Foon → Ludum Dare Explorer → LD32 → Feedback comment stats → alyphen

alyphen

Feedback comments for LD32

← LD31   LD33 →

alyphen's games and stats for all events →

TimestampSince previousGamealyphen's comment
Apr 20 19:38:00 TypeFighter Pretty genius idea, although it's lacking polish, that's to be expected of an LD game, and it's humorous and pretty fun. Kind of reminds me of Scribblenauts, especially when you get to solving puzzles three times without reusing words.
May 2 15:47:00 284h 09m 2003: Iraq Wooow, I suppose that's one way to take "An Unconventional weapon".
May 2 15:57:00 10m 00s Adventures of BizMan Kite &amp; shoot, kite &amp; shoot... <br/>Music is good, graphics need a little touching up but I guess that's what comes of not being an artist. <br/>Interesting story, kind of wish it was explained a little in the game itself.
May 2 16:01:00 4m 00s soundquake Really awesome idea. Would love to see more levels and content, but it's nice to overlay several lines and make tunes while pushing the ball around.
May 2 16:13:00 12m 00s Eurovision: world domination through the power of song You got a lot done for 48 hours - nicely done. It's a little repetitive but the scoring system is neat and the music is decent (some of them I liked better than others, but that's an accurate representation of Eurovision)
May 2 16:27:00 14m 00s DATAWIN Lite I didn't really get the theme in this one, but it was fun to play - the combat system was interesting, the enemies seemed to have infinite range while you didn't though, so some fights could be a bit unfair. You could just "continue" and autowin fights though, so there's not too much difficulty. There was a lot of content here compared to most LD games, so congrats on that.
May 2 16:34:00 7m 00s The Earl's Owl The controls seem a little counter intuitive, but it's very pretty to look at. The mechanics seems smart, but I couldn't really get my head around it.
May 2 17:55:00 1h 21m Malicious Design Really interesting mechanic, resulting in quite the tricky game. The music was good, and with a few more mechanics and a graphical touch-up this could be something really interesting.
May 4 01:52:00 31h 57m Close Encounters of the Word Kind Interesting concept, seems a little slow and hence pretty easy, but it's quite fun. Maybe if the speed increased a lot as you went on, it would hold people longer. Audio was very atmospheric and art had quite the interesting aesthetic.
May 4 01:57:00 5m 00s AKIMBO It's like abstract art: beautiful in a weird way. <br/>Challenging, and probably one of the more fun entries I've seen. Sound effects weren't fantastic, but it's an improvement over silence. Some of the AI was a little weird, but I guess that's how LD games usually are.
May 4 02:03:00 6m 00s Gravitron It's atmospheric, the music was pretty good and the graphical style was nice. The puzzling mechanic is fairly unique, although I'd like to be able to control it a little more, perhaps gravitate certain regions of blocks? Sometimes it feels like I'm only getting through because physics works in weird ways. <br/>Other than collisions being a little off, I'd say it's quite polished.
May 4 02:08:00 5m 00s 60 Second Opera Death It wasn't just the audience I was killing: my ears suffered too! <br/>Haha, quite the amusing entry, enjoyed playing. I'd kind of prefer some different difficulties though, it's quite difficult with the 8 buttons to press. (or perhaps use words, since they're easier to type)
May 4 02:17:00 9m 00s Florist vs Plant Really pretty game, with a great turn-based mechanic. Intro movie was well done. The speed that the plants multiply is a little too much for me, but it's fun to try nonetheless. Good job.
May 4 02:23:00 6m 00s The Spoon Anomaly I seemed to be taking damage no matter where I was in relation to the anomaly. Interesting weapon and with a little more playtesting this could become something decent.
May 4 02:29:00 6m 00s Nightfall It's an interesting idea, but I wouldn't say it's too well executed. It runs faster than it feels it should and collisions are all over the place. It needs music, sound effects, and a touch-up on the graphics, a general slow down and some physics improvements. With some work, this could be pretty fun.
May 4 02:36:00 7m 00s I just wanna go to work! It was pretty fun, I guess. The art needs work, but the mechanic is fine. The physics didn't seem all that bad compared to some of the others I've played. Would be nice to have to be more conservative with sand - felt too easy.