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Feedback comments for LD31
Caspila's games and stats for all events →
| Timestamp | Since previous | Game | Caspila's comment |
|---|---|---|---|
| Dec 9 02:17:00 | Dolly | Requires some polishing in the physics. The art style when the lights are turned down is very pretty. Nice idea though. | |
| Dec 9 02:23:00 | 6m 00s | Road to Heaven | It's very hard to get a TD working in 72 hours. Nice start! |
| Dec 9 02:32:00 | 9m 00s | Heer Dunter | It made us giggle a couple of times! Interest take on the theme. |
| Dec 9 02:51:00 | 19m 00s | Louai Munajim | Nice start for a hockey game. Would've loved to see the finish game. Really like the Atari graphics! |
| Dec 9 02:57:00 | 6m 00s | Black Drop | With some extra polishing this could become a great game. I don't understand why you die when you touch the side of the walls though. |
| Dec 9 03:11:00 | 14m 00s | Blue Screen of Love | :'( Could not get Dorothy to love me. I'm so sorry. Please fix that. Baby come back. ='( |
| Dec 9 03:16:00 | 5m 00s | Kazee ! | Nice game. Very hard to control, though! With some more polished graphics and audio I would come back to it every now and then. |
| Dec 9 03:18:00 | 2m 00s | LonelyPlanet | Such an amazing art style! Awesome. With some more polishing you could easily publish this to the mobile market! |
| Dec 9 03:23:00 | 5m 00s | Bugged Out | fun fun fun fun! |
| Dec 9 03:26:00 | 3m 00s | Driving Blind | Nice idea, but the UI is not very intuitive |
| Dec 9 03:31:00 | 5m 00s | Clickity Click | Nice cookie clicker. Art style is very pretty and awesome music too! I don't know why u removed those 2 categories for your entry. With some more polishing in the game balance I could spend some time clickin! |
| Dec 9 03:37:00 | 6m 00s | Constellations | Takes a while to get hold of the controls, but it gets fun after that. Nice job. |
| Dec 9 03:42:00 | 5m 00s | Cramped-An Entire Platformer on one Screen | Nice idea. The 3rd level killed me though, cause I knew what I had to do but it's just so boring to move all the squares to the position. Keep polishing it, the idea is good |
| Dec 9 03:46:00 | 4m 00s | The Spy | Nice start for a stealth game. I'm not so sure about the controls, though, cause point and click controls don't allow for precise stealth |
| Dec 9 03:51:00 | 5m 00s | Drunk Home | hahahah fun fun fun. so much fun. True story! I love when the guy flies! |
| Dec 9 03:55:00 | 4m 00s | What is in the end? | There's no end. But still had fun! |
| Dec 9 04:02:00 | 7m 00s | Minimum Wage: It Could Be Worse | Had some fun but got bored after awhile. The graphics are simple but nice. Add more hazzards! |
| Dec 9 04:07:00 | 5m 00s | Lord Of the Dungeon | Wow. Really appreciated the pixelated graphics. I felt like the gravity was a bit too low though. It would be nice if the player fell down faster. Nice job overall! |
| Dec 9 04:13:00 | 6m 00s | Kevin's uncommon story | Nice level design. Good idea. Nice job on the graphics. |
| Dec 9 04:21:00 | 8m 00s | Hex Defender | Graphics are very very nice. I think that the game starts way too hard. It would be nicer to have a slower start. The controls are not very intuitive though. Good job overall |
| Dec 9 04:24:00 | 3m 00s | Stuck in Pimbo | Really liked the art style. I had some problems understanding the controls though. Keep polishing, looks promising! |
| Dec 9 04:35:00 | 11m 00s | Where is my sword?! | Wow, superb art! I'm not so sure about the gameplay though. It would be very nice to see this game with more polished mechanics! Keep working on it! |
| Dec 9 04:47:00 | 12m 00s | Outpost: New World | Really liked the minimalist art style. Very nice outcome for 72 hours game jam |
| Dec 9 04:54:00 | 7m 00s | 1 Screen | haha, had some fun in this crazy physics sandbox. Didn't really understand the purpose of the flies though. |
| Dec 9 04:59:00 | 5m 00s | Space Opera | Pretty interesting but gets monotonous after the first thirty seconds. Nice setting though. |
| Dec 9 05:23:00 | 24m 00s | Platform 31 | Very polished graphics and sound effects. Solid controls for a variety of game modes. Good job! |
| Dec 9 05:29:00 | 6m 00s | AroundIsland | I like the setting and minimalistic art style. gameplay seems to be too minimalistic, though. |
| Dec 9 05:48:00 | 19m 00s | Squishi | Very nice platformer. The mechanics are very solid and I really feel like controlling the character. I hate that the wind affects when you're in the spawning position, though. The level construction is awesome. |
