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Feedback comments for LD31
MegaMasterX's games and stats for all events →
| Timestamp | Since previous | Game | MegaMasterX's comment |
|---|---|---|---|
| Dec 8 03:02:00 | Meltdown | I actually had a good bit of fun with this submission. Very well thought-out! | |
| Dec 8 03:03:00 | 1m 00s | Creative Defense | Well thought-out. The purchase system shows a good bit of effort that went into this submission. Nicely done! |
| Dec 8 03:05:00 | 2m 00s | Waiting Simulator *aka. Snowman Roll* | Innovative use of the theme! It did crash a few times, but I stuck with it until I was able to play it. Clever! |
| Dec 8 03:08:00 | 3m 00s | Fizz-X | The music track for this game is stellar. Perhaps that's because I have a soft spot for electronic arcade-feeling sounds. The mechanics are really nice and easy to learn. Well done! |
| Dec 8 03:12:00 | 4m 00s | Zymon | As a pretty big fan of Symon, this game was REALLY fun. I liked the extra mechanics thrown at you as you progressed as well. |
| Dec 8 03:17:00 | 5m 00s | The Book | I quite enjoyed the music track. Pretty clever mechanics coupled with a simple overarching goal makes for a good entry. |
| Dec 8 03:47:00 | 30m 00s | Play Area | I've got to say - this is a very innovative entry. Given the restrictive theme, this turned out really nice. Congratulations on your first Ludum Dare, and here's to many more! |
| Dec 8 03:53:00 | 6m 00s | Arcade Mashup | Had a Java VM error, but got it fixed. I could only get 2 out of 5. Nice! |
| Dec 8 03:58:00 | 5m 00s | Beast Master | The voices and animal noises got a hearty chuckle out of me. I like the sort of quest-driven gameplay style, it shows a good understanding of mechanics. Nicely done! |
| Dec 8 04:02:00 | 4m 00s | Super Mega Ultimate Game of Minigames! | A very interesting take on the theme. You've got a VERY promising future ahead of you! Keep up the great work! |
| Dec 8 12:35:00 | 8h 33m | Egyptian Labyrinth | This entry unfortunately suffers from the controls. More often than not, I found myself hunting for the proper keys, and after 2 fail-and-retries, the game wouldn't allow me to start it again. The concept is really good and mechanically its a solid entry. Well done! |
| Dec 8 12:37:00 | 2m 00s | Ocean Crossing | I got a Java Exception error when starting it up. I won't score the game as a result, but I will say that the randomness makes for an interesting entry. |
| Dec 8 12:50:00 | 13m 00s | SpeedRPG | The music feels like just the right tempo to fit the game mechanics. Took me once or twice to get it knocked out. I couldn't go back to the purchase room from the second room, which was a bit of a bummer. Good entry! |
| Dec 8 13:07:00 | 17m 00s | The Corridor | Not sure if its an isolated incident, but the level with the ball on the bottom righthand corner of the corridor off to the side didn't progress further. But after the prim snowman scared the crap out of me the first time, I was kind of ready for everything. The music does a great job setting the feel. |
| Dec 8 13:10:00 | 3m 00s | Survive the doodle! | This is a VERY creative entry! Congratulations on your first Ludum Dare entry! For the time constraints, you did a really good job. |
| Dec 8 13:14:00 | 4m 00s | LD31 - FuFuFuel! | I could certainly see where there may have been thoughts of more features. The upgrade system is quite interesting and makes for good gameplay. I tried 3 or 4 different compositions to see which one was the most effective. |
| Dec 8 13:19:00 | 5m 00s | Find The Squares | Today, I learned that I really suck at pattern recognition. That said, I did play this a few times. It's pretty nifty! |
| Dec 8 13:23:00 | 4m 00s | Straggler Capture (Read description please) | Networking in a Compo entry is impressive. I did manage to get one game in with one other judge. Very well done. |
