Foon → Ludum Dare Explorer → LD32 → Feedback comment stats → Havacore
Feedback comments for LD32
Havacore's games and stats for all events →
| Timestamp | Since previous | Game | Havacore's comment |
|---|---|---|---|
| Apr 20 02:42:00 | Downbeat | I love rhythm games, and the concept of this is really awesome. It mentions that your attacks get stronger the more patterns you match, but I don't notice any sort of attacks. <br/> <br/>I do like the idea of trying to keep a rhythm while paying attention to something else at the same time, really neat | |
| Apr 20 02:47:00 | 5m 00s | Ghost 39 | Pretty fun, and good job going outside your comfort zone. |
| Apr 20 03:02:00 | 15m 00s | Wee Pon | This game is really cool! I love the voxel graphics, and the teleport mechanic was really well done. One of the funnest entries I've played. |
| Apr 20 03:14:00 | 12m 00s | LOVE: An Unconventional Weapon | Noooo!!!! I got to 19 lovers :( <br/> <br/>That was an interesting take on the theme. One of those games that you would try to play at work for hours instead of doing your actual work. Loved the music! |
| Apr 20 03:26:00 | 12m 00s | Type Commander | The text from the town covers the keywords sometimes, other than that though, I loved it. I always liked typing games, though you should've jumbled the words more. <br/> <br/>Rather than freeze all the time, go for blizzard, tempest, get your fingers off of the 'f' key. |
| Apr 20 03:31:00 | 5m 00s | Risk of Color | Controls weren't great, I could barely see the lazer and the little symbol at the top left wasn't that big, so it was difficult to see which state I was in. |
| Apr 20 03:39:00 | 8m 00s | Operation Peeps | I like it. This is actually neat to see, I've always shied away from doing 3D since I thought it would take so long, but I see this and I'm pretty sure I could do close to this over a weekend. It's surprisingly fun for a simple concept. |
| Apr 20 03:42:00 | 3m 00s | The War Dog | I like the audio, I thought that was just a tutorial and sad to see it end so soon. |
| Apr 20 03:49:00 | 7m 00s | Billy McMath Solves Problems | I don't know how to say this, but I think it's official... I'm bad at math. I told the game I was good at it and, well, turns out, nope. <br/> <br/>This was interesting though, sort of like an interactive movie, and a cool play on the theme. I really hope that you weren't alone in your place when doing all of these recordings, at the very least let me know you had a cat or something silently judging you. |
| Apr 20 03:58:00 | 9m 00s | Sandwich Assassin | Great play on the theme, great music, and it's quite fun. |
| Apr 20 04:07:00 | 9m 00s | Bond | Cool idea, but you needed to touch up on the puzzles. It wasn't entirely clear how you should finish the puzzles. <br/> <br/>Neat idea, looks like with more time, you could have had a really cool puzzle game. |
| Apr 20 04:12:00 | 5m 00s | Super Magiball Extreme Deluxe | Cool, tough, but pretty fair. The enemies have a ton of health, and could be toned down a bit. The gameplay is really unique, and really fun. Good work |
| Apr 20 04:25:00 | 13m 00s | Can You Reach the Sun? | Music was awesome, the mechanics were sweet, and the graphics were simple, but really well done. Only thing is that I couldn't for the life of me figure out where to go after getting on the clouds. |
| Apr 20 04:29:00 | 4m 00s | HipStar | Flash crashed on me about 2 minutes in :( <br/> <br/>Really fun though, I really like it. |
| Apr 20 04:36:00 | 7m 00s | Ted's Quest | Man, that thing you're doing with the camera, fix that! <br/> <br/>I'm sure you fought with that jumping bug quite a bit, unfortunately, it really did hurt the game :( <br/> <br/>This was a really fun idea, I enjoyed the narrative that went along with it, and each level was difficult, but fairly satisfying to beat in the end. |
| Apr 20 04:44:00 | 8m 00s | Ramming Speed | This is great. I love the camera panning at the beginning, and the controls are perfect. Lots of fun, music was great, and the level design was really well done. |
| Apr 20 04:53:00 | 9m 00s | Duck Attack | Victory!!! <br/> <br/>Man this is a hilarious idea. I really enjoyed it |
| Apr 20 04:58:00 | 5m 00s | NO TIME TO EXPLAIN: GET IN THE LLAMA | Not entirely sure what I just played, but it was... interesting? <br/> <br/>Really neat, simple experience. The physics needed to be touched up a bit, but besides that, awesome score attack game. |
| Apr 20 05:07:00 | 9m 00s | Get The Cookies Back | Love the graphics, the audio is well done as well. The jumping mechanic needs work, you probably should've lowered the gravity and tinkered with some other settings to make it more crisp so as to make the platforming less frustrating. |
