Foon → Ludum Dare Explorer → LD31 → Feedback comment stats → MoltenMustafa
Feedback comments for LD31
MoltenMustafa's games and stats for all events →
| Timestamp | Since previous | Game | MoltenMustafa's comment |
|---|---|---|---|
| Dec 8 17:47:00 | Fido, Fiona & Fidel | That was a unique experience. I thought the idea was neat, guessing which pet you should believe when the parrot is yelling HOT was surprisingly intense. The audio kind of confused me though, as I couldn't really tell why the thumping sound occurs. Overall I thought it was nice and a very interesting take on the theme, great job! | |
| Dec 8 18:12:00 | 25m 00s | Cobot | This is interesting, I liked the teleportation mechanic a lot. I think that my main issue with the game is the controls, I'm not a huge fan of how sensitive movement is. Otherwise I'd say I liked it. Nice job! |
| Dec 8 18:21:00 | 9m 00s | Interezza | I'm honestly really impressed by the simplicity and elegance of these mechanics. The only thing I would consider changing, is player feedback. Due to the brightness of highlighted tiles, it can be hard to see whether or not your color has overtaken a space. This could be fixed by changing the sound for when the player loses, or highlighting the tiles in a different manner. Other than that minor complaint, I think this is very good. I'm a huge fan of simple procedural games :D |
| Dec 8 18:32:00 | 11m 00s | Attack of the Screen Scrollers | Awesome idea, I really like the presentation of it and the concept as a whole. Nicely done. |
| Dec 8 18:38:00 | 6m 00s | Lombom | That was neat. The concept of having to visualize where the character will end up at the end of a "turn" was fun. I think it would have been even better if there was a sound effect that verified movement though, because sometimes I'd hit the arrow keys before the tiles appeared and those don't register, which threw me off my game. Other than that little complaint I'd say this was pretty cool. |
| Dec 8 18:45:00 | 7m 00s | EGOS | This is awesome. Very well done for 48 hours, including leaderboards was a great touch. My favorite enemies were the wall-building guys, because they would frequently trap themselves in a tomb of stone, haha. Really well done. |
| Dec 8 19:07:00 | 22m 00s | Abelian | The transitions between "screens" was really cool, I liked that effect a lot. The sounds were also very juicy as well, great character feedback. The art style was simple yet affective. I really liked it, nicely done! :) |
| Dec 8 19:17:00 | 10m 00s | Kerfuffle | I really love the controls and game feel of this one. Even though I wasn't playing with anybody I had a blast jumping around and slapping the shit out of the non-existant second player :P Nicely done! |
| Dec 8 22:19:00 | 3h 02m | Snowy Eel Perimeter | I really love the music, it's catchy and silly (In the right way). It's a shame that this isn't finished, because what is there is very polished. I can understand though, 48 hours is not very much time so it can be hard to finish something under such tight time constraints. I really love the graphical style, general aesthetics and gunplay; Just wish it was a finished game. Regardless, nice job :) |
| Dec 8 22:25:00 | 6m 00s | Skids | Managed to get 800 points after surviving the first wave, then promptly killed myself on the edge of the screen :P Fun mechanics, I found the destruction effects pretty impressive. Overall I found it to be an entertaining little game. Nicely done! |
| Dec 9 22:56:00 | 24h 31m | Popao | This is hilarious and awesome and I love it. :D |
| Dec 11 05:06:00 | 30h 10m | OMNI | Really cool take on the theme. Despite using a laptop trackpad I found myself really engaged playing the game, which I consider quite an accomplishment. Easily one of the best games I've played so far. The music was sick btw |
| Dec 11 05:18:00 | 12m 00s | Super Cave In | Runs a bit laggy on my laptop but I could see this game having a lot of depth. The simplicity of the controls does a good job of making it accessible while still offering lots of possibilities in gameplay, just like classic arcade games. I'd say for 48 hours you successfully pulled off your arcade feel ;D Nicely done! |
| Dec 24 22:22:00 | 329h 04m | birdsong | I loved the effect but the "Walking on the bottom of the world" part of the game (As I'm coining it) was seriously mindblowing. Great little game, got a bit frustrating at parts but I absolutely love the aesthetic and getting to fly around at the end was fun. Great atmospheric music too! |