Foon → Ludum Dare Explorer → LD32 → Feedback comment stats → agilejoshua
Feedback comments for LD32
agilejoshua's games and stats for all events →
| Timestamp | Since previous | Game | agilejoshua's comment |
|---|---|---|---|
| Apr 21 08:12:00 | Glorch's Great Escape | Telenades are fun. | |
| Apr 21 08:15:00 | 3m 00s | Shape Blaster | Needs more clear scoring and some motivation to blast as many as possible - perhaps not going to the next level until you have blasted 80% of the balls? |
| Apr 21 08:19:00 | 4m 00s | The Apples Are A Lie | Would like to see that players could hinder the opponent some how, like maybe if you run into your opponent they get stunned? |
| Apr 21 08:21:00 | 2m 00s | GunHeart | Cool idea - shooting in the flash version on OSX isn't reliable alot of times no shot comes out... |
| Apr 21 15:10:00 | 6h 49m | Winner | Nice for a first try - just needs more work! :) |
| Apr 21 15:15:00 | 5m 00s | Extreme Fighting Not Very Greedy Jews With Doner Kebab For No Reason. The Game. | Too difficult to get money - bombs should go further and maybe they could affect each other if you did more work on this after LD. |
| Apr 21 15:26:00 | 11m 00s | no. 55 | Pretty good - obviously audio is missing. Nice idea well executed... Are you supposed to kill the humans who are peaceful also? Would love to see additional levels. |
| Apr 21 15:30:00 | 4m 00s | Super Banana Bullet Hell | Impossible to play on macbook air since you cant hold right click on touchpad and left click at the same time... |
| Apr 21 15:36:00 | 6m 00s | Savior | Like the style, interesting game. Could use some more puzzles that require thinking outside the box - maybe they come later didn't play that many levels! |
| Apr 21 15:38:00 | 2m 00s | DictionBlade | Tried to play couldn't just got a javascript popup with a bunch of azure related error messages for the html5 version. |
| Apr 21 15:43:00 | 5m 00s | Hugline Miami | Very nice looking! |
| Apr 21 15:48:00 | 5m 00s | Lollihop | Nice style - very difficult to play with keyboard... |
| Apr 21 15:52:00 | 4m 00s | Cutest Weapon | Nice choice of weapon! Good fun - although slightly morbid... |
| Apr 21 16:11:00 | 19m 00s | Mass-X | Very nice looking game, fun concept too. Extra goodness for not requiring an install or plugins! |
| Apr 21 16:14:00 | 3m 00s | Invictus | Great game - very good control scheme. Challenging and addictive! Needs to wrap around when you go off the screen in one direction though. Add more particle effects! :) |
| Apr 21 16:45:00 | 31m 00s | Lets Go Green | Love the idea - it didn't get me hooked, was a bit slow. Read in the comments here that you should harvest the trees. Will try it again later. |
| Apr 22 06:43:00 | 13h 58m | Porcupine Dogfight | Great fun to play - good use of the theme. |
| Apr 22 06:49:00 | 6m 00s | BacterioRage | Couldn't get the injection mechanism to work. |
| Apr 22 13:24:00 | 6h 35m | Pipselwars | Very interesting, I enjoyed it - semi-meditative but also with some cerebral activity involved. Would like to see it fleshed out with clearer win condiditions. |
| Apr 22 13:34:00 | 10m 00s | Nuclear Autumn | Interesting, sucked me in but then I got caught above a doorway (jumped therough a wall) otherwise I probably would have played it for quite a while! |
| Apr 22 18:27:00 | 4h 53m | A Way Out | Fun mechanism and good practice for typing, perhaps there should be more words I got the same ones alot. |
| Apr 22 18:48:00 | 21m 00s | Terminal | Didn't grab me, there was no motivation for me, just aimless wanderingen trying to find a new terminal. Intro to a storyline or some kind of scoring/progress meter would help me. |
| Apr 22 18:52:00 | 4m 00s | Save the meeps. | Wow - impressed doing this in Scratch. I find it isn't easy to build such complex logic there! Nice work. |
| Apr 22 18:57:00 | 5m 00s | pizza slap | Weirdly engaging, want to go back and see if I can get further. Love the pizza slice health meter! |
| Apr 22 19:15:00 | 18m 00s | Worth the sacrifice | Nice mechanic with typing, unfortunately to easy if your used to typing a lot, since the difficulty doesn't ramp up enough - stopped playing at 139 victims. Big boulder could roll faster and faster or rock pickup could be several letters or simple math 3+2 (type 5 as you pass it), or first name + last name to throw friends under the boulder something to gradually make you type faster and faster or multiple things in parallel. Great execution though. Like the idea BPO_Jeff had with typing phrase to gain a powerup (bag of rocks maybe). Super idea for an educational game. |