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lemmily

Feedback comments for LD31

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TimestampSince previousGamelemmily's comment
Dec 8 15:13:00 TMO Nice! Kinda like MMORPG Tycoon :) I think it might not be clear what you sometimes need to do to make the ratings better, and when you build a new npc, (for example) those waiting at other npc should go to that new one
Dec 9 12:07:00 20h 54m Faction Master I think it would benefit from some balancing. I had a lot of money fairly quickly. Also - a pause would have been lovely :) <br/> <br/>Nice idea though, could definitely be expanded upon to really see the idea flourish!
Dec 9 12:14:00 7m 00s Chance Encounter Nice! There was a few oddities like killing the pug queen but it not seeming to get anything from it. I really see the potential here though! <br/> <br/>Great work :)
Dec 9 16:27:00 4h 13m Untraveled I like the mood/graphics! Nice colours. The puzzle element had me a bit confused, there's definitely some cool stuff you could do! I couldn't work out the one after the box, I feel like I'm missing something...
Dec 9 16:38:00 11m 00s Oshters Fishers Nice an relaxing atmosphere, though the adult(ish) fish are maybe a bit stylistically out of place for the nice sounds. The fish also seem to swim backwards/upside down :P
Dec 9 16:43:00 5m 00s Entity Unchained Liking the aesthetics, I found the navigation a bit jarring, especially "space" just pages down the website. frustrating!
Dec 9 18:55:00 2h 12m A Vengeful God Frustrating! camera controls are strange, and as mentioned it's not obvious what my powers are doing, you mention converting but which is that or how does that work? for the short time though well done! Some things(extra powers?) might've been better being simplified/left out in favour of making it more understandable
Dec 9 19:02:00 7m 00s Screen One Like it :D stressful cinema experience for sure! haha. Neat idea and the graphics and audio tie really nicely together
Dec 10 13:21:00 18h 19m Ludum Dare Pinball Like it! I feel sometimes the ball doesn't bounce quite like I'd expect (off the ... bats?..), however it kinda reminds me of when I played pokemon pinball, nice times!
Dec 10 13:30:00 9m 00s All Is Lost Quite enjoyed the missile sounds....! Weirdly hard to keep the moving things alive. I also agree the character sprite doesn't quite fit with the rest, and that the music, whilst nice, is maybe not quite right for the gameplay
Dec 12 20:53:00 55h 23m 20 Days at Sea Great work, polish on the game was really nice, the mood and atmosphere of the game fit nicely
Dec 14 12:59:00 40h 06m Avoid Rage Awesome idea! Music fits nicely, I felt like I wanted to move to the beat somehow? Kinda like Crypt of the necrodancer! But still, nicely polished and rounded game !
Dec 14 21:16:00 8h 17m Limberjacks lovely art and atmosphere! I found the movement a little bit sluggish and like others suggested already some form of indicator for your own health would be good and more directional (or obviously directional) attacks!
Dec 15 12:29:00 15h 13m SumoBall! Nice work! Was quite difficult to get the angles right to get to the edge crabs quite often. But fun ! ^^
Dec 15 15:35:00 3h 06m The Lonely Realm of Tom Thaum, the Space Wizard Too hard for that enjoyable feeling. Hard to understand how to actually protect the planet because the character feels very sluggish.
Dec 16 13:59:00 22h 24m Visibility Zero Real nice! also hueh hueh hueh - Have a nice die! <br/>Can be a little bit difficult to understand you're stuck behind a wall or something. And I don't understand how you can avoid being eaten..... !
Dec 16 14:07:00 8m 00s Platform 31 Super awesome! Shame I can't get the full experience cause I could only rope someone to play for like a minute. Seems like a really cool game though.
Dec 16 14:13:00 6m 00s Little Office Troubles Strange but interesting idea :P
Dec 16 14:20:00 7m 00s Ricochet Heroes Reminds me of half minute heroes with a twist!
Dec 16 14:26:00 6m 00s Tiny Square, Big Tower Enjoyable game you've made here :)
Dec 16 14:29:00 3m 00s You Are Lost Really pretty and loveeee the mood/atmosphere you've created, the objectives are not very clear though and is quite hard? I could look at that style for a while though.
Dec 16 14:38:00 9m 00s The Greenening like someone mentioned also, once the guy rose up I didn't really know how to progress, I gave up after a bit. I've now read your comment about that though!
Dec 18 13:06:00 46h 28m Final Swap I don't really understand how the game works, my guy is in front and has the sword but doesn't do anything? the shield also doesn't seem to do anything. But then the sword worked finally. I have no idea O_o;; It's a cool idea and the art is nice though
Dec 18 13:11:00 5m 00s One Killer - One Window Good work, I managed to get the guy! :D
Dec 18 13:16:00 5m 00s Go Out Screen I feel dumb, I'm not quite sure how to actually get anywhere..... I rotated the rooms, but I don't understand how to get to the other rooms above. Derp
Dec 18 15:39:00 2h 23m Game of the Probability Goose :D great implementation! It definitely would have added something to have sound - but I know those woes, no sound for me either. The graphics fit nicely and I was nearly beaten by a dastardly bunny ai, but I made it!
Dec 18 21:53:00 6h 14m Ram Dungeon didn't realise until halfway round you could press the arrow keys to pick an item... doh. Nice work though! A little more control tactically and it'd be pretty addicting!
Dec 19 11:35:00 13h 42m Detective vs Killers Why is there a timer AND a cost for actions, I feel it should be one or the other. The cost is also not understandable, it says cost 2 for inquire, but the number goes down by 1! However I really like the idea, though it's a bit hard in its current state because you mostly get nothing from the inquiries in the second sized map, and with such limited actions eep!
Dec 19 11:39:00 4m 00s Snowball juggling Olympio Everything's awesome! I love it &lt;3 &lt;3 even though I can't manage the ten juggles yet it feels really polished and like it's my skill/timing failing (which it is)
Dec 22 12:00:00 72h 21m Where is my sword?! I found the swords movement to be a bit odd, in the way it bounced off things sometimes, not quite how I'd expect, so it's hard to predict its movement on occasion. Really love the art style!