Foon → Ludum Dare Explorer → LD31 → Feedback comment stats → Conk
Feedback comments for LD31
Conk's games and stats for all events →
| Timestamp | Since previous | Game | Conk's comment |
|---|---|---|---|
| Dec 8 03:48:00 | Where They Once Were | The art is fantastic! Really impressed, when seeing the pictures over the weekend, I was unsure how it would work on just one screen, but it did, really well. <br/> <br/>I can't get the first ending though, that thing is damn creepy! And bullet proof. <br/> <br/>I did climb out the roof and into the sky. That was funny. | |
| Dec 8 14:54:00 | 11h 06m | IBermuda | That's a really good idea, managed to get 18, the boats tend to stack up outside the triangle quickly, multitasking the boats was really fun. Not sure if this was happening, but if the boats moved at different speeds it would be easy to tell when two are about to crash, it seemed to vary too much though. <br/> <br/>Fun and quite humorous! |
| Dec 8 15:15:00 | 21m 00s | Block Dungeon | Damn, that was so good! Really fun, really challenging. Managed to get to 8760, love the upgrade system, the game would be awesome if expanded upon, amazing visuals too! |
| Dec 8 15:29:00 | 14m 00s | Chromashift | 2,716,846 - Really cool idea, but I found by moving my mouse in circles like a crazy man the game is really easy (compared to looking for the right blocks) I dunno if that was a feature :P But really fun, awesome visuals. Well done (: |
| Dec 8 15:52:00 | 23m 00s | Parable of the Broken Window | Really good use of theme, jumping seemed a little pointless, overall quite fun although re-sizing the window was a little annoying at times as I'd often miss. |
| Dec 8 16:14:00 | 22m 00s | Shvoel | That was intense, nice game! I was worried I'd end up getting stuck and incapable of winning, but I did it! Those vans made me jump first time round! |
| Dec 8 16:32:00 | 18m 00s | Cubed | Awesome! Dark, in multiple ways, but an amazing idea, felt odd playing that character. I feel more realistic looking character would have built better immersion, those cartoony eyes are more disturbing than the story. |
| Dec 8 16:47:00 | 15m 00s | Literate | Gotta love the layout, and the scoring and timer were confusing, but really cool, apparently I don't know long words, managed to get 27 though (: |
| Dec 8 17:03:00 | 16m 00s | Coded Universe | Very odd, the FPS dropped when I was on my phone, not sure if a feature :P The snow - fantastic! I must have spent several minutes just head butting the snow, or was is polystyrene? You might want to randomize it on the y (z?) axis too, so it doesn't fall in lines :P <br/> <br/>I deleted everything on the phone and a boulder fell on me. Pretty cool game! Well done. |
| Dec 8 17:14:00 | 11m 00s | Bernard's Tomb | I had a few crashes when the monsters fell off the edge, but other than that, really cool! I love the art! reminded me of retro tomb raider (minus the sprites obv) |
| Dec 8 19:45:00 | 2h 31m | Industry Ruins | 329! On fast mode, that's gotta be a world record or something. So fun! Everything is really well polished, I loved the physics. |
| Dec 8 21:20:00 | 1h 35m | Stage 1-1 | Game play was alright, moving was a little clunky. I liked the seed thing, however I did get impossible levels a few times. |
| Dec 8 21:41:00 | 21m 00s | Hauler 31 | Loving the music! Game was a little too simple, visuals were interesting, made seeing walls difficult, which made it harder... |
| Dec 8 22:18:00 | 37m 00s | Ebola | The shooting bit was really hard, sometimes the projectiles would phase through, making it difficult to win. |
| Dec 8 22:50:00 | 32m 00s | Marauder | Got 370! Digging the animations, they're pretty sweet. |
| Dec 8 23:05:00 | 15m 00s | Panoptes | The idea is cool, although I found myself ignoring most of it and just swapping blocks about, and subsequently losing :P |
| Dec 8 23:20:00 | 15m 00s | entropy | The audio is real nice. Being as the text plays a pretty heavy role in this game, I would've made it a bigger focal point and have a very different art style. |