| Apr 20 05:14:00 | 7m 00s | B000MERANG | Yea!! Got that blue sumbitch! <br/> <br/>So it was pretty confusing at first, but it's really fun once you figure out how it all works. |
| Apr 20 05:17:00 | 3m 00s | Liquid Cryogenics | Really interesting mechanic, really unique. |
| Apr 20 05:25:00 | 8m 00s | Gunception | Really like the pixel art you got going here. The gun mechanic was pretty funny |
| Apr 20 05:34:00 | 9m 00s | Freakish Revolution | First Ludum Dare, Awesome! <br/> <br/>The controls are crazy, you need to fine tune those down. Jumping is ridiculous, and movement doesn't feel too crisp. The contacts and controls don't have much for feedback. The graphics are pretty nice |
| Apr 20 05:47:00 | 13m 00s | Ageless Machine: Cup of Tea | Really liked the grayscale art and the music to fit. Really cool story driven game for something made for LD. |
| Apr 20 05:53:00 | 6m 00s | Mugslinger | Another booze related entry eh?? I like it! <br/> <br/>Had a blast playing this one, good work |
| Apr 20 06:04:00 | 11m 00s | Rock Paper Scissors ATTACK! | Wot that game got really tough, really fast. I liked the style of it, graphics were awesome, as well as the music. This was a really fun play on the theme. <br/> <br/>The game crashed on me multiple times on both chrome and firefox, you might wanna look into that. |
| Apr 20 06:36:00 | 32m 00s | JOHN CENA'S WRESTLEQUEST 2015 | That was... something for sure. <br/>Sound effects were pretty hilarious |
| Apr 20 06:41:00 | 5m 00s | Splitting Hares | So many dead bunnies. <br/> <br/>The sound effects were very satisfying, and collisions were well done. Had me chuckles a few times. |
| Apr 20 06:45:00 | 4m 00s | Hippie Run | Good play on the theme, it is indeed unusual. The hippies phrases are all pretty funny too. The level is too big though, it gets too hard to find more hippies to run over. |
| Apr 20 06:53:00 | 8m 00s | The Rod Of God | So I guess I just played that... |
| Apr 20 17:19:00 | 10h 26m | (mental)fairy | Really cool, would've liked to see more variety in enemies. After a few upgrades I just sat in the middle holding space bar and drinking coffee with my other hand. <br/> <br/>Graphics are nice, I'm a huge sucker for the voxel style. Music was really good and suiting to the game. |
| Apr 20 17:25:00 | 6m 00s | Blackboard Wars | Good score attack game, needed some more difficulty to it. I like the art style, it fits the theme quite nicely. It needed some background music. Would've liked to see another mechanic or something in there. |
| Apr 20 17:32:00 | 7m 00s | Rainbow Tank | I really liked this one! Got me laughing pretty good once the music started. I would've liked to see some more to it, like different enemy types, bombs, etc, but with time constraint I know that's difficult to pull off. <br/> <br/>Good work on this one! |
| Apr 20 17:40:00 | 8m 00s | Sevastopol | I liked the tone of the game, the graphics with the audio matched really well. Felt a lot like Hotline Miami, which is what you were going for so good on you! |
| Apr 20 17:51:00 | 11m 00s | Hugline Miami | So after 30ish games now, this is probably the best. I can't believe this was done in 48 hours, it's crazy how much there is here. The music is awesome, graphics are awesome, having all the different characters is awesome, and there's quite a few levels. <br/> <br/>I guess the only thing I would've liked to see was different shooting mechanics, and to make it more like hugging. It feels a little too much like hotline miami (you're still shooting people), and something needed to be more different to make it your own. |
| Apr 20 17:53:00 | 2m 00s | SLICK LICKER | Very difficult to play, but I like the music, and the play on the theme. |
| Apr 20 17:58:00 | 5m 00s | Grow My Thing | I got to around 45 inches, but the game starts to kinda break after 35ish, since after that you're just trying to arrange it so that the dick lies on the sidewalk to shoot all the hitlers. <br/> <br/>And that is something I just said about a game... |
| Apr 20 18:07:00 | 9m 00s | MagDef | Really cool, simple concept. You got the difficulty nailed down really well. |
| Apr 20 18:50:00 | 43m 00s | Slam Jam Bakery | This was really well done! The controls and mechanics are perfectly dialed in. Not sure how I felt about the CRT effect, I liked that you could turn it off. Good work! |
| Apr 20 18:59:00 | 9m 00s | Rain Rain GO AWAY! | For a Jam entry, I think you could've fit a bit more into it. The mechanics that you have in here are pretty solid though, you just needed to add more. |
