Foon → Ludum Dare Explorer → LD32 → Feedback comment stats → BermudaCake

BermudaCake

Feedback comments for LD32

BermudaCake's games and stats for all events →

TimestampSince previousGameBermudaCake's comment
Apr 21 01:21:00 GAMUBòRU GUMBALL!! Driving around felt satisfying! I love the idea for the weapon and the implementation is adorable. Kind of wish there was something to do with it, though, or that the lil' gumballs ran around after I fired them or something. Cool concept.
Apr 21 10:52:00 9h 31m Voice Box Cool mechanic, satisfying physics, nice clean artstyle and you do some neat stuff with the gimmick as well!
Apr 21 10:55:00 3m 00s Concrete Escape Pretty hilarious to play, I love when the cars flip over.
Apr 21 11:00:00 5m 00s Drop The Cube! Fun! Didn't take me long at all to get into playing this. Forces you to try and predict the route the enemies will take to leave traps for them.
Apr 21 11:13:00 13m 00s Minotaur Really fun! Played all the way through. I kept accidentally going back to the previous level, even though there didn't seem to be a reason I'd want to. Also, it wasn't always clear which blocks I could move and in what direction.
Apr 21 11:18:00 5m 00s Hugline Miami Great mood, funny concept, the movement speed is a tad slow for my liking, but it's fun!
Apr 21 11:21:00 3m 00s Invictus This is really cool! It's brutally hard, though. I feel like if the explosions were quicker that might give the player more of an advantage. At the moment, if I trigger an explosion, I outrun the bullets and get killed by enemies that it would have killed.
Apr 21 11:32:00 11m 00s UnconventionalWarfare Sure are a lot of dogs in this town. I love how the police officer scream just stacked and played over and over again and turned into one hideous wall of sound. 10/10
Apr 21 11:36:00 4m 00s unCAVEntional I'm not sure if I was doing something wrong but clicking on the play button didn't seem to load the game.
Apr 21 11:41:00 5m 00s The War Dog Cool take on the theme.
Apr 21 12:02:00 21m 00s Crash Bomb Pretty cool! It's challenging for sure. You can't just spam clones because they explode when they hit each other - at first I found this annoying but it just forces you to be more careful. It's a nice way of balancing the game. Nice looking graphics too, it grabbed my attention from the thumbnails.
Apr 21 12:11:00 9m 00s I Saw Her and She Ran Away Nice atmosphere. The buildings going opaque and transparent was a nice touch. I made it to the top of the first building and then got stuck, though. There's a gap I need to jump but I can't make it?
Apr 21 12:19:00 8m 00s Mac Squeaks Cool idea. The sound effects scared me half to death first time I heard them! When you're holding one toy and you run into another they swap forever and it creates a crazy slot machine kinda sound. The mechanic is well done and clear. Some threat to the player would make it even better!
Apr 21 12:24:00 5m 00s Space Boy Really cool! Gets a bit confusing when you go over the 'poles' of the sphere. I'm amazed that you did all the coding and art in 48 hours.
Apr 21 12:36:00 12m 00s Pebble's Bakery This is amazing! One of my favourite entries so far. I love how the game's split up between a fun bread-making minigame and the action shop-keeping part. Also, I laughed out loud when I realised I was meant to mug my customers to get the bread back. Graphics are adorable. The music is catchy and the sound effects are funny! Great :D <br/> <br/>I wish the bread game could go for a little longer - maybe I could buy more time with the money I make?
Apr 21 14:47:00 2h 11m Boreocracy Would love to see more of this, I love the atmosphere. Not sure how it fits the theme, but it's neat regardless :)
Apr 21 15:06:00 19m 00s Sivo: Trial of the Lava God The tune really made it. Hanging around on the ledge above the boss was the easiest way to beat it! gg.
Apr 22 14:07:00 23h 01m Bubble Trubble Cool concept, done really well! One bug: if I bubble an enemy and rise them above me, then bubble myself and have the enemy fall onto my bubble, it pushes me through the floor downwards.