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folmerkelly

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TimestampSince previousGamefolmerkelly's comment
Dec 8 11:13:00 SUPER MOW LAWNER This is straight up hilarious.
Dec 8 13:30:00 2h 17m Panorama Aw man this is lovely, found myself wandering wandering around forever
Dec 8 23:32:00 10h 02m One Does Not Simply Walk Into More Doors I was digging this, it's cute as a button and a clever concept. Props
Dec 8 23:39:00 7m 00s Where They Once Were Love the atmosphere and the graphics. I wanted to mention each of those though they stand out because they work well together. Kudos!
Dec 8 23:41:00 2m 00s Duck, Jump, Die haha I got super into this, nice work
Dec 8 23:44:00 3m 00s Detective vs Killers I'm into the idea of this, gets quite hard though. As a concept, it's something to consider expanding on
Dec 8 23:49:00 5m 00s Pony Island This was super fun. Took me longer than I'd care to admit to figure out what was going on. really awesome work!
Dec 8 23:54:00 5m 00s Reluctant Rudolf Second phase was a neat touch, feel like I should've expected it!
Dec 9 11:50:00 11h 56m Dogs Peeing Everywhere Hilarious :) With some polish on graphics and audio to match the humour of the concept this would be great. The rounds are way too long which makes it feel like a waste of time to do anything until near the end, so please do a post-compo version of this because I would play the hell out of a more frantic version of these dogs. <br/> <br/>Peeing. <br/> <br/> <br/> <br/>Everywhere.
Dec 9 11:55:00 5m 00s Poots! Cute! It's actually a take on local MP I haven't seen before, nice work!
Dec 9 11:59:00 4m 00s DGPOS: Defend the Gun Platforms via One Screen It's unpolished (no death animations when killing enemies, which takes away from the impact of it, and the UI is somewhat unclear because the turret icon is exactly the same as the actual turret) but I'm digging the idea of having a circular tower defines kind of game. Would love to see that explored further!
Dec 9 12:10:00 11m 00s Smash the Game P sweet! I'm impressed with the amount of things you managed to get into it, attacks items etc. One of the more fleshed out local MP entries I've seen (and there are a bunch of them this time around for some reason)
Dec 9 12:12:00 2m 00s Necro Chasm Digging on the graphics, combat is a lil' rough but once I played for a bit and got a feel for how it handles I quite enjoyed it. Good job!
Dec 9 12:17:00 5m 00s Ferchault's Island Nice one! Love the mood, graphics go a long way in this game. Would like to see the HUD elements rendered the same way for more immersion but that's a small thing and the only real critique I can think of.
Dec 9 12:20:00 3m 00s Space Melee I like that you can choose the amount of planets. That just stands out to me as a neat touch. Decent entry overall
Dec 9 12:21:00 1m 00s Network Programming ahaha also the art owns idgaf what anyone says
Dec 9 12:23:00 2m 00s "Magic Room" Game, My first Ludum Dare experience :) Clever :) Please do expand on this!
Dec 9 12:28:00 5m 00s Match Cube Neat concept. Took me a second to figure out how to actually play (I started out just thinking I could switch any block around ) but once I got it I was totally into it :)
Dec 9 12:34:00 6m 00s Jelly Test Dang that's the most polished entry I've come across so far! I kinda wish the destroyed jellies would just stick around forever, eventually turning the whole screen into a giant bath of jelly
Dec 9 12:38:00 4m 00s Stuck In Space I love this, atmosphere and art are super on point. Very good call making the world seem vast and using the HUD to fill in the details.
Dec 9 12:42:00 4m 00s Whole Life On One Screen Great interpretation of the theme, this is not my kind of game usually but I found myself wanting to keep going, so well done on keeping me hooked in :)
Dec 9 12:46:00 4m 00s The Tower I can appreciate a text game that tries to do something different. I actually DO think this one can be rated on graphics, the graphic design aspect makes a real difference in how this game is perceived. I dig it.
Dec 9 12:48:00 2m 00s Oi! Menu!? ahaha nice! So crazy, really satisfying to just mess around and figure things out
Dec 9 12:51:00 3m 00s Platform 31 Whoa, so polished! Screenshake! Change language?! Never seen that much attention to the small things in an LD game before! <br/> <br/>Game itself: Solid approach to local mp, decent balance between mechanics, power ups, environments. Good job!
Dec 9 13:06:00 15m 00s Goblin Rush Visuals and audio are top notch, gameplay indeed lacks variety / challenge
Dec 9 13:07:00 1m 00s Houston, We've Got a Problem Very cool, digging the art and how you tackled the theme!
Dec 9 13:11:00 4m 00s Backstage Well done on the graphics! P slick overall, like the setting, but it was tough keeping the combos and stuff in mind, things got hectic so fast!
Dec 9 13:13:00 2m 00s Shooting Things in Space I shot things in space. I felt good about shooting things in space. Feels / handles really well!
Dec 9 14:05:00 52m 00s They Call Me Trap Savage swag swag swag
Dec 9 14:12:00 7m 00s 1 Screen Hero Nicely done! Well rounded, polished, solid on graphics, nice way to deal w the theme.
Dec 9 14:18:00 6m 00s ASDF ASDF Good graphics, gameplay is tight but it's hard as heckkkk. some more visual feedback would go a long way, solid effort at any rate! :)
Dec 9 14:22:00 4m 00s Don't Fall Well done, felt super polished and I dig the use of the theme
Dec 9 14:24:00 2m 00s Lich Lordz Great on graphics, I'm awful at WASD + ARROWS most of the time but I did p ok here. Good stuff :)
Dec 9 14:26:00 2m 00s Lone Wolf I actually like the visuals a lot, it just works really well in context. AI felt quite smart, colour me impressed.
Dec 9 14:27:00 1m 00s Gingerman And The Christmas Tree Nice one, easy to pick up and get into even though the controls aren't conventional.
Dec 9 14:29:00 2m 00s Eschaton Love this. Aesthetics and the story hit the right notes for me to the point where I was happy to overlook any frustrations with the interface. Great work!
Dec 10 10:14:00 19h 45m O-Inari Origami This is beautiful. Most striking game I've come across. By far. &lt;3
Dec 14 12:30:00 98h 16m Mascarpone Yay Tower Defense! I once ran a campaign (a couple of LD's ago) to try and get as many people as possible to make a TD game no matter what the theme was going to be, so I'm always excited to see them :) <br/> <br/>I dig the title, the art is good - and a smart way to go for a time-limited jam!- and just the amount of content you managed to get in here is impressive, kudos to you! <br/> <br/>It's definitely hard but TD games are always going to be tricky to balance, especially in such a short amount of time. All in all: Great entry!