7m 00s Crossy Hell Thanks for rating my game! Yours is really pretty and the gameplay is easy enough to figure out. I was a little unsure of when I was supposed to stop, but I was killing ghosts for a while before I put it down. <br/> <br/>The music was fun even though we can't rate it for that. The SFX clipped out a little. <br/> <br/>I'm actually unfamiliar with Crossy Road so I didn't get the reference and looked it up after playing. <br/> <br/>Overall, nice first jam entry! Keep it up!
May 4 07:37:00 7m 00s Lickitank Okay this actually made me laugh a lot. Thank you for playing my game and rating it. I wish you had had time for music, but the licking audio cracked me up. The jump could also be just a LITTLE tighter for my taste (no pun intended), but I didn't mind the floatiness that much. <br/> <br/>The art style is really cool! I wish like others that there was just more of the game. <br/> <br/>Thanks for making it and congrats on meeting the deadline!
May 4 07:50:00 13m 00s Escape from the Prison Planet I liked the music and the atmosphere a lot. As some have mentioned, I think it was a little too difficult to get started. I assume most people wind up going into space on their first run - I only noticed your instructions about the zero-g bug after I closed the game. <br/> <br/>I replayed and started heading down into the cave, but I was still just getting blown up. I found the ship pretty hard to navigate even with proper gravity. I feel like I'm missing a lot of cool stuff, but the gameplay I have to pass through to get there is a little too challenging so early on. <br/> <br/>It FEELS like I'd love it, if I could progress, but right now I can't. So my biggest suggestion is tighten up the controls and make them a little more reactive for the player. <br/> <br/>Still a cool idea and I want to see more of it. Thanks for sharing and congrats on meeting the deadline!
May 4 08:00:00 10m 00s Angry Beavers Overall, it seems like a cool concept and a fun game, but right now it seems like it's too buggy. I've tried to play the WebGL but it doesn't load for me. And the Windows version doesn't show me anything I'm hitting. <br/> <br/>Again, it looks pretty and the idea is really fun, but I don't want to rate it while it's in this state. If you let me know when it's up and running I'll come back and rate it. <br/> <br/>Thanks for rating my game and leaving feedback, I appreciate it.
May 4 08:08:00 8m 00s Bears in the Dark Yeah! This was fun. It simultaneously had me nervous but also laughing which is not an easy combination to get from people. <br/> <br/>I don't know what else to say, I just really enjoyed this. Maybe the reload on the pinecones could be better? Or there could be a better indicator of when the bears are close with your flashlight turned off? <br/> <br/>But for a jam game? Awesome! Thanks for playing and reviewing my game as well. And congrats!
May 4 08:12:00 4m 00s Loli Mechaslayer Thanks for rating my game and leaving feedback! This game seems EPIC! I agree with others that the boss had too much health. I also think that the controls, while original, were a little difficult for me to grasp and I wound up kinda just buzzing around most of the time. <br/> <br/>The graphics are great and the idea is cool, but I think the gameplay could just use a little more polish (obviously something you can do post-compo). :) <br/> <br/>Thanks again and take care!