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Feedback comments for LD31
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| Timestamp | Since previous | Game | jackrugile's comment |
|---|---|---|---|
| Dec 8 06:03:00 | Jumping n' Jumping | This turned out sick! The jump mechanic is so fun to play with. I love that you are showcasing your art skills in the back too with the parallax effect. Keep it up, man! | |
| Dec 8 07:07:00 | 1h 04m | Flamethrowers vs. Snowmen | So fun! It looks like an insane amount of work went into the graphics, even the loader looks good. Nice work., Also, I'd definitely love to give this a try in real life sometime ;) |
| Dec 8 07:21:00 | 14m 00s | Bubblemellow | Solid game, I love the transition between levels, where you start on the last place you ended. |
| Dec 8 08:03:00 | 42m 00s | You are Green | Very well done. I was skeptical when I saw the screenshot, but I was wrong. I love the humor in this and the concept is solid. Very cool art style. And thank you so much for being slightly forgiving with your collision detection :) |
| Dec 8 08:28:00 | 25m 00s | Orion | The art in this just blew my mind. I kept on wanting to drop pitch, one to feel the shake, and two to see the beautiful planet ;) Stellar work! |
| Dec 9 02:33:00 | 18h 05m | A Carrot Game | This one is super fun, and gets more challenging at a good pace. I like the mechanic of having to kill enemies while managing crops, it is super tricky. |
| Dec 9 02:45:00 | 12m 00s | DisChord | Such a killer concept with a great feel. This aced it for audio and mood for me, it really set a nice feeling. The levels were skillfully crafted as well. The only nit pick is that the white background on the game page was so harsh compared to the dark game. |
| Dec 9 02:49:00 | 4m 00s | Johnny Snow VS Hot Stuff | Nice game, I sucked at it, but not bad! I think there was one glitch, maybe it's a feature, but at some point I would start moving multiple tiles at a time and couldn't land on snow to recharge. |
| Dec 9 03:01:00 | 12m 00s | The Screen Space | I love the humor the dialogue. Such a beautiful game, excellent work. |
| Dec 9 03:09:00 | 8m 00s | Voxey Adventure | Hmmm, didn't rate, because I couldn't get the control to work. It would only rotate with arrows, but nothing else would trigger anything. |
| Dec 9 03:14:00 | 5m 00s | Neighboring | Haha, I died laughing when I saw Mind: Insane, Body: Wrecked. Can't believe you made this in a weekend, very well done. |
| Dec 9 03:21:00 | 7m 00s | Kevin's uncommon story | I immediately fell in love with the character, solely based on look. This was a super fun concept and the puzzles were put together well. The only problem I had, even though I liked the music, in my opinion it didn't fit the game, story, or graphics. Just opinion there though. Nice work! |
| Dec 9 03:36:00 | 15m 00s | Snowman's Revenge | One of the funnest games I've played so far. This game just made me... happy. The was incredibly well executed in all categories. I love when the really fast one charge at you. I spent most of my time with the lights off because I constantly needed to make snowballs. The only thing I would critique is that I want some sort of a kill counter. |
| Dec 10 05:31:00 | 25h 55m | Get the Snowflakes | I agree with the previous comments regarding collision detection. Felt like I was getting caught on all the walls and getting killed from fire when I was far away. I like this type of timed collection concept though and had fun. |
| Dec 10 05:59:00 | 28m 00s | BBQ DAD | Loved this game, the voice acting made it for me. Hilarious! Well done! |
| Dec 10 06:03:00 | 4m 00s | Cosmic Escape | This one looked great, but my ship kept disappearing and my score would always stay at zero. Didn't vote for that reason. |
| Dec 10 06:06:00 | 3m 00s | Abelian | I love the concept and the level regeneration, looks awesome. It was a bit difficult for me, but I think that's my problem, not the game. Nice work! |
| Dec 11 05:45:00 | 23h 39m | Pocket Contra Force | This is in top 3 so far, such an amazing attention to detail. Super fun to play! You conveyed so much with such small screen space. |
| Dec 11 06:47:00 | 1h 02m | CUBE Clicker | This is in my top games for this LD for sure. I've spent the most time on this one out of all of them. The graphics blew me away. This could be huge if it got developed a little further with some music and sound effects. Keep it up! |
| Dec 11 08:47:00 | 2h 00m | Snowball juggling Olympio | I'm blown away by this game. The life you put into that snowman is incredible, I love him! Such a fun mechanic that is difficult to master and spiced up with the challenge modes. This should definitely win in many categories. Thanks for the experience. |
| Dec 13 06:36:00 | 45h 49m | ARENA++ | You nailed it with the concept, amazing work there. Also the graphic style is awesome. <br/> <br/>However, I do wish that the controls were a little more responsive for the movement of the hero. That, or let me run through enemies and remove the drag on the wall. As it currently is, I just felt doomed to be swarmed with bullets immediately. <br/> <br/>As others have said, it would be nice to avoid the pauses in between level shrinkage some how. Maybe if the level was constantly always shrinking for that round, but then you could also always be shooting enemies. <br/> <br/>Overall, amazing game. Great work and lots of polish. |
| Dec 13 06:40:00 | 4m 00s | Cell 09 | That automatic mini gun style weapon was quite satisfying to shoot... holy crap. |
| Dec 13 07:57:00 | 1h 17m | Escape Character | This game gets a perfect score from me. That game just brought me so much happiness, thank you. I'd love to play an extended version of this. Gosh, incredibly well done! |
| Dec 13 08:05:00 | 8m 00s | Squishi | The level transitions were beautiful and the controls worked perfectly! I love that you overloaded the space bar with three types of functionality. It felt intuitive. Nice work! |
| Dec 14 21:01:00 | 36h 56m | Super Death Grid Of Death (with deadly beats) | Hey, just saw your comment on my game, Avoid Rage. I agree that they employ a similar concept, but yours take things many levels further, that blew me away! There so many different variations of difficulty as your game continues. <br/> <br/>The matching with the music really brings it all together too. Is that a difficult thing to do in Unity? I only know web tech (html, css, js, canvas), and I have no idea how I'd go about keeping the game loop in sync with the music. <br/> <br/>Excellent work on this! |
| Dec 24 02:27:00 | 221h 26m | Velcro | Damn, this game has some of the best styles both visually and aurally this LD. Excellent work! |