| Dec 11 04:34:00 | 46h 46m | Super Cave In | Awesome entry. The game is well flushed out, I can't believe that it even has save and load game. The art also is very impressive (props to the jumping animations particles) The screen wrapping on all sides was also a nice idea. |
| Dec 11 08:27:00 | 3h 53m | Blocked | Interesting concept, the simplistic art style suits the gameplay perfectly. Especially liked the quick and dynamic pacing of the game. Balancing is very unforgiving at the moment, though. A small indicator when gravity changes would be nice, too (e.g. some sound cue). |
| Dec 11 08:36:00 | 9m 00s | Boing! | Really liked the adaptation of the theme. Also, nice twist on typical platformer controls. |
| Dec 11 08:44:00 | 8m 00s | Seven Lightyears of Bad Luck | Good concept. Liked the aiming controls, even though they were confusing at first. |
| Dec 11 08:55:00 | 11m 00s | Pickup Styx | Cool setting and music :) |
| Dec 11 09:08:00 | 13m 00s | Super Carrot Farming 3000 Deluxe | Awesome twist when it turns night. Great graphics and sound, too! |
| Dec 11 09:43:00 | 35m 00s | Behind The Fog | Having a hard time to find words for this game. But that's a good thing! The art, music and story create a great atmosphere. Really left an impression on me. Good job! |
| Dec 11 09:59:00 | 16m 00s | ZedHead | It's a nice mashup but perhaps you should've elaborated more the idea. One problem that I had is that I thought that the bounding box of the snowman was his entire body because there's no sense of depth. You could add some shadows to improve that aspect. |
| Dec 11 10:07:00 | 8m 00s | Castle Dice | It's a nice proof of concept. There are still a lot to improve, especially regarding the UI/UX. This types of games are already quite slow, making the player drag and drop 4 squares every single time to attack causes it to be even slower. Keep on polishing it, could become a nice mobile game. |
| Dec 11 10:16:00 | 9m 00s | Allspark Ruumba | Nice concept. I felt like sweeping my room but in a fun way. <br/>A couple of comments though: <br/>-I think that it gets too difficult a bit to quick. <br/>-It's also very hard to control the character. <br/>-One thing that really annoyed me though is when I was able to throw something in the lava and it spun right back to the platform! Perhaps just kill straight away any other block when they touch the lava |
| Dec 11 10:21:00 | 5m 00s | Hectic! | The controls need some more polishing. Also the hitbox of the player is waaaay too big. All the times that I died I felt like the game was cheating, instead of felling like I made a mistake and controlled the character wrongly. |
| Dec 11 10:28:00 | 7m 00s | kekrendipity | Nice mood and graphics. Since this is more of a virtual experience rather than a game I feel like the lack of music really hurts the entire experience. I'd like to see it with some awesome background music. But... what happened to the entire game on one screen? |
| Dec 11 10:36:00 | 8m 00s | Graveyard Slot | Very nice mood indeed. I love that you can turn off/on the lights detail. I wish there were more stuff in the room to interact with, though. Great job nonetheless. Very interesting approach to the theme |
| Dec 11 10:44:00 | 8m 00s | For the Homeland! | Very interesting game. Awesome pixel art, animations and music. <br/> <br/>Comments: <br/>- The introduction of the game is a bit too long, perhaps there's a way of shorten it a little bit? <br/>- It seems like the telephone deals are a little broken, I've got an offer of 0 gold for 4 of my iron which seems not a good deal at all. <br/>-I think I'd like a more sad song to go along when u're deciding on someones life <br/> <br/>Nonetheless an awesome entry for LD41, one of the best I've seen so far. |
| Dec 11 10:54:00 | 10m 00s | Wayang | The art style is very interesting, I liked it a lot. This could be an awesome brawler game with some more polishing on the game mechanics, better and smarter enemies. I don't know about the theme, though, entire game on one screen? |
| Dec 27 07:30:00 | 380h 36m | Sea King Hunter | That was a very nice game! Some improvements, if I may: <br/>- The big snake that comes from the walls. There's no way of knowing if you're damaging it or not. It would be nice if the snake flashed when you're damaging it. <br/>- Sometimes, when I'm trying to avoid bullets, I "touch" the sidewalls and the player changes orientation and the controls get all messed up cause I wasn't expecting it. Perhaps make the hitbox with the walls smaller, i dunno. <br/> <br/>Great job anyways, I really like the animations and the cell shading art style! Awesome! |