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Feedback comments for LD32
Alexbrainbox's games and stats for all events →
| Timestamp | Since previous | Game | Alexbrainbox's comment |
|---|---|---|---|
| Apr 22 13:44:00 | Gravitas | Could you please provide a version in .zip format? Some people (including me) don't have the programs required to open .7z files. | |
| Apr 22 13:51:00 | 7m 00s | World of Hammers | + I like the weight of the hammer and the cartoony effect of the player and enemy characters. <br/> <br/>- It would have been nice if the camera could be moved around, maybe with the mouse? <br/> <br/>+ The progression of difficulty and the way the hammers grew was really smooth and fun :) <br/> <br/>Wonderful submission! |
| Apr 22 14:02:00 | 11m 00s | Super Boulder Bouncer | This game was really fun. Some of the minigames were a little obscure (especially the ones where you have to use the arrow keys - i was pressing WASD and clicking on the prompts to no effect). The shave-the-baby minigame did make me laugh xD |
| Apr 22 14:03:00 | 1m 00s | You Can Shave the Baby | This game was really fun. Some of the minigames were a little obscure (especially the ones where you have to use the arrow keys - i was pressing WASD and clicking on the prompts to no effect). The shave-the-baby minigame did make me laugh xD |
| Apr 22 14:19:00 | 16m 00s | You Are Tim | It took a surprisingly long time to find a sokoban game on here this year, let alone a sokoban-time hybrid! <br/> <br/>The mechanics seem to be fun. I was playing on a projector, so the screen was even darker than it was supposed to be, but the game was still playable! <br/> <br/>Overall, quite fun, and the time mechanics seem to work nicely. |
| Apr 23 15:06:00 | 24h 47m | Purging Cuddle Kingdoms | A fun game! Not too dissimilar from your LD31 entry to be fair, but I do like the novel mechanic of stealing your enemies' weapons and using it against them. <br/> <br/>The UI is nice and clean, and everything works well :) |
| Apr 23 15:15:00 | 9m 00s | I Will Be Happy | Really fun game! A very enjoyable arena shooter. <br/> <br/>I liked the thematic aspects of using love as the weapon of choice. The introductory text was well written enough that I read and enjoyed all of it - unusual enough for a LD game! <br/> <br/>Really nice pixel art work - it would have been nice if the font was at the same pixel size but that might have made it a bit hard to read. <br/> <br/>Overall a really strong submission. |
| Apr 23 15:27:00 | 12m 00s | Escape The Killer | Despite the occasional slip-up with the wording and grammar, I still found it very fun to play all the way through to the end. <br/> <br/>It's sadly quite unusual to see a text adventure on here. Often times I say that a text adventure would be best if it came with some illustrations, but this one works really well just in text form. <br/> <br/>Very nice! |
| Apr 23 15:40:00 | 13m 00s | BacterioRage | The Linux link does not contain the data folder w__w |
| Apr 23 15:44:00 | 4m 00s | Laser of Death X (Prototype) | "Failed to load Mono" on Linux :( |
| Apr 23 15:50:00 | 6m 00s | The "Bureaucrat" | I liked the use of theme :) Unfortunately I think something may have been wrong for me - there were no text options on the right hand side during the "negotiation" section :/ |
| Apr 23 16:11:00 | 21m 00s | SoulWeapon | The concept was really nice. <br/>Art-wise, the levels could have been developed a little more. I really liked the character art though, especially the climbing animation :) <br/> <br/>The jumping physics might be something to work on for the next game - using variable speed for jumping is a small change that makes a big difference to game play. <br/> <br/>Tres bien! |
| Apr 23 16:15:00 | 4m 00s | Killer Robot Stickmen | The auto-loading web version didn't let me control it, weirdly, but I still managed to fill my coin quota before getting to the bottom. <br/> <br/>Stick man was cool, but a little more in the way of level design could have made a big difference - particularly with blocks and stuff. Of course these things aren't always possible during the time limits :D <br/> <br/>The wall jumping was cool as well. Nice job! :) |