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Mizipzor

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TimestampSince previousGameMizipzor's comment
Apr 20 08:54:00 Vampire Slayer Deluxe An interesting game. I played the first two levels and a bit into the third. The first weapon didnt seem to do anything, was that intentional? The knockback on the weapons, especially the third was quite extreme and made the game easy. The fact that blood was a few discrete particles with physics, making them roll around on the ground, cracked me up. It's a nice touch that the game auto pauses if you alt tab.
Apr 20 11:35:00 2h 41m Machine Kiss An interesting idea. But it seems the best approach is just to spam as many cards as you can? The graphics are really awezome, I'm missing a "zoom" settings though. Some of the sound effect volumes were a bit unbalanced. I don't really see how the theme applies here. Great job! :)
Apr 20 11:42:00 7m 00s Deadly rain This was awesome, especially the graphics. I like how the game is super hard, I didn't get far at all but this is something I will most likely return to and try to beat. And that says a lot. Though all the weapons in here look really conventional so I'm not sure how the theme applies. Great job overall! :)
Apr 20 12:18:00 36m 00s Battle of Tolzford A sincere WTF. This cracked me up. Everything about it is so weird. Could use some music though. Great job overall! :)
Apr 20 12:35:00 17m 00s Off to the Races Trying to squeeze in four players behind the same keyboard to play this will utterly wreck some friendships I reckon.
Apr 20 12:44:00 9m 00s SpaceType I like these kind of typing games. The biggest issue here is that I'm not really punished for typing the wrong character meaning that if I'm stuck or panic I can just mash all the keys on the keyboard and it will usually work out. Could really use some thumping techno music to go with the space theme. Player character could be made more iconic. Great job overall! :)
Apr 20 12:52:00 8m 00s Catcall Simulator 2015 That was surprisingly... creepy, especially the music. One of those games I will remember, and I'm not sure if it's in the good way. Great job overall! :)
Apr 20 14:00:00 1h 08m Melon Thrower A strange concept, I think the melon fire cooldown needs to be way shorter. Something about that background color makes it difficult to look at during longer sessions. Didn't try MP, though. :)
Apr 20 14:07:00 7m 00s Kitten Crazy difficult, especially with a mouse, and I kindea like that. Didnt get very far, gave up. Nice graphics. Music didnt get annoying. Good use of theme. Great work overall! :)
Apr 20 14:22:00 15m 00s SLICK LICKER Strange game, I kindea like it. Was really lost, didnt know what the different game objects did. It felt like I couldnt give the jump more power by dragging longer, like there was a soft cap on it. This game would benefit a lot of having multiple levels that teach you the game. Great job overall! :)
Apr 27 12:05:00 165h 43m Shape Blaster Rather shallow gameplay, but I suppose thats a thing in this genre. Could use some music. I was at first under the impression that I was working through levels, I was wrong (?). This concept could really benefit from expanding into having win/lose conditions.
Apr 27 12:10:00 5m 00s Try And Destroy This Black screen, seems to be stuck loading.
Apr 27 12:18:00 8m 00s POWERS I like it, especially that respawning was quick. Something about the controls felt off. Good amount of levels, I want to be able to complete a LD game. The short music loop got repetitive, which actually aided the theme. Awesome work powering through that lack of motivation!
Apr 27 12:22:00 4m 00s Goblin Weapons Good use of theme. Simple enough gameplay. Could use some music. I had to reload the page to play again, an ingame option would be nuce. Good job overall.
May 13 18:10:00 389h 48m Alien Crab in the Ghostmaze Very impressive!