| Dec 8 23:57:00 | 37m 00s | The Adventures of Entire Game and One Screen | Those last two hurt my brain, it ended up being mostly trial and error, but it was fun and I won! Yeah. Cool game (: |
| Dec 9 02:29:00 | 2h 32m | Labyrinthian | The light was a bit awkward to start with, but I got use to having to move mouse as I move around. The combat was real cool, very tense, especially when those rats were coming for you. I'd say I missed quite a bit of dialogue as it seemed to come when something attacked me, other than that, very strong game, had a lot of fun playing it. Mood was good too, nice audio and effects. |
| Dec 9 02:43:00 | 14m 00s | PRIMITIVE | Quite fun, wasn't too sure what was going on at first, the AI seemed to win a lot and seemed to move a bit too fast and at the end it seemed to claim it was a draw when it wasn't. Good game (: |
| Dec 9 13:16:00 | 10h 33m | Entertainment Software for Lonely Children | Nice twist, playing pong in reverse is harder than I would've though. Audio is really good, mixed with those creepy reassuring faces, builds good mood (: |
| Dec 9 13:43:00 | 27m 00s | Tama | Nice game play and visuals (: |
| Dec 9 14:13:00 | 30m 00s | 0000 : Press Z | 229... Gotta say I was hoping for a boss at the end ): Really good game, love the style, awesome work (: |
| Dec 12 12:21:00 | 70h 08m | Save the Giant | Graphics are superb! I feel the character movement is way too clunky and it makes the game play too frustrating, get stuck often too. Other than that, solid effort. |
| Dec 12 12:26:00 | 5m 00s | Buck Blastem | Love the particle effects and burying my self in the rubble, really solid game (: |
| Dec 12 13:01:00 | 35m 00s | Graveyard Slot | There's no audio rating, I would've given that quite a bit, it really helped set the mood. It got really tense towards the end, turned the tv off at 5 minute mark, I assume the night is longer... great game (: |
| Dec 13 14:16:00 | 25h 15m | Kram Keep | Really wanted to complete it, but that bit at the bottom was just so tedious, should really put a grave by the double jump pickup as it was just too much pressure as death would mean having to trek all the way back. Really good job though (: |
| Dec 13 16:35:00 | 2h 19m | Guambo | Really nice idea with good art and quite comical, I felt the spikes had a slightly too big collision, but regardless, I got to the end! Good job (: |
| Dec 14 22:28:00 | 29h 53m | Screen-Warrior | 18100, got cornered ): <br/> <br/>Nice game, it would have benefited a lot from different types of attacks and different enemies, good job :D |
| Dec 14 22:45:00 | 17m 00s | Gone | A lot of picking up card keys, but it got me exploring every room. All it needed is a few more types of interaction and maybe placing the words of thoughts somewhere other than where the things you pickup/interact with appear, as I missed a few things from overlapping. Really solid mood though, the ghost thing in storage made me jump, love the art too (: |
| Dec 14 23:54:00 | 1h 09m | Through the Windows | Really like the idea, had me playing for so long the music really started to annoy me (: so that's good. Some points though, 0 looked more like an 8, must be the font, but it confused me... Enemies would destroy me as soon as I entered the room, which is really annoying, they'd also get stuck on a door, making that door impossible to leave through without taking damage. There was something else, but I can't remember. <br/> <br/>Oh, I won too, took me ages. I did however resort to flipping between 2 rooms as some of the skinnier rooms were just impossible to get through. |
| Dec 15 23:50:00 | 23h 56m | Narwhal with a Gun | Fun, nice audio and cool graphics, love the animations! Got like, 50 on each level, lots of rapid fire. |
| Dec 24 13:38:00 | 205h 48m | Cube Shooter 31 | Art is scarily similar to mine, but it's simple black enemies and coloured players, not much you can do there :P Really fun, got 4000 before being completely over run! |
| Dec 27 12:39:00 | 71h 01m | Fill the bar | Really good idea, the low poly world is really nicely done (: Funny as well, ticking all the boxes! |