| Dec 8 13:35:00 | 12m 00s | Shooting Things in Space | Oh man, the controls are silky-smooth. The explosion effect is probably my favorite part. Very well done! |
| Dec 8 14:26:00 | 51m 00s | Robot Karma Joe | This. Game. Rocks. The graphics are really well done and the sound lends itself to the overall concept. Great concepts, great game! |
| Dec 8 14:50:00 | 24m 00s | Fabulous Escape | Very creatively done! It controls pretty well. Despite the theme not being immediately apparent, you did quite well! |
| Dec 8 14:53:00 | 3m 00s | Unnamed Game | I got a pretty good Castle of the Winds vibe from this (My age is showing... :/). It does get pretty rough as time goes on. Well done! |
| Dec 8 14:54:00 | 1m 00s | Falling Dots | I would absolutely love to play this, but alas - I don't have an android Device. It looks pretty fun! |
| Dec 8 15:06:00 | 12m 00s | Worms | Dangit, you got me. That was an unexpected ending. |
| Dec 8 15:08:00 | 2m 00s | STS (Simple TopDown Shooter) | I didn't necessarily dig having to install, but it was worth it. Well done! I agree with @Roktom, teleport was a tad bit overtuned. |
| Dec 8 15:11:00 | 3m 00s | Happy Ludumdare | Hmm. This one shows effort, but I certainly get the slendy-vibe from it. ☃☃☃☃☃☃ |
| Dec 8 15:18:00 | 7m 00s | Remote Control | The puzzle aspects of this entry are really well thought-out. Job-well done! |
| Dec 8 15:24:00 | 6m 00s | Defend the House | I couldn't download anything from the Uppit sites. Thankfully, I was able to run the JAR from Mega. This entry shows a great deal of effort - it shows! After I got the hang of things, I wasn't getting owned as much :P. |
| Dec 8 15:27:00 | 3m 00s | Snowman's Tropical Adventures | The fact that there are multiple levels shows a great deal of care and design. The snowman was a bit sluggish, I got owned several times, but ended up getting the hang of things. Also, oatmeal bath game designs are best designs. |
| Dec 8 15:39:00 | 12m 00s | My Screen | Perhaps I did something wrong, but I never got a response from my chat buddies. It's all good though. At least I safely shut down my...HEY. ☃ |
| Dec 8 15:59:00 | 20m 00s | Baguette Quest | The art is really cute. I did end up playing to the end. I had a lot of fun! |
| Dec 8 16:28:00 | 29m 00s | The Last Standwich | I made sandwiches. I enjoyed it. |
| Dec 8 16:30:00 | 2m 00s | Destroy Snow Men | For a brawler, this entry was really fantastic. Show those snowmen what-for! |
| Dec 8 16:34:00 | 4m 00s | The Ludum Dare Cereal box | Clever! |
| Dec 8 16:38:00 | 4m 00s | Bomb Disposal Unit | Sadly, the game crashed when I was near-dead. I did, however, get 128 kills and a 21845 score! Nicely done! |
| Dec 8 16:48:00 | 10m 00s | Papercuts | This is the most comprehensive and well-fleshed-out entry I've seen yet. Absolutely good story telling. Consistent art, sound, and story makes for a fantastic experience. |
| Dec 8 17:02:00 | 14m 00s | Astral Havoc | The audio was a bit on the loud side, but this entry was pretty fun! The different kinds of ships gives a good sense of variety. |
| Dec 8 17:04:00 | 2m 00s | Madness Race | After getting the hang of the controls (My roomate called them 'soapy'? I don't think that's a fair judgement), it was pretty fun! |
| Dec 8 18:49:00 | 1h 45m | Squint Maze | Thank goodness for 1920x1080! Well done! |
| Dec 9 00:43:00 | 5h 54m | $2000-$3fff | Oh. My. God. I don't think I would ever see an entry to a modern game competition on the C64. I had to dust mine off to take it for a spin on an EasyFlash (ironically the last cart I have). High marks! |
| Dec 9 17:03:00 | 16h 20m | Just Dance Dance Discotron Central: Cobra War | This turned out great! My roomates and I got a pretty good kick out of it. Well done RLK & Friends! |
| Dec 12 04:38:00 | 59h 35m | Tightrope Theatre | Great graphics! I struggled with a bit of the mechanics, but this was a REALLY fun entry. |