| Apr 21 00:26:00 | 5h 27m | Paper Freedom | Probably could've improved the camera, and shooting felt a little off. The concept was cool, but you needed to fine tune the mechanics a bit. |
| Apr 21 00:35:00 | 9m 00s | ZombieDefend | Really hard to figure out what to do. I couldn't figure out how to place towers, sometimes it worked, sometimes it didn't. Couldn't find the reason to build walls since you're already enclosed. |
| Apr 21 00:40:00 | 5m 00s | Truly magical cat | Nooo!!! I was hoping for it to be longer. You had something really interesting going on here! The music was awesome, art style was awesome, and those few mechanics you got to show off had such potential for some great platforming. |
| Apr 21 00:43:00 | 3m 00s | Oops... I killed my neighbors | Not a lot going on here. I like the idea you had with the theme, very unique. |
| Apr 21 00:51:00 | 8m 00s | High Fiverer | I liked your play on the theme, and the music was good. The gameplay took quite a while to figure out, and once I did figure it out, it didn't feel as polished as it should be. |
| Apr 21 01:04:00 | 13m 00s | Space Trash! | This was great! Really well polished. The models look really sweet, the music was great, and the gameplay was quite unique, along with fitting the theme well. Good stuff. |
| Apr 21 01:20:00 | 16m 00s | Bubble Trubble | Music was awesome, and the bubble mechanic really fit the theme well. Jumping could've been refined a bit, but it worked. The puzzles were challenging, though not impossible. Overall pretty fun game! |
| Apr 21 01:30:00 | 10m 00s | DECKED | Very simple, but fun. I could see you expanding this idea a bit to have different kinds of enemies, more weapons (card types maybe?), but for what it is, it's good. |
| Apr 21 01:33:00 | 3m 00s | Nightlight | Needs a tutorial, I couldn't figure out how to do anything. |
| Apr 21 01:42:00 | 9m 00s | Underload | Really well done, and quite challenging. I like the graphics, and the damage your vehicle takes is neat, though it took a while to figure out. I enjoyed it |
| Apr 21 01:48:00 | 6m 00s | Space Boy | This was a lot of fun. Loved the graphics style. |
| Apr 21 02:10:00 | 22m 00s | Sticks&Stones | Really interesting game, I finally did manage to beat it. It would've been cool to make it a little more linear, so that the bullies you fought could be beat with what fallacies you had, then you earned more. The 'open world' system made it so that you had to explore the whole world (really slowly) then finally go and beat 2 bullies and win the game. <br/> <br/>Really cool, I enjoyed it. The graphics are great, the music was nice, and it fits the theme well. |
| Apr 21 02:29:00 | 19m 00s | Spell Mates | Couldn't figure out how to get around the bat after getting a piece of paper with a key on it. It looks like you should be able to make a jump, but I can't for the life of me make it. <br/> <br/>Really liked the artstyle and music, though I can't see how this fit the theme at all. The jumping was really nicely dialed in, except for that thing I mentioned first. <br/> <br/>Well done, might check it out again if someone leaves a comment on what I was doing wrong. |
| Apr 21 02:48:00 | 19m 00s | Braids | This was pretty fun to play, loved the graphics, really liked the music, and the mechanics you had were neat. The controls weren't very responsive. You could have added a score counter too to make it a fun score attack game. |
| Apr 21 13:37:00 | 10h 49m | SHiFT | Camera was jittery, but besides that I really enjoyed it. You also should've made the shift gravity button shift, could've worked on multiple levels, just sayin'. <br/> <br/>Had a good time playing this one! |
| Apr 21 17:30:00 | 3h 53m | Queen Bee | It's actually a neat idea, once I figured it out. Works with the theme well, but man, you need a tutorial. It's really unintuitive, and took forever to figure out how it all works. |
| Apr 21 17:34:00 | 4m 00s | News Flash | Really cool, shame you didn't have enough time to make more levels. |
| Apr 21 17:40:00 | 6m 00s | Pogo Dojo | This is fantastic! Fits the theme perfectly, and had me laughing out loud the first 'sick' move I did. |
| Apr 21 17:53:00 | 13m 00s | Miyu | That was really good. I would have liked a smaller level, as it got annoying at the end to find the last spirit. Besides that, I liked everything about it. |
| Apr 21 17:58:00 | 5m 00s | Tactical Module Circullation Device | The gun is cool, but man, this game is tough. The movement is a too fast, and there's no camera smoothing, which causes some jitter to happen. What you have is good, but you needed to just fine tune these things. |