Foon → Ludum Dare Explorer → LD31 → Feedback comment stats → Lacaranian
Feedback comments for LD31
Lacaranian's games and stats for all events →
| Timestamp | Since previous | Game | Lacaranian's comment |
|---|---|---|---|
| Dec 8 07:34:00 | I'm the robot. | Fairly good for a simple game! Especially with less time. Having fun is mostly what matters, I'd say. | |
| Dec 8 07:37:00 | 3m 00s | Nooo Bath Time!!! | Solid and challenging gameplay. Gameable a bit if you wait to start, as food will spawn anyway. Nice art! |
| Dec 8 07:53:00 | 16m 00s | HexaQuest | Solid! Some added mechanics and art could be handy for future elaborations. |
| Dec 9 01:25:00 | 17h 32m | SumoBall! | Solid game! A few glitches as you mentioned in the 48 hour version, but the mechanics and progression feel smooth. I tried the 49 hour one for good measure, and it did seem a little better. I did have it happen in both, where if I collided just the right (or maybe wrong) way, the sumoer would glitch off screen for the rest of the round, causing an inevitable loss (and return to level 1 in the 49 hour version). Otherwise, this would make a good starting point if you want to expand on it for a larger project! |
| Dec 9 01:38:00 | 13m 00s | RPG Platformer Thing | Seems a bit threadbare at first, but the music imbued shooting down the tunnels with intensity. Then that intensity was contrasted with the seemingly mundane foes. but then there were more neat things. A short and sweet game, all told. The cyan box be the best. |
| Dec 9 04:09:00 | 2h 31m | Flashlight | Dang! That death ghost. Gots me good. <br/> <br/>Nice environmental design. Spooky, hissy. |
| Dec 9 04:19:00 | 10m 00s | Dancing Shadows | Short, but fantastic art! Wasn't sure exactly when to hit the arrow keys at first, but afterwards it was pretty easy. A few spelling mistakes here and there, but nothing too egregious. Nice job! |
| Dec 9 04:36:00 | 17m 00s | Grandpa's Grid | Great great game! Music was cool, if a bit repetitive. Art is super solid from an appearance perspective, though as other have noted the rooms are a bit small (maybe as an elaboration zoom into the current one until the encounter is over). But, I mean, that art. Vunderbar. |
| Dec 9 04:47:00 | 11m 00s | A Vengeful God | Cool! Clicking the followers precisely was a bit difficult at times, and losing came fast, but I stuck with it long enough to get most powers. Nice work! |
| Dec 9 15:31:00 | 10h 44m | Go Out Screen | Solid art, gameplay, and concept! Would have liked more such puzzles and more complexity, but what you have is very polished. Feel proud! |
| Dec 10 00:47:00 | 9h 16m | ☃ Jingle Calls ☃ | A bit buggy, but lots of content. A fair amount of story in just a minimal interface. Nice work! |
| Dec 10 00:56:00 | 9m 00s | Super Action Man | Pretty sweet! Can't think of many ways to improve it except for polish. |
| Dec 10 14:48:00 | 13h 52m | SheeBall | Great work! Sound effects got a bit repetitive, but the music was good. Took a bit of time to figure out what the powerups do (which made things a little easier for sure... mostly). I won on medium difficulty! So there's that |
| Dec 16 05:06:00 | 134h 18m | Finish Your Project | Solid piece of work! A bit long (the music got repetitive), but it helped to reinforce the theme. |
| Dec 28 20:50:00 | 303h 44m | Klikuest | Neat crafting and expansion sort of thing, though it took a while to get going. Didn't hold interest as well as it could've, but for a jam, solid showing. Them trees though. |
| Dec 28 21:01:00 | 11m 00s | Endless Expansion | Difficult but lots of fun. Some of the hitboxes seemed a little off. Good show! |
| Dec 28 21:08:00 | 7m 00s | Rome's Little Step | So hard! But nice use of customization! I dub thy game a good one. |
| Dec 28 21:19:00 | 11m 00s | Insecticide | dem bugs what are they?!?! |
| Dec 28 21:24:00 | 5m 00s | Keep Watching | Cool concept, what's going on? Why am I in a tiny room? How can I afford so many TV's HOW DID I GET HERE? <br/> <br/>jk good game |
| Dec 28 21:30:00 | 6m 00s | Standoff | Fun! A little hard to control where the bullet went, but that was kind of the point. Remember that movie, Wanted, where they bend bullets? Yeah. That was a good movie. Too bad they didn't know how to do that in the old west. |